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Everything posted by The Dressian Exploder
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What configs will be available for Parallax Continued upon its release?
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[1.12.5] Sterling Systems v0.4.10 [Feb 02, 2025]
The Dressian Exploder replied to JadeOfMaar's topic in KSP1 Mod Development
This might be a bit of an odd suggestion but have you considered making a steam boiler that turns Ore into ThermalPower? -
[1.12.5] Sterling Systems v0.4.10 [Feb 02, 2025]
The Dressian Exploder replied to JadeOfMaar's topic in KSP1 Mod Development
Really good wing parts! Have you considered making some that taper between the thicker size and the normal wing board size? Could be useful for larger non-space planes. Given it's a thicker size, have you also perhaps though about making a wing with an intake? -
[1.12.x] Near Future Technologies (September 6)
The Dressian Exploder replied to Nertea's topic in KSP1 Mod Releases
If new designs are being suggested to replace the scrapped command pods, might I make a suggestion for pods based on Gaganyaan and/or SUSIE? -
Show off your awesome KSP pictures!
The Dressian Exploder replied to NuclearWarfare's topic in KSP Fan Works
I believe those are from the Kerbal Foundries mod. -
Yes it does. The Tantares soyuz docking port will even dock with the BDB version!
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There's nothing specific that Kerbal Atomics does to other nuclear engines so it should be fine -note though, that while Kerbal Atomics' engines run on LH2 from CryoTanks, MK3 Expansion's will use LiquidFuel like the vanilla Nerv.
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[1.12.5] Sterling Systems v0.4.10 [Feb 02, 2025]
The Dressian Exploder replied to JadeOfMaar's topic in KSP1 Mod Development
Probes Before Crew, a mod which rearranges the tech tree so that uncrewed vessels are usable before crewed ones. -
[1.8] v1.0 Chrayol Design Org. - ISRO Mod
The Dressian Exploder replied to DylanSemrau's topic in KSP1 Mod Releases
Looks to me like it's mostly parts from Near Future Exploration. I don't know if it's a replica of a historical satellite though- 89 replies
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The Third Great Number War: The Long Haul!
The Dressian Exploder replied to AtomicTech's topic in Forum Games!
P -48- 33,506 replies
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- going off the rails!
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I think editor clutter is something to consider here -a giant 5m battery isn't going to be needed during the point in a run where your largest tanks are 1.5m. And still, there are technical challenges with building a battery that big. As far as I'm aware all the LFO tanks have similar fuel densities, and it takes several techs to reach the bigger sizes, so surely larger batteries would have their own technological challenges too?
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I think the last thing we need is more speculation on what the new stuff the BDB team is cooking is, but another possibility I havent seen mentioned might be the Integrated Program Plan. I'd definitely be super interested in seeing where they take it, especially with stuff like the early shuttle designs.
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[1.12.x] Far Future Technologies - October 9
The Dressian Exploder replied to Nertea's topic in KSP1 Mod Releases
If you don't have Rational Resources Parts as well as the actual plugin, that might be a good place to look. SpaceDust should also allow for harvesting of resources in space. Heat Control is pretty much a necessity for FFT, as you've identified. That should pretty much have you covered.