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KSP2 Release Notes
Everything posted by RealKerbal3x
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
I’m guessing they’re going to put it on a crawler, similar to what they did with Mk1. Also, they’ll probably move it soon(tm). Maybe they’ll do the same as they’re doing in Texas - move the bottom half to the pad first. -
The Importance of Quality Terrain Texturing
RealKerbal3x replied to KSACheese's topic in Prelaunch KSP2 Discussion
As I said, it is pre-alpha (so it’ll probably improve by the actual release). Also, I reckon Star Theory don’t want the graphics of KSP2 to be upstaged by an update to the original game -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Just look at that efficient new design! -
I think part of the challenge of KSP1 is that you have a limited number of fixed-shape parts and you must put them together to build your craft. With procedural parts, it’s significantly easier because you can change the shape of parts to fit the particular rocket you’re building. Anyway, it’s already been confirmed that KSP1’s LEGO approach will be continued into the sequel. It’s even visible in the trailer - you see the parts being stacked up before the rocket launches.
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Don’t worry, he should respawn after a while
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Hi, YC-81B!
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How should heatsheilds work in KSP2?
RealKerbal3x replied to SpaceFace545's topic in Prelaunch KSP2 Discussion
Actually, I’m comfortable with the heatshields currently in KSP1. Some radial heatshields would be nice though, for spaceplanes. -
Threads of the Month: November 2019
RealKerbal3x replied to James Kerman's topic in Threads of the Month
Congrats guys! -
Loading Time
RealKerbal3x replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
If you're getting 20min loading times with stock KSP, then you probably have an HDD. I don't know if it's possible to upgrade the hard drive on that laptop, but you could probably google it. If you can, then swapping out the HDD for an SSD is one of the most cost-efficient performance improvements you can get. I would highly recommend it. -
Loading Time
RealKerbal3x replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
Well, could you be more specific, ie what kind of hard drive does it have? -
Loading Time
RealKerbal3x replied to PositronLance001's topic in KSP1 Technical Support (PC, unmodded installs)
@PositronLance001 If you have a lot of mods and/or a slow HDD, then yes. If you can afford it, I would recommend investing in an SSD - it certainly sped things up for me -
So currently in KSP I've been flying an airship around Kerbin, with one of my objectives being to seek out anomalies. For the purpose of pinpointing those anomalies, I launched this satellite to polar orbit: My problem is, despite playing KSP for almost two years now, I really have no idea how Kerbnet works, or how I can use it to my advantage. This is probably evident in my satellite design, because I added that survey scanner even though I didn't intend to scan for ore at all. I know the approximate location of the anomaly I want to visit, but I've gathered that in order to pinpoint it and add a waypoint I need to use Kerbnet. So, some help please?
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It still works perfectly. Besides, KRE’s plugin is necessary for the Super Heavy gridfins that @damonvv is making.
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Will KSP 2 use SI units for resources?
RealKerbal3x replied to Paul Kingtiger's topic in Prelaunch KSP2 Discussion
Please, full SI. None of this archaic imperial measurement business either. -
By the way, KSP is owned by Private Division, but Squad still develops it.
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Since 1.0, What's Been Your Favorite Update So Far?
RealKerbal3x replied to TheKSPKerbalGuy's topic in KSP1 Discussion
@TheKSPKerbalGuy You missed out the banners for 1.2, 1.3, 1.5 and 1.6, just an FYI. -
Banned both of you for posting before me because I wanted to ban @XB-70A.
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Banned for exactly 700 reputation.