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KSP2 Release Notes
Everything posted by zer0Kerbal
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zer0Kerbal released this 23 Sep 2021 Version 2.2.1.0-prerelease - t-minus...the final countdown 23 September 2021 Release for Kerbal Space Program [KSP 1.12.2] recompile for KSP 1.12.2 using KSP 1.12.2 assemblies (instead of 1.12.0) DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL Does not contain .dll's - download from Curseforge Finally proper credit given to original Author @`Magico13' @`Zelda' for ideas and support. The legend is real! eightiesboi for ideas, support and testing! Localization English [ ] See the README in the Localization folder for instructions for adding or improving translations for languages other than English. GitHub push is the best way to contribute. How to support this and other great mods by zer0Kerbal *red box below is a link to forum post on how to get support* Kerbal Space Program 1.12.2 — Unity 2019.2.2f1 — .NET Framework 4.7.2 Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
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sounds like it is chopshop.
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James Bond agrees with this.
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[0.24.2] Dyn-O-Mite! vers 1.0 [18 Sep 14]
zer0Kerbal replied to Apollo13's topic in KSP1 Mod Releases
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Version 1.3.99.1 - BETA Two zer0Kerbal released this 20 Sep 2021 Version 1.3.99.1 - BETA Two 20 Sep 2021 Beta Release for Kerbal Space Program [KSP 1.12.2] DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL BETA SOFTWARE - CAVEAT EMPTOR WARNING: Only Curseforge version will include .dll’s `Code' thank you to '@flart' @yalov Invoke() with delay instead of OnUpdate(). scale delay on timewarp. Parts are able to kaboom while timewarp fix decoupling of decouplers on glued kaboom fix missing title and fields for kabooming by kerbal within range increase range to 10, same as EVA Construction Mode range Updates renamed [Patches] folder to [Compatibility] ✔ resolves issue #12 Localization English [ ] See the README in the Localization folder for instructions for adding or improving translations for languages other than English. GitHub push is the best way to contribute. How to support this and other great mods by [zer0Kerbal][LINK:zer0Kerbal] *red box below is a link to forum post on how to get support* Kerbal Space Program 1.12.2 — Unity 2019.2.2f1 — .NET Framework 4.7.2 Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Contributors yalov aka @flart
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[0.24.2] Dyn-O-Mite! vers 1.0 [18 Sep 14]
zer0Kerbal replied to Apollo13's topic in KSP1 Mod Releases
I have a plan.... -
[0.24.2] Dyn-O-Mite! vers 1.0 [18 Sep 14]
zer0Kerbal replied to Apollo13's topic in KSP1 Mod Releases
it was intended for KAS/KIS - haven't tried it with stock - but the upgrades should /YMMV/ won't know until I release it. -
[0.24.2] Dyn-O-Mite! vers 1.0 [18 Sep 14]
zer0Kerbal replied to Apollo13's topic in KSP1 Mod Releases
I just sent this to @Apollo13 Greetings! Dynamite (a.k.a. Dyn-O-Mite!) Mk3 KIS Cargo Containers I am asking for your permission to update / continue / adopt / release the above named wonderful mod(s). I absolutely love these mods and really want others to enjoy them as well. Hopefully I hear back from you with an answer, but in case I don't hear back from you I intend to respectfully proceed as soon as the end of Sep 2021, as permitted by the individual licenses of these mod(s). I will provide recognition of original authors/maintainers; and I will gladly step aside should you ever want to continue these mod(s) yourself. It would be great to use the source code for Dynamite, however I haven't been able to locate the source code. Would you kindly provide it? I have looked for these mods on Curseforge, Spacedock, CKAN, and Github. A posting on the related Forum thread would be swell along with a public posting in the mod's thread tagging and telling @HebaruSan about this adoption so CKAN will be smoothly updated. Dynamite (a.k.a. Dyn-O-Mite!) Mk3 KIS Cargo Containers Thank you kindly in advance! Authors: link -
@Burning Kan thank you for the suggestion, has been added to the GitHub repo. +1 https://github.com/zer0Kerbal/Kaboom/issues/15 Have you checked out our beta? Download the beta(s) here. a new beta version is dropping probably today. (thank you @flart! +20
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Version 1.3.99.0 - BETA!-1 - New Feature zer0Kerbal released this 21 seconds ago Version 1.3.99.0 - BETA! DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL BETA SOFTWARE - CAVEAT EMPTOR Download the .dll on Curseforge here. New Feature: Kyanoacrylate usual spring cleaning and automation [source] update folder structure update to modern back-end automation resolves issue #6 Update recompile for KSP 1.12.2 update to .NET 4.7.2 update to C# 9.0 renamed ModuleKaboom.cs to Kaboom.cs red box below is a link to forum post on how to get support
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zer0Kerbal released this 21 seconds ago
Version 1.3.99.0 - BETA!
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DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL
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BETA SOFTWARE - CAVEAT EMPTOR
Download the .dll on Curseforge here.
New Feature: Kyanoacrylate
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usual spring cleaning and automation
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[source] update folder structure
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update to modern back-end automation
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resolves issue #6
Update
- recompile for KSP 1.12.2
- update to .NET 4.7.2
- update to C# 9.0
- renamed ModuleKaboom.cs to Kaboom.cs
See Full Changelog for full details of changes
See Known Issues for known issues
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umm.. might take me some time to compile that list.
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WhimChaser by Axial Aerospace (WHIM) Provides a fun to fly, efficient vertical launch/glider return vessel that can handle rescue missions as well as providing a low-cost crew service vessel (CSV) for Kerbal Space Program. By zer0Kerbal, originally by, originally by @artwhaley adopted with express permission and brought to you by KerbSimpleCo This part addon features three(3) new parts Part: WhimChaser pod seats two resources 6-way RCS thrusters engines Two ServiceModules with resources and integrated junior compatible docking ports regular and small sizes Included configs: Goodspeed's GPO Fuel Pump OnDemandFuelCells NEAR/FAR Preamble by @artwhaley See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages YouTube WhimChaser Demo by artwhaley by Scott Manley by Tangent Plays Help Wanted Localization Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) Whilst I agree CKAN is a great mod for those that can't use zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to. or Dependencies Kerbal Space Program 2 AxialAerospace Ltd (AA/L) Suggests Axial Aerospace mods by 'artwhaley' WhimChaser (WHIM) Dreamer (DREAM) Simple Cargo Solutions (CARGO) LanderTek (LTK) Mods that benefit WhimChaser (WHIM) KaboOom! (BOOM) another way to not go to space today On Demand Fuel Cells (ODFC)) Pteron (MSRV) Docking Port Descriptions(DPD) Shielded PicoPort (SPP) Inflatable PicoPort (IPP) Stack Inline Lights (SIL) Stack Inline Lights - Patches (SILP) Supports Either 3 Module Manager Module Manager /L GPO (Goo Pumps & Oils') Speed Pump (GPO) On Demand Fuel Cells (ODFC) NEAR-FAR RemoteTech (RT) Tags parts, config, career, uncrewed red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Legal Mumbo Jumbo (License provenance) DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
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WhimChaser Shuttle [Alpha Release - feedback welcome!]
zer0Kerbal replied to artwhaley's topic in KSP1 Mod Releases
Permission given long time ago, just was sidetracked. .this is now in the batter's box. Check progress here. Issues here. Discuss here. Prerelease [here][curseforge] New thread [here][thread]. -
s.a.v.e. iirc
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thank you @severedsolo. Since I am knee deep in SYD/OHS code right now - and am already adding the xml code documentation, I will see what I can do to document them.
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Would someone help me get started with mods? Thanks!
zer0Kerbal replied to SOXBLOX's topic in KSP1 Mods Discussions
the BETA on Curseforge now has another great feature thanks to @flart! -
@HebaruSan - as far as I can remember, SYD has always come with both .dll's - I just thought that the second one should also have a .version - since it is compiled separately. It doesn't bundle CC afaik, rather just code to be compatible with? @severedsolo might be able to shed some light on this. I will also be delving further into the code this week(ish)
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If anyone knows how to do waterfall configs - and would do so for Pteron - well, +1 !
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