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Richmountain112

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Everything posted by Richmountain112

  1. The hinge works fine as a subassembly for me. I have Breaking Ground though. I use the rotate tools to get it to snap right.
  2. I usually put a separate decoupler to decouple the Orbital module from the descent module. Have you actually tried or are you just saying that because it would be a pain in the ass to redo the Soyuz? Plus it would probably break many craft files. Including mine.
  3. It would be nice if the parachute compartment worked like the BDB Kane (Separate node on the side)
  4. I'm not sure. The ones that don't have IVAs have a black placeholder one instead. Did I use the wrong parts? And do the other Mir parts also have IVAs or are they just black placeholders?
  5. There are IVAs for Kvant 2 but none for the Mir Core Module or Kvant 1. I kinda find it strange. (I used a Salyut adapter and a TKS crew module in addition to the airlock and lab for Kvant 2) Would've included an image if it weren't for the site refusing to use Imgur links. Was I using the wrong one?
  6. If you quickload while on those low points, your craft explodes quickly. I had to hack gravity to take off.
  7. I use Stock System + Planet Cyran + OPM. It explodes if returning from Sarnus (and I assume Urlum and Neidon, maybe Jool. Needs testing to make sure). It's fine from Eve though. Also my original comment about Kane heat shield exploding was returning from Sarnus, not Duna.
  8. For me, not really because it still spawns "Do X on Sarnus / Sarnus's Moons / Urlum / Urlum's Moons / Neidon / Neidon's Moons" contracts, which could be as simple as collect science or complex like "Collect Ore" or rescue a Kerbal.
  9. Could it be that Planet Cyran is conflicting with it? I have that installed.
  10. Same result even with depencencies installed: Planetary System Error
  11. Just put a nose cone on top if you want a "closed" version of the extra wide Saturn SLA. Here's where I got the FLEM from: https://spaceflighthistory.blogspot.com/2017/09/a-new-step-in-spaceflight-evolution-to.html
  12. What happens to saves loaded during the runtime exemption? I really think the generator should be bundled with the mod to save us time and effort.
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