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KSP2 Release Notes
Everything posted by TwoCalories
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Only liftoff? Tsk, tsk.
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Rock-paper-scissors-shoot, anything you wanna do!
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For the poll: I think we should continue with expeditionary missions before continuing to the Minmus station. So that'd look a little like the early Apollo missions, exploring the surface and such, maybe with a small rover.
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Here, hopefully this clarifies it. So, go to the very first post that you made in this thread (I called it the original post), and click edit. And there, circled, is the Poll button.
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If you edit the original post, it will show a "poll" option at the top. It'll then give you a new interface that allows you to create a poll, or several polls. It gives you options like adding a name, questions, etc.
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Yeah, I will admit they're not as good as they looked when they first showed them off. But still better, IMHO.
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Make a wish... and have it horribly corrupted!
TwoCalories replied to vexx32's topic in Forum Games!
Granted, but it's 1,000+ parts and lows the game's FPS to 3. When you finally activate the cannon, a small flaw in the design destroys the whole thing, as well as the runway, VAB, SPH, entire KSC, the Kerbal Konstructs extensions you made, and then crashes the game, making you lose all your progress on that save. I wish for turkey. -
The Third Great Number War: The Long Haul!
TwoCalories replied to AtomicTech's topic in Forum Games!
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- going off the rails!
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I see a lot of people saying that the re-entry FX aren't looking very great. I don't know, but I think they look a lot better than KSP1's. And about the arguments over adding a... real solar system? Wait, do people want to replace the Kerbolar System with RSS or something?
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
I almost forgot what day it was! Happy thanksgiving to all of you (who celebrate it)! I would've done a special chapter if I'd planned it better, but all my Kerbonauts are out somewhere eating turkey. Oh well.- 217 replies
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
I just noticed that. Yeah, the weight limit may not be that accurate because the Engineer Report was giving me really weird readouts. I probably should have used the KER readout instead, but all the designs seem to be pretty light so far anyway.- 217 replies
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
If you aren't happy with it, you can always change it. Just send me a DM or something. But I think it looks good! *** We at KASA are excited for the possibilities that this craft holds. Even if Kimera Industries is not selected for this flight, we hope that we can build some long-term partnerships with you and other private companies. *** In other news, KASA is beginning to design the Kerbin space station. We have a general design in mind, and we just have to figure out how to make it fit our technology restraints.- 217 replies
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
Interlude 1-3 are redone. Interlude had a particularly big change to it... It took almost three hours of work, so I hope it was worth it. Actually, for me it will be worth it, because the redone vessels are operational now (not just dummy rockets) and can be used for any future international spaceflight shenanigans. A new chapter will come soon! -TwoCal- 217 replies
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
Whatever you wanna do, as long as it fits the requirements.- 217 replies
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
Ideally, I'll put it on a flyby and the probe can enter Mun/Minmus orbit by it's own engine power. But that's kind of been changed since @Kerbalsaurus's entry doesn't have much in the way of propulsion, but it is easy enough to put in Mun orbit by the J-3B (Jovian-5 upper stage). So if it's small enough, it doesn't need a circularization stage, but some form of propulsion would be ideal.- 217 replies
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
Ah, okay. I do know that Russian and Chinese rockets tend to lack FTSs, but I just forgot for some reason. I'll keep what you said in mind when reworking it, though. Yeah, as long as you can design and submit it before... maybe Friday? The due date isn't really definitive, but the date can only go backwards.- 217 replies
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That. The return to the Dres Awareness Society. Here's the link to the original Awareness Society, which was actually the reboot to the one before it! I haven't even ever gone to Dres (or even interplanetary. One day...) but Dres deserves some love again. So uh, I guess post something you like about Dres (KSP1 or KSP2). *** For me, I'm excited about the possibility of sending crew to the Dres canyon! It seems like a nice, scenic place to set up a little outpost.
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
Today, I'm hopefully going to redo the "A Different Perspective" interlude (I really wasn't happy with the rushed vessels even when I posted the interludes), and then a new chapter will come out soon™️.- 217 replies
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Beyond: Kerbalkind's History of Space Exploration
TwoCalories replied to Kerbalsaurus's topic in KSP1 Mission Reports
It was an absolute pleasure working with @Kerbalsaurus and Beyond on the HPUM (which is actually nicknamed the Power Tower for easier radio communications). I must say, the orientation Beyond worked out looks a lot better than the one we sim-tested at CalSpace. We at CalSpace hope to be able to participate again wherever we can! -
I don't know where to find the Star Trek uniforms, but I do know where to find the Kerbfleet flag on this thread. I'm not sure if you still have that or if it was on Kerbfleet's hard drive, but here it is.
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After my rant about servers, I decided to go back to my Minecraft roots with some good 'ol survival. A lovely spawn. My *amazing* first night survival base. Went mining to pass a few in-game days. The mine expanded into this huge cave, which I'll explore one day when I'm properly geared. I got full iron gear except for the helmet, plus the shield. I spent a while digging away a large amount of dirt to flatten the area for my future house. I was thinking something using the surrounding resources: spruce, birch, and oak wood, as well as some cobblestone, deepslate, and other stones in the mine I made. I was thinking of building my own little village, with my own house and some other buildings that I can use, as well as decorating the mine.
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Ah yes, where has it gone? That is the mystery. And you have five minutes to solve the mystery or you will not get the food you paid for no refunds bye Waiter, this Gravioli is Negative, not Positive.
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
Thanks! That's good to know.- 217 replies
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The Sky is Not the Limit - UPDATE: NEW THREAD OUT!
TwoCalories replied to TwoCalories's topic in KSP1 Mission Reports
@adsii1970, I think the TOTM title tag has disappeared again. When I encountered this before, you told me to tag you in the thread that had the issue, so that's what I'm doing.- 217 replies
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