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KSP2 Release Notes
Everything posted by MashAndBangers
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KSP 1.10 is too buggy at this moment (mod fairings not working, not loading certain mod parts, etc.) so general advice is just skip 1.10 till 1.10.1 is available. This doesn't affect Kopernicus dev, just users installing mods.
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One is the loneliest number that you'll ever do...
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Instructions unclear; kerbals caught in ceiling fan and then ceiling fan caught in a bigger ceiling fan.
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known bug with 1.10. Please read posts above yours.
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
MashAndBangers replied to Galileo's topic in KSP1 Mod Releases
And we'll probably never see a fix because squad/private division's list of bugs is so big! :'D -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
MashAndBangers replied to Galileo's topic in KSP1 Mod Releases
So I've been experiencing a slight visual bug with JNSQ (not sure if JNSQ fault or something else D:) Basically when the sun rises over the horizon, Solar panels behave as if sunlight is hitting them and you can see the shine of that beautiful sun, but the actual light doesn't hit your vessel till a few seconds after the sun can already be seen. I'll put some screenshots in spoilers: -
Huh, I wonder what that thing on top of the VA's retro engine tower is?
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No Mr. Bond, I expect you to assemble an ISS for the 50th time!
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The Modders anthem! o7 Ooo, welcome to page 7! Lucky number 7
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[1.9.X] Special Delivery - Stockalike Cygnus [1.1][20/05/2020]
MashAndBangers replied to Beale's topic in KSP1 Mod Releases
ATV in this mod: -
Comrades, we combine efforts! Behold MIR!
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Decided to assemble the MIR squad. I didn't go hard on details and was too lazy for KIS/KAS. Also ESA time.
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Hmm?
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LH2 isn't in stock and Beale doesn't like relying on other mods. I don't know if anyone made a patch to change Energia to LH2 thought. Maybe Nertea did in Cryo Engines?
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