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zer0Kerbal

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Everything posted by zer0Kerbal

  1. it did. sank like it was made of spent plutonium. Had to increase its boyancy to 6 - and then pretty much all that is out of the water on Kerbin is, well, the antenna. Reminds me of R2D2 on Dagobha. Do you have any RSS / 2.5x rescale patches I could add? interesting. might not have known that - but makes sense.
  2. I think I might be able to do that. *might* I have just asked @FauserneEistpermission to adopt this glorious mod. Just a heads up. news when there is news.
  3. I did some digging - and your suppositions seem valid. Just looking at the textures themselves show a difference that is more than skin deep (pun intended). Besides the fact that TRR uses .dds (and therefore the flip/mirror) as compared to the .png in v1.0; there is the red bar placement and design difference: ∴ not compatible. However there seems to be little difference except fewer head of heads (female) in the newer version. I was looking to see if could just import the old into the new... don't think so.
  4. @DaBaby Kerman maybe has to do with the fact that .dds textures are flipped and rotavated or flipped and mirrored (IIRC rotate cw 180° and mirrored vertically - I can never remember which)...
  5. Thank you. I was trying to add this mod to the installation I plan on using to livestream - and came across the same issue. Went to the [this] thread and found the same, but noticed nobody was tagged. Now you are one the case. +1 @DasSkelett+ @klgraham1013 this according to OP. SO maybe this should be a ...Continued or ...Replaced that [replaces] the original - and the original compatibility changed to any?
  6. @HebaruSan / @DasSkelett(I don't know how to add and 'or' clause to dependency.)
  7. Is now showing in CKAN @TaintedLion(was frozen) @HebaruSanvery promptly fixed it. (Thank you)
  8. @HebaruSan- @DasSkelett- update was pushed through SpaceDock - original (I believe) was linked thorough SpaceDock to CKAN). CKAN MiniSampleReturnCapsule - frozen? GitHub PR.
  9. have the corrections on the local drive - got sidetracked and pushing out a new release is top priority for later today - after some sleep and a shower.
  10. @linuxgurugamer wonderful mod. saves allot of time and guestimation. @OrdinaryKermanI will work on an update for later this week. Any other patches? Localizations?
  11. based upon PartVolumes by @linuxgurugamer and also looked to stock parts (large parachute, Hex, and 1.25m cargobay (yes - these are size0 parts). am open to suggestions.
  12. Suggestions and patches are solicited via github push. zer0Kerbal released this 04 Aug 2021 1.4.0.0 - Old dog, new tricks for KSP 1.12.1 (04 Aug 2021) DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL Release for KSP 1.12.1 >>-- Adoption for curation by zer0Kerbal --<< Restructure folders moved models/textures into /Assets/ updated .mu pointers from .tga -> .dds initial Localization push created GitHub Repo created Curseforge page updated SpaceDock renamed GitHub repository to MiniSampleReturnCapsule updated CKAN/NetKAN created new forum thread updated to automated back end processes. automated deploy/release process moved changelog into separate file Changelog.md -> Kerbal Changelog Changelog.cfg created Readme.md added .version file added license file(s) merged in patches linting and duct taping Added Localization us-en.cfg should be completed added localization readme.md updated part tags Updated Cargo Pass added ModuleCargoPart Updated modernization, polish, update pass on part.cfg's fully updated and modernized all parts added @thumbs Changes [mrsc-cargobay] renamed part to [mrsc-cargobay] no _ and all lowercase changed from size1 to size0 moved from [Utility] to [Payload] updated [bulkheadProfiles] from size0 to size0 added [ModuleCargoPart] packedVolume = 1100 (based upon volume of a column~ish) added [CoPOffset] = 0.0, 0.2, 0.0 added [CoLOffset] = 0.0, -0.05, 0.0 added [thermalMassModifier] and set it to 5.0 to match stock 1.25m service bay didn't adjust [xxxDrag] because settings match stock 1.25m service bay adjusted [lookupRadius] from 0.9 to 0.4 as suggested by @draqsko added [lookupCenter] = 0.0, 0.1306, 0.0 as suggested by @draqsko added [partTypeName] = Service bay to match stock 1.25m service bay [mrsc-parachute] renamed part to [mrsc-parachute] no underscore and all lowercase moved [category] to [Pods] from [Utility] added [RSCFX] added [ModuleScienceContainer] added [ModuleDataTransmitter] [ModuleRCS] --> [ModuleRCSFX] added [SASServiceLevel = 1] allows to hold (prograde/retrograde) added [torqueResponseSpeed = 10] to [ModuleReactionWheel] added [hasHibernation, hibernation, hibernateOnWarp, hibernationMultiplier] to [ModuleCommand] adjusted EC consumption form 0.020 -> 0.005 for [ModuleCommand] added [CrewCapacity = 0] adjusted [maxTemp] to 1200 from 2000 to match mk1pod added [skinMaxTemp] = 2200 to match mk1pod added [skinInternalConductionMult] = 0.625 to match mk1pod added [ModuleConductionMultiplier] to match mk1pod added [heatConductivity] = 0.1 to match mk1pod adjusted [maximum_drag] to 0.2 from 0.01 adjusted [minimum_drag] to 0.15 from 0.01 adjusted [angularDrag] to 1.5 from 0.1 added [ModuleCargoPart] packedVolume = 1200 (based upon volume of a sphere~ish) adjusted [ModuleDragModifier][DEPLOYED][dragModifier] to 6 from 24 adjusted [ModuleDragModifier][DEPLOYED][dragModifier] to 9 from 6 - landed at just under 10m/s added [explosionPotential] = 0 added [buoyancy = 6.0] darn thing refused to float! *** Possible future changes *** [breakingForce = 50] and [breakingTorque = 50] seems high ??? Localization English [ ] See the README in the Localization folder for instructions for adding or improving translations for languages other than English. GitHub push is the best way to contribute. red box below is a link to forum post on how to get support How to support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
  13. Mini Sample Return Capsule (MSRC) Two size zero (0.625m) parts that make up an autonomous return capsule to stuff your experiments in for Kerbal Space Program. Adopted by zer0Kerbal, originally by @CobaltWolf and @AlbertKermin adopted with express permission and brought to you by KerbSimpleCo Features This mod adds two parts command pod with integrated parachute cargo-bay with integrated heat-shield Preamble by @CobaltWolf See more Cabin notes Localization Help Wanted Installation Directions Most recent releases only available via CurseForge/OverWolf Website/App Dependencies Kerbal Space Program Suggests Adjustable Mod Panel (KAMP) Biomatic (BIO) DaMichel's AeroRadial (DAR) Dreamer (DREAM) Exception Detector (EXCD) Kaboom! (BOOM) LanderTek (LTK) Mkerb Science Instruments Nuke Tiny Parts (NTP) On Demand Fuel Cells (ODFC) OScience Laboratories (OSL) Papa Kerballini's Pizza (PIZZA) Precise Maneuver (PM) Pteron (MSRV) Simple Cargo Solutions (CARGO) Stack Inline Lights (SIL) SimpleLogistics! (SLOG) SimpleNotes! (NOTE) Solar Science (SOL) WhimChaser (WHIM) Supports Community Category Kit (CCK) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kerbal Operating System (kOS) Kerbalism ModularManagement (MM) or Module Manager RemoteTech (RT) SCANSat (scan) Tarsier Space Tech (tst) TweakScale (TWK) Tags parts, uncrewed red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @AlbertKermin - Configs, compatibility, balance @CobaltWolf - Models, textures, Unity see Attribution for more Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal Comment, click, like, share, up-vote, subscribe Connect with me Track progress: issues here and projects here along with The Short List
  14. permission granted by @CobaltWolf! [ x ] Added as author to spacedock [ x ] Github repo [ x ] Curseforge [ x ] new thread [ x ] update pushed [ x ] fun!
  15. or you could use Janitor's Closet 'prune' feature
  16. I have politely asked to adopt this mod so can bring it into 1.12.x @CobaltWolf, @AlbertKermin License: This work is presented under a Simplified BSD license (2-clause license ("Simplified BSD License" or "FreeBSD License")).
  17. all good. EL is the same - except with parts. Remember, SC! uses stock parts and gives them additional functions. Good Luck!
  18. thank you. scheduled for 1.6.2.0 so I can get 1.6.1.0 out the door with those pressing _'s https://github.com/zer0Kerbal/TheGoldStandard/issues/5 Of course - Localization assistance is greatly appreciated! (in general to everyone)
  19. USI Konstruction mod maybe... with it you can weld docking ports together - making a connection like it was built in the VAB (the pair of docking ports go *poof* and marry the two feuding sides together better than Kork and Kindy) http://umbraspaceindustries.github.io/UmbraSpaceIndustries/
  20. the cause is the solution - just better regex in the global search/replace. not find "_" replace with "-"
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