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Lisias

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Everything posted by Lisias

  1. What model is your notebook? I can play KSP 1.12.5 on a i7 mobile, but with a lot of compromises - but I can play KSP 1.4.3 beautifully on it You may want to try older KSP versions to see if they fits you.
  2. The CPU is decent, but the memory is lacking. But you still can add some mods on it - prefer mods without new textures, or with lower res textures. SXT, KAX, Hooligan Airlabs, even AirplanePlus should work fine (if you like airplanes, of course). As a rule of thumb, try to avoid downloading mods with more than 100 megabytes and you will be able to shove a dozen at least. Since you have a decent CPU, you will go fine with mods what adds features as automatic pilots, etc. You may also want to have a look on Distant Objects.
  3. Strongly suggesting the problem is something both of them use, as a database. My current working theory is the contracted database's hourly quota is burning up pretty quickly. I think someone needs to reconfigure CloudFlare to limit the allowed number of requests by minute. I have word that it's currently 1500 hits per minute, and this appears to be too much. I would try setting it to 500, and if still failing, 250 and later 125. I would not lower this value below it as a lot of people shares an IP due Carrier Graded NAT (or VPNs). From this point, I think some other measure would be needed. @Deddly, @Vanamonde, @Gargamel, there's any report you can access from the Forum Console where the accesses are logged? Of course, you can't share it to me due privacy concerns, but if you can provide me with a sample entry (I can hit forum with my company server's IP with CURL once, and then you send me that exactly log entry) , I can cook a small python or perl script and then you can run the logs on it and detect the offenders. An idea just occurred to me. I detected that wiki.kerbalspaceprogram.com resolves to the same IP for me. I will monitor wiki too, at the same time I will monitor (somehow) the forum. This will help on zeroing into the root cause. === == = ADDENDUM = == == AS 13:13 GMT-3, I'm not experiencing any http 5xx anymore. === == = ADDENDUM² = == == It's 13?37 GMT-3, and everything is screwed again.
  4. And one this (GMT-3) Morning, starting from 08:43 (GMT-3) and still ongoing. I detected a pretty small improvement at 9:00 sharp but it last less then 5 minutes. I noticed another small improvement at 09:59 but it lasted only 2 minutes. So I stopped all my activities at 11:20 GMT-3 fearing I could be responsible for the problem somehow, so I don't have any more information from that point. Unfortunately (as if I would be involved on the mess, there would be something I could do) nothing changed. Given the time stamps in which I noticed that small improvement, I'm guessing one of the triggers for the problem is some quota being exhausted, and my timings above strongly suggests this quota is renewed hourly. I will publish a small report later, but it will not provide us with better information that I already summarize above.
  5. De Havilland DH.89 Dragon Rapide. Weird, but an effective way to keep the CoM low!
  6. I know Boeing is going to excrements, but... really? https://www.businessinsider.com/united-boeing-777-turned-around-after-toilet-overflowed-report-2024-4
  7. I need the KSP.log in order to see what's wrong! Please publish your KSP.log Thx! I added some comments.
  8. I suggest to create a new sandbox savegame, copy the craft file into it and cheat it into Kerbin Low Orbit. Then go back to the VAB, launch a crew capsule (with crew! ), cheat it to rendezvous with the problematic craft and start doing tests from there, preserving your main savegame from mishaps. on this test savegame, you can destroy the craft and cheat new versions of it into orbit unchecked. This will make way easier to diagnose the problem!
  9. You are smashing the engine on the ground. You need more clearance under the craft, ie, reposition the landing gears to make the craft higher. === == = POST EDIT = == === Alternatively, reconfigure the hears from tricycle to dragging tail. Put the main gears in the front, and the steering gear in the back, like the WW1 era airplanes. This way, the gear will protect the engine on landing.... === == = POST² EDIT = == === Never mind. The craft became terribly unstable on taking off with the main gears ahead... === == = POST³ EDIT = == === I managed to "fix' it by moving the main gears way behind, almost near the engine. Taking off became a pain, consider deploying the canards as taking off flaps (set them to "deploy" on an action key, like "0").
  10. Currently, only archive. I remember a discussion about hosting a Forum (part on the early pages of this thread, part on another one IIRC), but my take on it is that footing money on hosting a Forum now would not only be wasteful, but probably deleterious for the Scene. We would not manage to get sponsorship, because Companies do sponsorship to get visibility, and a backup Forum idling while waiting for the main one to die is not a good way to get such visibility. But yet someone would have to foot the bills - and by then, for what? Whoever pay the bills usually are the one calling the shots, and we need to consider this if we ever face the need to replace this Forum: who do you want calling the shots on (at this time) hypothetical Forum replacement? Anyway, a "backup Forum" will not be able to republish this one's content as this would create a "derivative", way beyound the scope of Fair Use, Fair Dealing, or whatever legal or juridical exempt a Country allows for using copyrighted material. It will really have to start from scratch - but it can index the Internet Archive's data and, if by any reason that one falls, a replacement Archive made with the material I'm building.
  11. Now that you mentioned it... I missed an important detail... You are using Canards in your plane, and when the thing gets underwater, it ends up working as an Hydrofoil by accident, and should not allow the nose to go so deep. Can you redo your initial video, but with F-12 hit (showing the Force Vectors)? This will help to see how the lifting surfaces are behaving, probably giving us a hint of the problem...
  12. I will work on it, but can't give you a dealine! https://github.com/net-lisias-ksp/DistantObject/issues/49
  13. After almost a year and a half, I gave this game some time just for fun. I made a little Seaplane that use Hydrofoils to help taking off. The whole history and the craft for download is on link from the image below: But, TL;DR: pretty small Hydrofoils can do a huge difference on taking off from water. Flaps also helps a lot, and are important to land on water without losing parts around...
  14. @katateochi, I'm afraid the site Kerbal-X is broken at this time... https://kerbalx.com/ I was uploading a new craft when the browser crashed, and then I could not open the site anymore. === == = POST EDIT = == === It recovered after some minutes, then crashed again while I was editing a craft, then it recovered again and stabilized. Apparently it was nothing I did. Perhaps the AI bots are abusing KerbalX too?
  15. The Wheesley is a decent engine for the size, I had walk from heavier planes using 4 of Junos that gives me 2/3 of the trust of a single Wheesley (a single juno gives us 20KN, a single Wheesley does 120KN). IMHO the OP is in need of flaps. They are incredibly useful for taking of and landings, and will help counteract the torque of the Wheesley at the current configuration. The problem on the plane, IMHO, is that the most of the engine's trust is being wasted on the torque that by its time makes the nose to submerge, completely screwing whatever trust the engine would be giving you due the drag the water is exercising on the whole plane when it happens. And it's a lot of drag... I think the you can walk with just the Wheesley if: lots of Flaps are added, making the taking off easier something be put slightly ahead of the CoM, coercing the water to work for you instead of against. yeah, a Hydrofoil. Give a peek on this seaplane I just smacked together: "0" will deploy/retract the flaps. Activate them for landing and taking of on water or ground. "9" will deploy/retract the hydrofoil's angle of attack. Activate it for taking of, but not for landing on water. Whole Slide Show here. Give it a peek for more insights and to download the craft.
  16. NEWS FROM THE FRONT I had updated the torrent on Archive Org with audited and sanitized WARC files. https://archive.org/details/KSP-Forum-Preservation-Project There're absolutely no non user text content on the main WARC files anymore. the ones without a suffix Binary and non textual contents are in dedicated WARC files. images for... images media for movies and videos and related styles for CSS and javascript related files for anything else (as zip files and spreadsheet and Kraken knows what else I will find). Such segregation not only helps on the legal point of view (see this post), but also helps a lot on the entropy while compressing files - and, boy, the lzr thingy really knows how to compress something (a file compressed to 5G with gz gets down to 900M with lzr!) Added CHANGE LOG. All WARC files were sanitized to remove: http 5xx errors http 4xx errors revisits where the page didn't changed Multiple URL recordings without the revisit tag Duplicated warc records (due botched file merges) Orphaned warc records (due its parent being sanitized out) update forum.kerbalspaceprogram.com-202407.warc to the scraped content I did between July 28th and 31th. From this point, unless I find something else wrong, the only files that are going to change are the redis.dump and the CHANGE LOG (and READ ME now and then). Anything else will be additions. If you ever had download the thing before, I suggest you do it again. Sorry for the wasted bandwidth, I did do my best to prevent it from happening again. All the code and configuration files I'm using are on https://github.com/net-lisias-ksp/KSP-Forum-Preservation-Project . I spent many days doing combinatorial analysis on how would be the best setup for serving the thing. This will be properly documented, but for now, some Quick & Dirty How-TO: Use a dedicated btrfs mount point for serving the WARC files, mount it with compress=zstd:9 . the btrfs zstd:9 compression is some orders of magnitude better than gzip, you will save space and time by not using the gzip option on the WARC files. These files will be written only once, and read infinite times - don't use a lesser compression level on this mount point. You are going to host very, very big files and space and IOPS will always be at premium. It will worth the pain to take a few minutes more to copy these files there with the maximum compression be logged on the account you will use to serve the content lets pretend it will be kspforumproxy clone the repository above somewhere in that mounted file system lets call it /home/kspforumproxy/data cd ~/data remember to be logged as kspforumproxy try sudo -Hu kspforumproxy bash if you don't want to relog in the box install Python 3 (the latest available for your distro) somehow in your rig and then python3 -m venv /home/kspforumproxy/python . ~/python/bin/activate Install all the dependencies: pip pywb scrapy redis it's scrapy with a single "p" - there's another package with two "p"s, don't install it by accident! You will need to setup redis-server somewhere in your infrastructure. and openssh and lzr and almost surely more things that I forgot right now. Download the project's torrent somewhere, like /home/kspforumproxy/torrent Once the download is finished, verify the files: (deck@steamdeck kspforumproxy)$ cd /home/kspforumproxy/torrent (deck@steamdeck torrent)$ cd KSP-Forum-Preservation-Project (deck@steamdeck KSP-Forum-Preservation-Project)$ ./verify.sh Good "allowed_signers.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "CHANGE_LOG.md.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "forum.kerbalspaceprogram.com-00000.warc.lrz.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "forum.kerbalspaceprogram.com-00001.warc.lrz.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "forum.kerbalspaceprogram.com-202407-files.warc.lrz.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "forum.kerbalspaceprogram.com-202407-images.warc.lrz.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "forum.kerbalspaceprogram.com-202407-media.warc.lrz.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "forum.kerbalspaceprogram.com-202407-styles.warc.lrz.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "forum.kerbalspaceprogram.com-202407.warc.lrz.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "README.md.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms Good "redis.dump.lrz.sig" signature for net.lisias.ksp-Forum-Preservation-Project with RSA key SHA256:u/3NUYl7q7X4kTnQoImJIANkK4D5ClXDeTBcqW1r7ms The allowed_signers file should be binary equal to the one you will find on the github repository. I added it here for convenience, and yeah, I know, it would be better to force the user to download it from the github repo. And you know that they would not do it anyway. Any other message means that at least one of the files failed the integrity check, and should not be used. Call me, something very wrong is happening, I'm signing these files for a reason! decompress everything lzr -d --keep *.lrz go get a snack, this is going to take a while... when finished, mark everything are read/only to prevent accidents: chmod -wx *.warc now, move the WARC files to their respective destinations, as follows: forum.kerbalspaceprogram.com-00000.warc -> ~/data/Source/ARCHIVE/forum.kerbalspaceprogram.com/collections/forum-kerbalspaceprogram-com/archive forum.kerbalspaceprogram.com-00001.warc -> ~/data/Source/ARCHIVE/forum.kerbalspaceprogram.com/collections/forum-kerbalspaceprogram-com/archive forum.kerbalspaceprogram.com-202407-files.warc -> ~/data/Source/ARCHIVE/forum.kerbalspaceprogram.com/collections/forum-kerbalspaceprogram-com-files/archive forum.kerbalspaceprogram.com-202407-images.warc -> ~/data/Source/ARCHIVE/forum.kerbalspaceprogram.com/collections/forum-kerbalspaceprogram-com-images/archive forum.kerbalspaceprogram.com-202407-media.warc -> ~/data/Source/ARCHIVE/forum.kerbalspaceprogram.com/collections/forum-kerbalspaceprogram-com-images/archive forum.kerbalspaceprogram.com-202407-styles.warc -> ~/data/Source/ARCHIVE/forum.kerbalspaceprogram.com/collections/forum-kerbalspaceprogram-com-styles/archive forum.kerbalspaceprogram.com-202407.warc -> ~/data/Source/ARCHIVE/forum.kerbalspaceprogram.com/collections/forum-kerbalspaceprogram-com/archive This may be reworked futurely, things may be made simpler for people willing only to serve the proxy, and not on scraping. now you need to rebuild the proxy's indexes: cd ~/data/Source/ARCHIVE/spider ./reindex-all And got get another snack, as this is going to take a while again. and now you can finally fire up the proxy: cd ~/data/Source/ARCHIVE/forum.kerbalspaceprogram.com/collections/forum-kerbalspaceprogram-com wayback --proxy forum-kerbalspaceprogram-com -p 8080 -b localhost 2024-08-08 20:04:32,344: [INFO]: Proxy enabled for collection "all" 2024-08-08 20:04:32,451: [INFO]: Starting Gevent Server on 8080 And voilà! Now you have your own personal Internet Archive style site to call your own! And, yes, it looks like crap - I didn't finished to scrap everything before July 31th. On the other hand, the All Activity is working fine: So still not bad for a first time. You can also navigate the site from "live" web using this proxy by http://localhost:8080/live/https://forum.kerbalspaceprogram.com/discover/ Convenient for comparing results. You can configure your browser to use http://localhost:8080 as a http proxy, so everything your browser does will go to your local wayback machine first and if the URL is archived, it will be shown instead of the "live" web. Now, some thoughts about further scrapings: imgur is not going anywhere in the short term, I'm not sure if it worth the pain to archive it But if I will, I will do it on a new dedicated project to shield this project from copyright issues Same for personal image servers. I will not scrap Discord. Reason: 20. Do not mine or scrape any data, content, or information available on or through Discord services (as defined in our Terms of Service). And Discord is going litigious on the matter due these pesky A.I scrapers, so I don't want to risk the project doing it. Yes, you can do it if you want for your own archiving purposes Yes, I can help you setting up the rig for such No, I will not publish these data on my torrent. But I can help you creating your own, if you want. And I need to study a bit more about how to use memento and other pywb shenanigans to make things work better. === == = CHANGE LOG = == === 2024-0809:1200Z fixing the chmod command, as suggested by @jost below.
  17. This guy is great - I lost the count of how many times I had watched their videos... again! On a side note, it's a pity what Youtube's compression is doing with his videos - I wish we could watch them on some other platform with a less aggressive codec... On another side note, I'm wondering if - under the right management, of course - the Kerbals could not spin off some animation series on TV (I'm pretty sure someday I will have to explain to the young what's a TV...) or something? Animation series/movies/etc are considered high risk/insufficient gain by most of the Game Industry, but since the Game Industry itself is getting royally screwed lately, perhaps such gains would not be considered insufficient anymore? === == = POST EDIT = == === Better not... https://www.ign.com/articles/take-two-ceo-responds-to-borderlands-movies-poor-reviews-give-the-film-a-chance I enjoyed the Trailer, liked the terribly politically incorrect gags. Perhaps it would not be a new Guardians of the Galaxy, but yet...
  18. Krap. We need to find a way to retract the hydrofoil. In time, I think you only need the ones in the central hub - once you get enough speed to lift from water, the engines will probably be able to keep the craft in balance - and you will have less weight e drag to carry while flying. Additionally... Perhaps instead of a single big hydrofoil, a bunch of smaller ones would be enough? You don't need to get too high, you only need to let the hull to be high a couple inches about he water and get speed enough to the wings do their job. Or perhaps the robotics could help? But some do, and this is what makes he thing interesting! Trying to see! Or adding a obscene amount of flaps. It also helps, and don't induce drag while cruising. More engines can do the trick, but check your fuel consumption on cruising - you will carry more weight too. Mounting the engines down is tricky on a design like this one - engines are terribly brittle when in contact with water, you will loose them on landing over water.
  19. You ninja'ed me! Anyway, you only need to lift a bit from water, as your wings will do the heavy lifting - you only need enough to overcome the water's extra drag. Once airborne, the hydrofoil is only a source for aerodynamic drag. You may want to check Retractable Lifting Surfaces!
  20. I think he meant something like this: https://forum.kerbalspaceprogram.com/topic/27292-what-did-you-do-in-ksp1-today/page/2153/#comment-3813618 But somewhat smaller as you only need to get above the water a little bit. Do you know an addon called Retractable Lifitng Surface? I think it may help you a bit, as the hydrofoil will be only a source of drag once airborne.
  21. I have about 60G 85G of data already. Github allow us to use 2GB for free. So, no way to go Internet Archive on it without footing some money monthly. But there's already something like that, if you prefer. I'm doing exactly that, using Web Recorder. However, there're some additional concerns that I'm mitigating. I had already talked about on this post, no need to repeat myself on this. Keep in mind, however, that one of the main objectives of the endeavour is to minimize impact on Forum. The scrapy program I coded, as well some pywb customization I did aims exactly to do that - prevent hitting Forum the best it would be possible.
  22. Ghost Love Story, Nightwish 2023 - with Floor Janseen. It's good, it's really good - Janseen is an excellent singer. But I still miss Tarja. Some songs just can't be forgotten once listened from her voice. Well... We still can dream!!
  23. Hey, we just broke the 8 bits barrier!! Let the 16 bits era begin!!!
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