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KSP2 Release Notes
Everything posted by TLTay
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Yes. Won't play without it anymore. I'm a firm believer that stacking eighteen wings on top of each other mere inches apart shouldn't get your rocket powered office-building off the ground and 5 miles per hour... not sure if that still works in Kerbal, but at one point it kinda did. Stock aero was exploitable. Hoping for less comedy and more realism.
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I'm gathering that a LOT of players never even go orbital, but just plug around on the ground or with planes. They do not want to make it hard for little Timmy to build some comically unrealistic aircraft. They don't want little Timmy's parents refunding the game "cause it's too hard." I get it, but at least give us a more challenging option? A multi-billion dollar publisher should be able to give us better aero than one guy on his free time can...
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Hopefully the FAR developer will take interest in KSP2...
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Won't it be in alpha until it leaves early access since it's not "feature-complete" until it's "done?" I built a new top-shelf PC for KSP not long before KSP2 announce (8700K @5.2ghz, 2080ti, etc) and it'll be time to build a new one/upgrade by the time this game goes 1.0... yowch.
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Maybe it's an attempt to offset the ecological impact of all of the Kow-fart collectors needed to gather the methane for their rockets? /s?
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I guess so it doesn't look so barren? The terrain lacks small hills/culverts/etc , and the textures aren't exactly high-fidelity, so this conceals the flat and featureless areas around the KSC and prevents people pointing out the flat/featureless KSC terrain and low-VRAM usage textures. Just a guess, though. Maybe the trees will be able to catch on fire... It would be more Kerbal this way.
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Oops. I read the first line as "closest star in KSP2 is 4 years away." I sure hope the EA updates don't take that long...
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Devs: tap this person to test your tutorials?
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Did you want... um... different laws of physics?
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Given the feature set the game is releasing to early access with, I'm not sure the benefit of the doubt is warranted. I guess we'll get to test the pre-alpha game in 2.5 months, so we'll see...
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Are you seeing these screenshots being posted on social media lately? For the most part it looks like a mid-2000s MMO. Featureless terrain and low quality textures on display. Intel integrated graphics might be able to cut it if you turn the clouds down.
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Hopefully the footage will be recent.
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If your marketing peeps could go ahead and post this kind of thing in places that don't basically demand you to login... I can never seem to get insta or tiktak to let me watch anything.
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Developers will spend a million bucks on music just to have modders mod in the original freeware music on day one...
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Will DLC purchasers get compensation with the new game?
TLTay replied to MacintoshKSP's topic in Prelaunch KSP2 Discussion
There's effectively zero chance that the original KSP will be pulled from the market anytime even remotely soon, so you'll still be able to play what you paid for. Copy the game folder elsewhere if it worries you. KSP does not, as of last time I played it, care where it's installed to or check with servers for authentication. As for whether you'll be getting KSP2 DLC for free: No. You will not. But I'm not sure if that's what was asked. -
The most amazing thing to me after all of this KSP2 development is just how right HarveseR and team (Squad) got it with such a low budget and limited (initial) game making knowledge. BRAVO! I salute you! I've been reading from key developers how they've been iterating on the nav UI for... years maybe? Please just pick a dozen options and give the option to customize UI in the options menu. It'll be ok. The focus and time is better spent elsewhere. No need to reinvent the wheel.
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Kerbal Space Program 2 Release into Early Access Feb 24th
TLTay replied to Intercept Games's topic in 2022
Thats actually around 500 percent more performance, but doesn't necessarily translate into 500 percent more fps. -
Test it out, watch some animations, and probably park it in my account nearly untouched until development matures more... like several games I've bought in the last year, sadly. I haven't played sandbox since... wow... when did science mode/career get added? Just not interested in playing with no constraints for whatever reason.
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Kerbal Space Program 2 Release into Early Access Feb 24th
TLTay replied to Intercept Games's topic in 2022
This was true of Squad, the developers of the original KSP. The intellectual property was sold, and now "Take Two" (one of the biggest and well-funded game studios in the world) owns and is working on KSP2. -
Kerbal Space Program 2 Release into Early Access Feb 24th
TLTay replied to Intercept Games's topic in 2022
You forgot the /s, mate. Someone might think you're serious before bursting out laughing. -
Kerbal Space Program 2 Release into Early Access Feb 24th
TLTay replied to Intercept Games's topic in 2022
This is my concern as well, but they are at least fairly upfront about it lacking those features. My primary concern at this point is avoiding cancellation. I'm not thrilled at all with the state of development, but I've waited 2.5 years and there is not likely to be an alternative on the horizon. Since I was going to spend 50 bucks on it anyway, I'll be buying on day one to keep it alive... At least I can see if it'll run well on my current system. Probably won't play much in day one state. -
Kerbal Space Program 2 Release into Early Access Feb 24th
TLTay replied to Intercept Games's topic in 2022
How are you giving us tech progression and science before colony parts, way before interstellar parts, and even further before resource harvesting parts? Won't the progression need to be revamped with each new release of parts and functionality? -
Kerbal Space Program 2 Release into Early Access Feb 24th
TLTay replied to Intercept Games's topic in 2022
I'm betting it's almost certainly this. Why work on really challenging and exhausting physics problems when you can go work on some copy/paste survival or shooter game. -
I like it. I hope they keep it. The less they iterate on something that functionally already exists at an acceptable level, the quicker the game will be released.
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Kerbal Space Program 2 Release into Early Access Feb 24th
TLTay replied to Intercept Games's topic in 2022
My point is, we've seen ALL they had to show on it or they'd have put new stuff in the delay announcement video instead of... paint. Fans have a valid reason to be upset after being basically told "no" to EA for literally years of delays, that the game would come out when it was done. Then we were given a launch window in a Nate video, then they tease us with Jeb plushy ticktoks... just to tell us: "LOL LMAO guys, it's full price for EA and none of the stuff we promised will be in there yet, but soon! We're just not sure we can say when." Look, if you want to go down to the dealership for a %10 off sale to buy a new car with no doors, windows, or seats just for them to be installed later... enjoy! I'll let the youtubers buy it (or get it free from the marketing budget) and when it's done enough to call it game, I'll think about it. This would've just been very bad news if the price was 20 bucks, but at 50 it's pretty insulting.