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Stephensan

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Everything posted by Stephensan

  1. with how big just one update fixed some issues, i dont doubt we will have a very playable game at the end of the year, if not had 1 if not close to 2 "segments" finished or about to be released. once the major issues are out of the way, which is right now where we are at i can see that each segmeant will go way faster than what we are thinking. so im expecting Super Long Fixing Bugs Segment before any stages are coming out, and i expect it to come quickly afterwards for each segment. unless each segment completely bricks it to day 1 launch day performance.
  2. would love to see more photos of it, even if its "not now"
  3. getting rather tired of the "attempt to attach a part from a port" like a jr port, and it decides to turn when snapping onto something completely different, makes it literally impossible to attach two builds into one.. and just to finally give up on a simple mechanic, the game decides to just instant crash..
  4. i got to admit, if they have the seasoning on them, im down.
  5. so this is all one entire patch that has been, my god. take a break.
  6. What does the rocket symbol mean, finished? or a POI?
  7. the problem is period, at the complete end of the day is that we see beta on everything before release, which means its close to being a game with them needing fix some bugs, and other small related items...and then there is the part they took the definition of "early access" way to literal.. Showing us Beta on every screen shot, and before was alpha, people expect most of the time that it is in a playable state.. if you remove all the photos and videos BEFOREHAND and just cut all the info all the way until the day of release, yes its in early access... and thats pretty much it, if you followed the game for years, and saw BETA on photos, and Early Access, you will 99.99999999% will think it is in a playable state but at the end of the day, its pretty much a lie in what state it is in.. you can blame whoever and whatever, its just what happened and thats that.
  8. we got a long trip before the hype train even exists, we are just buying the tickets to hope it is good
  9. hate to say this, this has fixed my f104 build even more, besides the scoop intake
  10. take2 is there to give some money and perhaps some help how to do the game without failing completely and take as much money as possible with as little to give, its totally not like a small team getting monetary support and "wisdom" from a large corporation, and take2 is ONLY there for profits at the end of the day.. the entire team got "run them down and buy them up" when covid hit, so its no surprise that people are expecting take 2 to dispose millions of dollars on devs.... take2 is only really here for the money, and not giving actual support at the end of the day for what people are really expecting.
  11. [snip] anyone delusional enough to not compliment what they have done in week, and will be finished is insane.. instead of doing day by day, hour by hour patches/fixes, they are waiting to do one big "chunk" at a time. I really hate ksp 2 overall, and the majority of this is what is promised, and what was given, other than that, its a game to me... does this make me a fanboy to appreciate what will come in the following weeks as a update? you underestimate a company that is still missing alot of key roles.. don't know what they are missing https://www.interceptgames.com/ as i said people really underestimate the amount of work that has been shown of this post.
  12. you really underestimate the amount of work is really shown in this "devblog" like really bad underestimating.
  13. is there really, hear me out, is there anything else really to see/look forward to for ksp 2 right now? wait for the update that comes whenever? or look and check every so often the most recent the updates are coming out... because there is nothing else you really can do.
  14. it seems they are making tons of them right now ( yes i quoted myself)
  15. development4 1 hour ago https://steamdb.info/app/954850/depots/ not even kidding development 10665287 37 seconds ago
  16. bro, its the intake, the "scoop" looking intake causes so much drag
  17. that save about 2-3 minutes in total. real question is... how well can it work.. The f-104 a with "canada inspired camo" also that froze the webiste for 3 straight minutes
  18. wait until you see completely under it, and realise the entire place under it is fully modeled and has trees and grass, and water etc.. UNDER it.
  19. they talk about this new terrian generation and what not, with new "LODS" pretty much, and it feels and seems the same as the old one unless they didn't implement the new lod system, and is just using a "hack job" until its done... but to completely render the entire planet regardless if you can actually see the other side is just ... not among us.
  20. we know its in the upcoming weeks, so seeing that in less than 4 days there is tons of branches, makes alot of people happy.
  21. dont have an account, so it will be removed in like 13 days?
  22. got something better, i have the files.. https://www.mediafire.com/file/so73udrkltmgili/F104.zip/file go to (C:\Users\(YOURUSERNAME\AppData\LocalLow\Intercept Games\Kerbal Space Program 2\Saves\SinglePlayer\SINGLEPLAYERNAME\Workspaces.. and paste there.. best way to get there is to %appdata%, and then go back one, so instead of Roaming, you will go to LocalLow, and its easy afterthat also should have stated i adjusted it to see if it was an issue, and is not the same compared to the OG one due to the file just completely destroying my save.
  23. just rebuilt the entire f104, same issue persists.. and once again i get the "infinite fuel glitch"/ god mode on everything... i havent even modded it yet, and this game has cause me to reinstall 5 times already just for this f104 build to work and needed new saves just to test this rocket. after rebuilding this f104 build, while in this bugged state, once i bypass 400m/s, this jet is suddleny able to pull its own weight at 12km.. previous build at this alt, had 500kn of drag.. this build has 250-350kn of drag... and now is able pull 600m/s a sec, but CANNOT fly past super sonic until 10km+ in alt still in this bugged state. (only way fix it is to create a new campaign
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