Richmountain112
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Richmountain112 replied to Pak's topic in KSP1 Mod Releases
I was talking about black textures on the Spacelab parts.- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Richmountain112 replied to Pak's topic in KSP1 Mod Releases
I have another question: Fixing black textures on the spacelab parts and material study. Are the parts just incomplete or what?- 2,351 replies
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Good.
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Don't worry, It's okay. I was just curious anyways.
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Is this where the Dyna-Soar spaceplane parts are? Just asking to make sure.
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OPM please! Also, once initial descent is done, can Mechjeb guide the orbiter to the KSC? Or is it not allowed due to the manual control requirement while in an atmosphere? My idea: Sarnus STS 1 - Deploy an atmospheric probe into Sarnus. Bonus points if it's a sample return probe (like Eve STS 2) or brought the shuttle down there instead (though if you do the latter, make sure to get back out). May also apply to Jool, Urlum, or Neidon as well.
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Are there any mods that add planets/moons in a polar orbit around their parent body? I'm just curious.
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For the N1 launch tower you could just use Breaking Ground DLC for the base. I still want that N1 launch tower. And maybe add a variant of the Shuttle launch pad with Energia exhaust holes as well.