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Everything posted by VoidSquid
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Brief question, folks: as per your experience, how much dv is needed for the Jool Grand Tour, starting from LKO, incl. return to Kerbin (standard reentry with just the pod and Kerbin PE some 30km)? Right now, my quick built vessel has 17k m/s left, staying in low Kerbin parking orbit.
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What do you mean by "more acceleration"? Time warp? For that, I can recommend
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Agreed. The reason I was posting this was that in my opinion, and I've seen in here too, some people are just throwing numbers around without having any solid knowledge and data based on. I do not like that.
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According to this paper from the university of Oxford, updated March 11th: In the period up to and including 9th March 2020, the global Case Fatality Rate for COVID-19 are as follows. Case fatality rate globally = 3.48% [based on 109,578 confirmed cases and 3809 deaths] Case fatality rate in China: 3.86% [based on 80,904 confirmed cases and 3123 deaths] Case fatality rate for the rest of the world: 2.39% [based on 28,674 confirmed and 686 deaths] Source: https://ourworldindata.org/coronavirus
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How to reset focus on map view these days?
VoidSquid replied to jlcarneiro's topic in KSP1 Gameplay Questions and Tutorials
And it depends on your keyboard layout, for a German keyboard ^ (caret, left of the 1) would reset the camera. -
Never! -6 (-)
- 14,980 replies
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- the number war
- electric boogaloo
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Menu buttons do nothing
VoidSquid replied to Titime's topic in KSP1 Technical Support (PC, unmodded installs)
Hi @Titime, I suggest you rename your settings.cfg and also do a file verification via Steam. If you need further help, please provide some more information as outlined here: -
[KSP 1.11.1][2021/03/01] Ventral Drill for Stock ISRU
VoidSquid replied to Superfluous J's topic in KSP1 Mod Releases
OK, thanks -
[KSP 1.11.1][2021/03/01] Ventral Drill for Stock ISRU
VoidSquid replied to Superfluous J's topic in KSP1 Mod Releases
Hey @5thHorseman, CKAN says the current version is only compatible with 1.9.1, is that correct? I.e. it doesn't work with 1.8.1? -
Up to 60 Kickbacks on one of my 1.7.3 vessels. 1st stage usually consists only of SRBs with 1200-1300 m/s, up to 10-12 km altitude, reaching a vertical speed of some 400 m/s.
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Search in Craft List
VoidSquid replied to kerbalk's topic in KSP1 Suggestions & Development Discussion
Thanks @steve_v, your post sums it up perfectly -
Hmm... my KSP.log has these lines: [LOG 18:12:35.687] AssemblyLoader: Loading assembly at D:\Kerbal Space Program 1.8\GameData\MechJeb2\Plugins\MechJeb2.dll [LOG 18:12:35.776] AssemblyLoader: KSPAssembly 'MechJeb2' V2.5.0 No such lines in your log, but I see [WRN 21:01:55.241] AssemblyLoader: Assembly 'CC_RemoteTech' has not met dependency 'RemoteTech' V1.7.0 [WRN 21:01:55.241] AssemblyLoader: Assembly 'CC_RemoteTech' is missing 1 dependencies [WRN 21:01:55.241] AssemblyLoader: Assembly 'KerKonConConExt' has not met dependency 'KerbalKonstructs' V0.9.0 [WRN 21:01:55.241] AssemblyLoader: Assembly 'KerKonConConExt' is missing 1 dependencies [WRN 21:01:55.241] AssemblyLoader: Assembly 'TestFlightRF' has not met dependency 'TestFlightAPI' V1.5.0 [WRN 21:01:55.241] AssemblyLoader: Assembly 'TestFlightRF' has not met dependency 'TestFlight' V1.5.0 [WRN 21:01:55.241] AssemblyLoader: Assembly 'TestFlightRF' is missing 2 dependencies [WRN 21:01:55.241] AssemblyLoader: Assembly 'SCANmechjeb' has not met dependency 'MechJeb2' V2.5.0 [WRN 21:01:55.241] AssemblyLoader: Assembly 'SCANmechjeb' is missing 1 dependencies I looks like there are several inconsistencies in your GameData folder, in particular there seems to be no MechJeb at all, though I do see it listed under the section "Folders and files in GameData". In the section "Mod DLLs found" there is no line for MechJeb at all. Questions then: does the content of your MJ folder look right? And are you sure than your MJ is compatible with your KSP version? I'd also try to delete the MM cache files from the GameData folder (i.e. all MM files but the DLL), this way forcing MM to rescan everything the next time you start KSP, instead of relying on the cache.
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KSP 1.9.1 No longer can zoom
VoidSquid replied to Xd the great's topic in KSP1 Technical Support (PC, modded installs)
Excellent -
Search in Craft List
VoidSquid replied to kerbalk's topic in KSP1 Suggestions & Development Discussion
See, guys, I just tried to help and give the OP some suggestions, that's all. No reason to start a flame war, ok? -
KSP 1.9.1 No longer can zoom
VoidSquid replied to Xd the great's topic in KSP1 Technical Support (PC, modded installs)
Glad to hear, maybe some corrupt files then, Steam file verification might have helped. Maybe. -
Different countries, different culture, different rules. "Sick days" are a literally foreign concept for us people living in Europe.
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I already did, now for the 2nd time And as your posts ends with "m": Moscow
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Ardloughnabrackbaddy (a hill in Ireland)