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OrbitalManeuvers

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Everything posted by OrbitalManeuvers

  1. So next I need to learn how to handle instance data that has to survive a scene change. Is DontDestroyOnLoad(this); the key to this? btw, I finally created a repo in case it helps to see what I've done so far: https://github.com/OrbitalManeuvers/OMIChecklist
  2. btw - thank you for all the help recently. I'm still struggling with some things I haven't learned yet, but I've managed to get this far on my learning project:
  3. I believe you are exactly correct, though the definition doesn't exist in code. However, there's a reference to another mod by the same author and it's probably in there. Seems everyone loads their icon images in different ways. Another example I have says: private Texture buttontexture = GameDatabase.Instance.GetTexture(Icon_Inactive, false); Where Icon_Inactive is a const that's a path to the file. Errm, maybe it's called a URL and not a path, as I've seen that term used in Unity, and there's no file extension on the const.
  4. Hi - am still quite new to C# namespaces and assemblies. I stole this code from a popular working mod: How am I getting a definition of Texture2D that doesn't contain .LoadImage() ? If it helps, the symbols that DO show up in this class are one like LoadRawTextureData and loadedMipmapLevel. Is there namespace precedence? The last "using" is UnityEngine, as as it is in the working mod's code. Thanks for any pointers!
  5. i could, sure. does @Stone Blue make it out this far?
  6. Debugging these things can be difficult. If you're open to a couple nits of advice ... The forum software will allow you to edit a previous message. If you've JUST posted, and want to post more, you can easily edit your last message and add text to it. Here's the biggie ... *any* change you make will essentially invalidate all the thought and effort that other people have put into advising you and trying to help you figure out what's wrong. When you say you did this and that but then you don't provide new logs and new screenshots, everyone here is literally starting over from scratch because we have no idea what the current state of your install is. edit: I added this after I posted the message just to show how you can add on more text to your previous message if you need to
  7. This is probably no help, and I'm no expert but ... your screenshots don't match your log. What happened to the Kopernicus folder in the screenshot? Also, I don't recognize any of those folders as being planet packs, so I can't figure out why you have/had Kopernicus installed. There are also two very suspect looking folders that indicate you might have something installed incorrectly - "Source" and "Textures" are very odd names for folders right under GameData.
  8. You could publish to myspace and I'd still go get it. In my case, your work makes lots of other stuff possible that just wouldn't happen otherwise. The fact that you pop back in when you have time is awesome - thanks for maintaining this.
  9. it might be sort of a general problem - the forums use SSL and are requesting images from your server using SSL and not getting back an SSL answer, and so it downgrades to HTTP and is therefore flagged by the browser. At least I think that's what's up. My browser logs all kinds of ERR_SSL_PROTOCOL_ERROR lines for assets it attempted to load from your server. There's probably some security setting I have too tight, but since it's literally only your posts, and only the images, it's not really an issue. edit: forgot to mention i can still load images from your server i just have to explicitly load the image URL in a new window that doesn't care about SSL - simple workaround when I've needed to see your images
  10. rando q of the day: when using multiple stars, are there locations where you are not within the SOI of anything? (implied in this question: I have never used multiple stars)
  11. Hello! Another fan of this mod. It's really gorgeous and useful, too. I have one wish that I wonder if anyone else has thought of. The upper stage engine tends to sit around unused for a while after it's unlocked. The reason is that the interstage comes 2 tech levels later, and the engine doesn't have a shroud for use with standard decouplers. The placement of the smart interstage makes sense to me since it's sort of the reusability unlock with the legs. So my wish is for a dumb decoupler-only version of the interstage that unlocks in General Rocketry along with the upper stage engine. That way I could use the engine earlier, and also shed some weight if I don't plan on recovery (assuming one without guidance electronics would weigh less). I'm specifically not wishing for a shroud because the interstage is awesome. also i found the ksp2 emojis. sorry.
  12. Just fyi ... this one happens in the dev branch, too. I have it on 1.10.1.
  13. Thanks for the update! Is the intention GameData\Sigma\SigmaDimensions or GameData\SigmaDimensions? Or does it even matter?
  14. You're seeing two things ... one is your browser tripping up on the fact that the file hasn't been downloaded very much, so it flags it as "dangerous" - but the reason is right there in the text - it hasn't been downloaded much. That doesn't make it dangerous. The "crdownloaded" file is Chrome's temp file until you complete the download - it gets renamed when the download is done. You definitely want the latest Kopernicus because it has fixes you need for 1.8.1.
  15. Your file links don't work. Are those literally the names of the folders inside your GameData folder?
  16. the shadowing in the 2nd picture is really odd. i realize you're having issues but even your issues are having issues - why don't the other ground meshes cast a shadow like the runway does? why does the admin building cast a shadow through the mesh it's sitting on? stuff looks wonky even for being wonky
  17. Apparently they changed whatever was causing that, as their dev branch loads fine with Release 29, and also fine on one before that called 75. (on 1.10.1)
  18. if you're using dylan's version that was linked above, the decouplers for the SRBs are called "Shuttle Solid Side Rocket Booster Decoupler" and the SRBs are called "Shuttle Solid Rocket Booster". Janitor's Closet is worthwhile to have installed if you don't already.
  19. I'll bet I'm not alone when I say that Kopernicus is one of a handful of mods that I literally wouldn't play KSP without. Maybe Rescale would have saved me for a while, but then again I didn't know Rescale was a thing until I switched to JNSQ full time. Anyway, now I try every planet pack that gets released. I just wanted to take a moment and thank RTB and all the folks, past and present, who've poured hours of work into this.
  20. A craft file can contain info about various mods that the craft's author has but you don't. Sometimes these errors will prevent a craft from loading, sometimes not. Either way you'll always get that message, but try clicking past it and see if it loads. If it's something like the author had Mechjeb and you don't, those craft will load perfectly fine after the error message. If it's something more serious (like the mod not installed correctly) then the above won't apply.
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