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AstroEvada

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Everything posted by AstroEvada

  1. It very much is, people have been saying that they'll probably throw a bugfix or so and call it a day.
  2. KSP2 2019-2024 Coporate incompetence strikes once again
  3. KSP2's steam DB shows that updates are being made to the depots so it has a heartbeat at least
  4. My biggest question is WHY [Snip] DID TAKE TWO THINK IT WAS EVEN A REMOTELY [Snip] GOOD IDEA TO BE SO TIGHT-LIPPED AND SECRETIVE ABOUT DEVELOPMENT DURING EARLY ACCESS, A PERIOD WHERE YOU'RE SUPPOSED TO BE THE COMPLETE OPPOSITE OF SECRETIVE?! WHAT KIND OF GENUINE MORONS ARE TAKE TWO'S EXECUTIVES?!?!?!?!? "THE NEXT MINECRAFT" MY AFT END. Honestly, my heart goes out to Nate and the developers for KSP2, they were being lead by executives (read: clowns) who have absolutely no clue how to do literally anything. I can tell these devs cared for KSP2 and KSP as a whole, I wish these devs well and hopefully they join a team that is lead by someone who actually knows what the hell they are doing. (I use large text for this part because it's easier for me to read)
  5. It does not help, I'll uninstall FreeIVA and see if that helps
  6. Every damn time I launch a rocket, the game gives me the Unity crash window. Reinstalling doesn't work either Cutting down on the mods don't work as well. LOG: https://drive.google.com/file/d/1rZ95owKY4JuBFSmOgVFbfPJjyilKZZJf/view?usp=drive_link
  7. This rocks! Reckon you could make configs for ORANGES, BDB, Tantares at some point?
  8. Will you do just one Ares I and V variant (being the final design before CxP was canned) or other variants?
  9. Is there a way I can be sent emails or notis about new updates concerning KSP2?
  10. Hopefully we can customise suits at some point! Loving the sampling animations. A question I have is that can we implement custom animations for mods?
  11. I'm super excited for the new colony systems, interstellar travel and the ability to use custom colours for parts
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