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Everything posted by Lisias
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This is what I don't understand. In theory, there's a thing called N.D.A. that exists exactly to solve such problems. So, Logic (always this crap! ) dictates that one of the following is likely what really happened: They are incapable of enforcing the current NDAs, so it would be stupid to think a new one would solve this problem What would explain why everybody and the kitchen's sink around here insultingly violates the License, and nobody cares about. This is just an excuse, they had other reasons and don't want us to even hint about them.
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For Questions That Don't Merit Their Own Thread
Lisias replied to Skyler4856's topic in Science & Spaceflight
The information I have, and that inspired this Thought Experiment (®1896 Einstein), it that the Primordial Gravitational Waves can be pushed outside the Cosmological Horizon (thanks for the wording, I was struggling to find them!): https://inspirehep.net/literature/503497#:~:text=Primordial gravitational waves are amplified during eras,density per unit logarithmic frequency%2C denoted Omega. Granted, we are not talking about PGW, but about "artificial" Gravitational Waves modulated by an advanced (but somewhat ego driven) Level III Civilization. They are probably impossible to be created, but heck, for the sake of this Though Experiment, let's assume that given a wondrously advanced Civilization ever existed on this Universe, they would had discovered things that are currently beyound even our imagination, in the same sense that transmitting a video from Mars would be to the Neanderthals that barely were able to rug dirty fingers on a cavern's wall. Would we be able to detect modulation in Gravitational Waves? -
For Questions That Don't Merit Their Own Thread
Lisias replied to Skyler4856's topic in Science & Spaceflight
Again, Gravitational Waves. Gravity Waves are a completely different thing. If we are going to dive on this rabbit's role, we need to communicate our ideas correctly. Light have such limitation because the photons are "walking" on the space time like you would be walking on a side road. If the side road stretches faster that you can run, you will never reach the other end. But Gravitational Waves are not a "thingy" walking on the spacetime, they are something on the spacetime itself. So if the spacetime stretches faster than light, so they do the same. There're stellar bodies running away from us beyound the speed of light at this very moment. How they would be doing it otherwise? No. Gravitational Waves don't travel through 'stretched' spacetime. They propagate on it. If the spacetime stretches, they do the same at the exact very rate, unlike Light that ends up with more spacetime to travel through. You don't block a Gravitation Wave unless by ripping apart the spacetime (like on a blackrole) to prevent the propagation. -
CF is not a content generator, it's a content delivery. Someone must provide them with content. In our specific case, if you see a page like this (I had documented the ones I got here): This is (AFAIK) the only "content" CF generates for us. It means that CF tried to reach forum, but couldn't. But when CF reaches something, no matter what or who, they send us whatever they get. When we get a page like this: It means that CF reached something where Forum "lives" (but not necessarily Forum itself). If whoever is hosting Forum built their infra as most server farms do, this page is being generated by a load balancer or similar service. A load balancer is like a doorman or gatekeeper, that redirects the request to someone inside their premises that would be idle and willing to take the task. But on this case, apparently the desk chosen by the gatekeeper was found empty - the worker had just left the desk and didn't advised the gatekeeper, and then we have this 502 above because the gatekeeper got fed up while waiting the worker to respond. Then, eventually, the worker goes back to its chair and then is able to attend some requests for some time, but then it leaves again, and then requests bounce back on 502 because there was no one there to respond again. Please note that a 503 is a completely different thing. A 503 means that everybody had left their desks, warning the gatekeeper that they are not going to receive requests anymore - so the gatekeeper promptly answer back with "sorry, there's nobody home at this moment". EDIT: A 503 can also means that everybody is at their desks, but none were idle in order to take the task. I completely missed this possible interpretation, because on my day job we just don't have this one. There're so many reasons to hate Discord, and so few to love it. And the later ones are vanishing... At best. There's also a worst option, see my post above. You see, this doesn't appears to be some transcendental bug beyound good and evil debugging and visual inspection, it looks like a plain and prosaic infra glitch/misconfiguration/silly-mistake. To this thing be being left happening unchecked since forever, the only options I can think of are (again, I'm pretty sure I had talked about this before): There's no one left; There's no one left knowing where to look; Or to do something if they managed to look at the problem; There's no one left willing to do something; There's someone there intentionally screwing up. Since we are completely in the dark on the matter, Logic suggests that currently there's a 25% chance of Forum being sabotaged internally since all the evidences I was able to collect strongly suggests it's something botched somewhere on the server farm hosting Forum. Using the same rationale, there's a 75% chance of Forum being in a mess due negligence of someone - be because this one wants to screw things up, be because this one is not being paid for the job and not willing to add unpaid burdens to their life - or not knowing what to do (and, in these two last cases, the negligence is from someone above their pay grade). The good news of someone being negligent is that there is someone that should be doing things, and so there is someone paying him. And if there's someone paying for something, this something has a chance of being alive for some time. As I like to say: "Follow the money". EDIT: There's another possible interpletation for a 503, see above. Under this possible perspective, Forum's budget was just reduced too much, and so there's nothing we can do until someone decide to foot some money more. I have a different point of view. Would the new owner had not some plans for this Forum, they would had pulled the plug already. Forum gone dark for 2 weeks, but then it came back. So they found someone still having a face to be saved. Forum itself is healthy (this time). Whoever is taking care of the Software and the Database is apparently doing their job (if paid or pro-bono, doesn't matter for our purposes). We are facing a infrastructural problem, something above the pay grade of the dudes that are doing their jobs about Forum. On a wild guess, looks like something they had done while trying to diagnose the Forum some months ago ended up being forgotten activated/deactivated. It's a pretty common mistake that I did myself more than once.
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For Questions That Don't Merit Their Own Thread
Lisias replied to Skyler4856's topic in Science & Spaceflight
Yes. But, yet, Gravitational Waves doesn't share this limitation! https://en.wikipedia.org/wiki/Cosmic_microwave_background#Primordial_gravitational_waves Granted... The way we detected it nowadays is from their effects on the cosmic microwave background... Just fount this: https://www.phys.ufl.edu/courses/phz6607/fall20/Reports/Farshad_Kamalinejad_Primordial_Gravitational_Waves.pdf Note to myself: come back to this later (Working hours right now). Yep, but they are still trapped on their Observable Universe. Their problem, not ours!! They are Level III for a reason! -
It's not a CF problem. It's a problem that involves CF - CF is the messenger of the problem, not the problem. What's more amicable than Discord, that plain ban permanently any account suspected to be owned by an underage. I had read hilarious reports from people sending them regularly photos from passports to unblock their account just to have the account blocked again after a while. It worth to note that if you get a ban, you lose access to your own content on all the channels you had posted. You just can't login anymore, this is a GDPR nightmare and a ticking bomb. I would not want my name involved on a problem created by 3rd parties just to save some pennies on hosting my own solution (where I can control what is being done with the customers). That's exactly the problem: they are not allowing it, only the OP can have images and videos embedded. The threads for the challenges are terribly boring, you need to click on links to open the images on another browser tab or window. Not to mention some challenges being systematically being down-voted by reasons I don't understand. Additionally, after 48 hours posts are removed from the limelight and they became somewhat inconvenient to be found, and so any challenge that would not be ran on the same day is doomed to be buried and forgotten. There's not a SubForum for Challenges, everything is on the same bag, it's a hell to filter out what you want. So if there's a challenge that you plane to pursue on the weekend, you need to post a "ward" in order to have it on your history, making less worse to find it later. Reddit's format just doesn't works for this type of content.
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The problem is that all of this costs money. The database hosting costs money, the frontend costs money, CloudFlare costs money. The Forum's software costs money (and the license was renewed, besides not being necessary if they would not be willing to use their Support, what would not be the case if Forum would be abandoned in the backseat). It's Xmas. Lots of people are coming back to KSP for the Seasons, and someone is wasting money with all of this - and, worst, is getting negative value back because this someone is, essentially, paying to be bad mouthed on the hottest months of the year. At least on Steam Charts, KSP¹ is hotter this year than the respective months in the last one. I will say again: there're more people playing KSP¹ online on Steam on September, October and November this year that on these months from 2023. So there're more people being let down by Forum right now - with the unavoidable repercussion to whoever is going to announce being the new owner. Makes no sense paying CloudFlare to serve error messages to the customers for months. Not impossible, indeed, but there're cheaper ways to commit suicide. Someone is going to pay some money on a P/R campaign to rebuilt the Forum's reputation - and Forum is part of the sell, it's an asset that was sold to the new owner and if the new owner would not be interested on Forum, they would had just pulled the plug at the moment of the buy.
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Are you suggesting (even that indirectly) that Forum may be being intentionally sabotaged? In a way or another: Reddit is not biting. That format is just terrible for challenges and a lot of other content where this Forum used to rule; Discord is a mistake. The timeline is a mess and the search is a joke - and the Company is not profitable, expect to have the services charged, reduced in scope or the company getting the receiving end (relatively) soon. As soon some content would be restricted to Nitro customers, expect a mass migration and loss of data. Oh, yes... Just remembered... Users under 13 (but up to 16 on some other countries) that gets permanently banned when reported. Thank COPPA for that.
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For Questions That Don't Merit Their Own Thread
Lisias replied to Skyler4856's topic in Science & Spaceflight
So assume that such Level III civilization can modulate neutron stars collisions! I'm interested about how we would receive such transmission. Yes, they are. And yes, I think this is the worse part of the problem. Nope. Gravitational Waves are not blocked by matter like light. And there's no Horizon other than the Big Bang. Now, being picky, Gravity Waves are a completely different thing. And there's no doubt that radio and light are infinitely easier to produce, but they are limited to the Observable Universe of the emitter. Our current Observable Universe have a 44.5B Light Years Radius and it's shrinking, so the same will be happening/had happened to theirs. Given the fabulous distances and the uncertainty about the statistics for the existence of intelligent life, if you have almost infinite resources you will want to use the method that would maximize the chances of someone getting the message. Under this criteria, modulating Gravitational Waves have a infinite better RoI than Light. -
For Questions That Don't Merit Their Own Thread
Lisias replied to Skyler4856's topic in Science & Spaceflight
Assuming a Civilization Level III on the Kardashev Scale would like, by reasons beyound our reasoning, transmit a message to the Universe. It's known that Light have a horizon that limits the reach of such message, not to mention the shift to red due the spacetime expansion. Yeah, I'm talking about the limits from the Observable Universe. But since Gravitational Waves are not particles traveling in the spacetime, they are the own spacetime compressing and expanding (waves). So such waves would not have the same limitation of Light, that reaches a point in which the spacetime length it's going to travel "stretches" faster than it's own speed. Gravitational Waves travel on the spacetime itself, so these waves ends up being stretched together the spacetime itself instead of staying behind. So, the best way to transmit a one way message to the rest of the Universe would be by modulating Gravitational Waves (how they would do it it's out of the scope of this thought experiment - they are a Level III and not us for a reason!). Would we, primitive beings stumbling each other on the 3rd rock from the local Star, be able to detect such modulation on Gravitational Waves? -
I know you are just venting, but yet... Let's toy with the concept. I initially thought if wold be some bottleneck between the frontend and the database, an idea that my analysis of the material I'm collecting kinda supported: one very bad implementation decision took by Invision is the way they do the <time/> tags, totally screwing any chance of caching content. This, obviously, overloads the database unless a more complicated (and prone to failures) cache is built between the frontend and the database. TLDR; However... Recently I had an insight and analyzed the problem from a different perspective, and on the process I realized that the problem is between the frontend and the CloudFlare, one level above from what I was thinking. Essentially, I built a simple site monitor in two different servers in two different continents, and discovered that Forum doesn't borks consistently - different continents are served by different CF subnets, and one CF subnets may be borking while other is working on a given instant. I strongly believe this is an infra problem, above Forum's frontend. My working theories are disclosed on the link above. Additionally, if you are not aware yet, you may like to know about this. Interesting enough (or not!), I found a bug on Forum. So, their problem right now is probably on the hosting service. Something appears to be misconfigured somewhere. I think that a more effective approach would pay for an audit on their infrastructure, looking for glitches and misconfigurations, by a specialist.
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One sentence you could say to annoy an entire fan base?
Lisias replied to Fr8monkey's topic in Forum Games!
Only madmen expects different results from the same people doing the same stuff. -
I gave a more thoughtful look on this youtube channel : https://www.youtube.com/@StarPaws-game The oldest video on this channel have almost a year - so unless he have access to some privileged information I don't think he's trying to leverage the KSA announcement. If this is a scam, it's an original one. Granted, there's only 4 featured videos there. Most of his communication was made on shorts, with a somewhat sui generis sense of humour. I don't think that all that short would have a good reception on this Forum, however. You appears to be right on the money, it's (or at least, was) a lone dude trying his luck. The enervating thing on YouTube shorts is that we don't have a timestamp on them. I think that he may had decided to get some P/R help exactly on September when the twitter/x account was created. I don't think his project was incepted as a scam, however. Scammers try to pass an image of professionalism and trustworthiness - this guy is essentially mocking himself half of the shorts. Not saying this may not became one, however. It will depend of whoever decided to fund/help him - at least since September. The following tweet: says "our", not "mine". And, agreed, the visual language is completely unrelated to the videos published until the moment. This shot makes the game pretty near the visuals presented by Space Agency 2138. Well, we will need to wait and see. I still hope this dude is serious on the project, and that he manages to get at least a minimum level of success to make the endeavours minimally profitable somehow. Legally, ethically profitable.
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IMHO, they were victims of themselves on this case. Granted, still victim - one can commit an offense against themself, after all.
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If you are absolutely sure that this is what you want (BDA+ appears to work on 1.12.5, AFAIK), you can download it from Steam using the DepotDownloader tool. It's a bit cumbersome, but there's a convenient GUI FrontEnd for it, making things easier for end users. On a side note, I did that for KSP 1.4.3 (my most played KSP lately, and the second best on my rig - loses only to KSP 1.7.3). You will find the instructions on this post of mine: And the Depot Downloader GUI can be found on these links: Source: https://github.com/Mn0ky/PyDepotDownloaderGUI Binary: https://archive.org/details/py-depot-downloader-gui-v-1.1-windows-64bit If you are on MacOS or Linux, you can clone the repo and run it from there, it's a Python program after all. Ping me here if you need further assistance. ---- POST EDIT ---- Forget the DepotDownloader tool. The Steam client's console is working right now for me! At least for KSP 1.3.0 You should end with an image like this one: Take note of the pathname you will see when the download is done. You will need to open Windows Explorer on that directory to copy it to somewhere else and play it. The command "download_depot 220200 220204 2193386441228596454" will download the 64 bits Windows Version.
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At least for me, these are being somewhat rare in the past 3 or 4 days. What I'm getting lately is a series of http 502 for some minutes (less than 3 or 4), then a series of http 503 for some more minutes (usually a couple), and then Forum is back online. Apparently my assessment below has teeth, after all: http 502 are timeouts - they mean that the FrontEnd tried to reach the destiny, but since nobody had answered for some time, it gives up. http 503 happens when there's no one listening to the call at first place. See 502 as when you call someone by phone and nobody answers. The 503 is when the phone doesn't exist, or was 'temporarily' unavailable, EDIT: or when all lines are busy because there's no idle worker available to take the task. This M.O. matches some of the working theories I wrote on that post.
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As a matter of fact, I was wishing to have it criticized by you. You know how to criticize something, and are someone worthing of being listened. Hummm... I didn't thought of that. I did some research on them, found some tweets but - yellow flag enough - found that their subreddit was banned on reddit. https://x.com/StarPaws_game Looking on the twits, some of them may corroborate your thesis, but others still gives "hope" of being also a simulator already in development. Perhaps something like Space Agency 2138 for Android? Wow.. How a change... I stil remember your saying: I find interestingly amusing the change that happened between May 24 (your last post about @HarvesteR before the silence about him) and the first one: Glad to know that you are capable of listening to people, after all. What I'm seeing from KSA, right now, it's a very capable and with a good reputation Studio hiring in mass the very people that turned KSP¹ into a mess and then gone to develop KSP2, that by itself turned into a worse mess. I get that KSP2 was a Management problem, and that should not fully reflect on the dev team. However, it's naïve to think that the brass is responsible for every single problem and mistake. I had seen bit rotting infesting KSP¹ guts since 2018, and how the rotten code was covered by a nice paintjob. I had seen a lot of good decisions and ideas being screwed up by terrible decision making and lack of judgment on the development side. And from people supporting them. Only madmen expect different results from the same people doing the same things. I do believe in Dean Hall intentions and competence. But such thrust is not shared into some people around him right now. I hope, I really hope to be right on the former, and to be utterly wrong on the later. But, right now, I'm choosing to hope for the best but expect the worst (are we going to drop the bomb or not?) - I'm not listening to words anymore, I want a game on my rig and then I will reevaluate.
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totm march 2020 So what song is stuck in your head today?
Lisias replied to SmileyTRex's topic in The Lounge
This music is so the TSO of this day... -
Not in the whole World. Advertising for minors is banned on some countries, like mine. Not that it would be being effective, neither it's the right thing to do. In the early 80's , minors were being heavily exploited in advertising in Brazil. Even hair drying were targeting kids, it was really... Weird. Then they completely banned advertising products for kids. 100% forbidden. What happened? Essentially, since late 90's, there're no kids oriented TV shows anymore on this country - not to mention a whole industry that produced products for them essentially collapsing. There's almost no more local toy manufacturing, almost everything is imported from... Manufacturers that do ads for kids in International sites. Overreacting is so bad as no reacting at all. Now we don't have anyone interested on a healthy market around here, so we are essentially being commercially exploited by foreigners that are rising their kids on their country, and not on mine. Problem: excessive exposure of advertising to minors are bad. Absence of a kids oriented local economy are equally bad. How to reach an equilibrium between these apparently conflicting needs? From a Country in which we did that, doesn't works. We already have such laws. The problem is being the absolute negligence on enforcing them. Selective enforcement of Laws and rules, unfortunately, is also a problem on USA. I'm not expert, of course, but at least on my Country it would be enough to just enforce the Laws we already have. I fear "Give me enough numbers, and I can prove anything" - we use to say something like this on my mother tongue about statistics. My thesis is that unsupervised kids are. By definition, an unsupervised kid would ask his parent for money and would be granted without questioning, rendering such permission useless related to protecting the kid from hazards. Not that yanking money from them would be the only (neither the worst) way of preying on them, but I would like to avoid exploring similar (but equally relevant) subjects that could risk not being Forum rules friendly. That's the problem... Our society can only cope to a finite number of simultaneous... transgressions. Our law enforcement is only good on dealing up to a relatively small number of transgressors in a society before the problem goes out of control. Messed up countries like mine, obviously, collapses on a pretty smaller percentage of transgressors than USA's - no doubt. But, still, there's a cap in which law enforcement ceases to be effective. When the transgressors are kids, it's a living hell because there's a whole new level of limitations about how we could punish them, making incredibly easy to make the illegal gains worth any pain caused by any consequence they are liable to. Infantilized adults should be included on that 24%, IMHO. Yep. One possible development of the problem is to have the kids "trained" on gambling, so they grow up used to it and became an easy prey when adults. This is what 'grooming' is about, not?
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Of course I did, once you acted like you did. I don't read minds, I rely on what you say (or write) to grasp what you mean. If it walks like a duck, it flies like a duck, it swims like a duck and it quacks like a duck, so it's a duck to me. Source? Do you have statistics to back this claim up? Can you pinpoint a source for this rule? Quod Erat Demonstrandum. It's not an ambiguous statement. I made myself clear, and I will quote myself: This is almost common sense. And the extreme easiness I found evidences about this subject absolutely demolish your argument about the subject being ambiguous. This is just a non sequitur... Quack! That said, apparently we had established a pattern and I don't see a reason to keep arguing since from this point is clear that the arguments will focus on the argumentation itself, and not on the topic being argued. Have a nice day.
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Show me a game, or shut up. One of the worst things about KSP2 was how "influencers" helped to sell the hype about the game. Really, this only added gas to the fire. Hell, had they spent the money hiring good coders they could had a chance. Users don't want to see source code, this is something to be shown to code geeks. Users want to see a game running on their machines, at least most of them since KSP2's demise. KSP¹ was made over MIT assets, damnit (see the LegalNotice.txt on every KSP release): You see, Star Paws have more in common to KSP¹ than KSA at this point. Thanks for pinpointing one of the reasons. This insistence on how grandiose KSA is going to be is not different from the insistence on how grandiose KSP2 was going to be. Only madmen expect different outcomes by repeating the same actions. May I suggest to Rocketwerks to depart from the ways used by KSP2? It would help a lot to dissipate the distrust the user base has at this moment to anything remotely similar to KSP2 (in appearance and in M.O.).
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moved from another thread. (about Star Paws) Agreed, and believe it or not, it's the reason I'm prone to bet on this guys. On the bright side, they are not over-promising. They are telling in advance exactly what the game is going to be and it's feasible. And, speaking frankly, what was KSP¹ at the first releases? On the not that bright side (for me), it appears to be something like a "modelling dough" style of game, relying heavily on procedural parts like Juno. But with some characters that you may attach to - but, on my personal point of view, the cat's appearance is damn close to trigger an uncanny valley syndrome on me. As a matter of fact, it's also the reason I'm not a huge fan of too much realistic looks on KSP¹ itself. I don't like to crash my planes the way I do on a way that would look too realistic, I still get the chills when I remember this (I probably should replace the GPWS voices....) In a way or another, KSA at this point is still less than that. And I agree with you that I'm not jumping ship on anything but concrete products from this point. Additionally... We may not be their intended audience anyway. Given the current state of affairs in the World, they are probably focusing on VK Play for incoming. In a way or another, be by using Unreal, be by using a custom engine, both departed ways for good from the KSP¹ ecosystem. Migration will be somewhat painful for people that like mods.
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Nope. But a quick google with the keywords "Unsupervised kids and teenagers online are easy prey" would get you the results you want. This is not a niche knowledge that needs some esoteric keywords to be found. By acting the way you acted, you give us the impression that you are arguing in bad faith (by asking for "evidences" on every single detail as a way to sabotage the will to argue from the opponent and "win" the discussion by W/O) or that you just can't do minimal research to keep the argument healthy. Or are lazy, and wants other people to do the heavy lifting to you. (and, yeah... A typo on the thread's tittle - fixing it).
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Moved to another thread to avoid derailing this one. ------- Another discussion split into another one:
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Moved from another thread. It works with politicians. People choose games using the same internal mechanisms they use to choose their leaders (as well anything else, to tell the truth) - most of them try to maximize the short term gains, disregarding long term consequences. https://www.smashingmagazine.com/2019/02/human-decision-making/ [Snip]