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KSP2 Release Notes
Everything posted by JonnyOThan
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KSA IVA Upgrade (Adopted) [some stock parts, BDB Apollo, SOCK]
JonnyOThan replied to JonnyOThan's topic in KSP1 Mod Releases
Yeah it should, but I found a bug today in the reviva-related patches for it so it might not work properly if you have reviva installed. As always, please post logs if you’re having trouble. -
FreeIva 0.2.12.0 is now available! Come get your plane parts! Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls Support: https://discord.gg/vBDzZAq3AF Dependencies ModuleManager is required. B9PartSwitch is recommended for passable variants of some of the stock parts. Reviva is recommended for even more passable variants of some stock and modded parts. RasterPropMonitor and ASET Consolidated Props are recommended for the stock inline docking ports. CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives. Notable Changes Added support for NeistAir Added support for AirplanePlus Added support for SXT Added support for Kerbonov Added support for Warbirds Cockpits Bug Fixes Etc. Disable autopassthrough system when SimpleFuelSwitch is installed Fixed several textures in BDB internals Known Issues Windows in distant parts do not render correctly Centrifuge internals are always visible when JSI Advanced Transparent Pods is installed
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
JonnyOThan replied to Nertea's topic in KSP1 Mod Releases
If you have JSI Advanced Transparent pods installed, this is a known issue - you can remove it. -
MM errors are in the KSP .log file too, so no additional logs needed for now. 99198 [LOG 22:45:35.045] Applying update DE_IVAExtension/Parts/@PART:HAS[#DE_IVA_internalName]:FOR[DE_IVAExtension] to REPOSoftTech/ResearchBodies/Parts/telescope/telescope.cfg/PART[TrackBodiesTelescope] 99199 [WRN 22:45:35.045] Cannot find key manufacturer in PART 99200 [ERR 22:45:35.055] Error - Cannot parse variable search when replacing (%) key storedStrings = #v1.1.0||$/title$|||||$/manufacturer$ I was pretty sure I fixed this one..Oh it just hasn't been released yet If you make your GameData/DE_IVAExtension/Parts.cfg file look like this, it should fix the MM error and produce a configcache: https://github.com/JonnyOThan/DE_IVAExtension/compare/v1.1.0...master#diff-938ce9c5b40254e1754ae2e06e1f00d3c94cd3e7683d3255cfa00aea82351bf4 Or perhaps more useful, here's a link to the fixed version you can download: https://raw.githubusercontent.com/JonnyOThan/DE_IVAExtension/4882eace46237be959d24ca7196c7d16cfaa1fd5/GameData/DE_IVAExtension/Parts.cfg Good lord, I think I found it. There's a single missing character in this line: https://github.com/JonnyOThan/KSA-IVA-Upgrade/blob/eaf645250a348c72db63f93ccf8f206e56708ea8/GameData/KSA/IVAUpgrade/Spaces/KSA_bdb_lm.cfg#L1026 That needs to be :HAS[#moduleID[IVASwitch]] - note the missing #
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- bluedog design bureau
- airplane plus
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Please post your entire ksp.log and modulemanager.configcache files.
- 191 replies
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- bluedog design bureau
- airplane plus
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You and RPM did this for me, so thank *you*!
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- iva
- rasterpropmonitor
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Have you guys tried RSE lately? I did a huge optimization pass recently. It's still not *awesome* but it's no longer an abomination.
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It would probably be far easier to polish ThroughTheEyes than to make an entire alternative from scratch. Is it mainly the control scheme that you prefer (mouse look + WASD) ?
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Can you post your logs?
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Jeb and co have decided to take an early retirement from the space program and take up fishing! Download https://github.com/JonnyOThan/KerbalSports/releases https://spacedock.info/mod/3349/KerbalSports Source Code https://github.com/JonnyOThan/KerbalSports/releases License Kerbal Sports is licensed under the CC-BY-NC-SA license. This is a continuation of KerbalSports by @nightingale, original thread here:
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Hey all, KSA IVA Upgrade was just released with a brand new IVA for the SOCK orbiter. Note this IVA depends on FreeIva. https://forum.kerbalspaceprogram.com/index.php?/topic/208598-ksa-iva-upgrade-adopted-mk1-stock-parts-bdb-apollo The IVA layout matches the real shuttle fairly closely, with some concessions to functionality and simplicity here and there.
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KSA IVA Upgrade (Adopted) [some stock parts, BDB Apollo, SOCK]
JonnyOThan replied to JonnyOThan's topic in KSP1 Mod Releases
Version 1.6.5 is out, with brand new IVAs for the SOCK shuttle and the stock Mk2 Inline Cockpit! Notable Changes Added support for SOCK orbiter cockpit Added support for Mk2 Inline Cockpit Fixed some issues with Reviva and PCR Both new cockpits feature swivel seats and a dedicated docking interface. -
[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
JonnyOThan replied to Gotmachine's topic in KSP1 Mod Releases
Yeah looks like @Gotmachinepushed an update to the .version file, which makes AVC etc think there's a new version available. Probably just committed the file by mistake. -
[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
JonnyOThan replied to Gotmachine's topic in KSP1 Mod Releases
Ah gotcha. This does sound similar to the landing gear issue, where their lights don’t turn off when retracted. -
You can choose to just not install the BDB parts. Or else I would suggest making a backup of the bdb directory or zip file so that you can restore it in case the FreeIVA stuff messes something up. If you installed bdb through ckan then it will have already cached the zip and you can just reinstall it through ckan if you want to go back.
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[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
JonnyOThan replied to Gotmachine's topic in KSP1 Mod Releases
Each light decides if it should cast shadows, and each mesh gets to decide if it should cast and/or receive shadows. It's certainly possible to write a mod that changes this behavior but it's probably outside the scope of KSPCF and it would be useful if you were more specific about what the problems are - because I've definitely seen part shadows cast from lights. -
FreeIva 0.2.11.0 is now available as a prerelease. Please test it out and let me know about any issues! https://github.com/pizzaoverhead/FreeIva/releases/tag/0.2.11.0 Dependencies ModuleManager is required. B9PartSwitch is recommended for passable variants of some of the stock parts. Reviva is recommended for even more passable variants of some stock and modded parts. RasterPropMonitor and ASET Consolidated Props are recommended for the stock inline docking ports. CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives. Notable Changes Added support for KNES Added preliminary support for Bluedog Design Bureau. Note this must be installed manually on top of your BDB install, replacing any files as necessary. Eventually this will be included in BDB itself. Added support for Mk3 Mini Expansion Added support for Starilex's mk1pod Needle IVA Added support for SABS IVAs Added support for ReStockPlus Added localization support (thanks to @tinygrox !) And thanks to all the translators! If you'd like to translate FreeIva into your language, please get in touch on discord. Bug Fixes Etc. Fixed m2x Angler seat config Added a bunch of missing textures Adjusted the restriction for unbuckling to support probe cores/ProbeControlRoom Fixed some visual issues with habtech docking ports Changed top hatch configuration for Artemis Construction Kit Orion pod: the docking port should now be attached to the parachute cover (should now work with the included craft file) Added passthrough support to Near Future Spacecraft's orbital engine Added EVA support to structural tubes. The 1.25m structural fuselage no longer has an IVA but you can EVA through it. Fixed some bugs where other internals would disappear on vessel changed events or switching kerbals Fixed planetside adapter part preventing opening hatches on the other side Added support for old mk2landerCan internals Prevent double-clicking on camera colliders when unbuckled Increased the acceleration threshold for orienting to the horizon when not landed
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[1.8.x-1.12.x] - RasterPropMonitor (adopted)
JonnyOThan replied to JonnyOThan's topic in KSP1 Mod Releases
Yeah, the IVA layouts that are in RPM are very, very old. Other people have made better IVAs and more interesting props, like DE_IVAExtension and ASET props. The OP of this thread explains a lot about what you're asking. -
[1.8.x-1.12.x] - RasterPropMonitor (adopted)
JonnyOThan replied to JonnyOThan's topic in KSP1 Mod Releases
Hey, yeah this is a known issue: https://github.com/JonnyOThan/RasterPropMonitor/issues/89 However the ASET MFDs work just fine - you seem to be using a very ancient IVA layout there. I'd suggest getting DE_IVAExtension (and its dependencies). -
I'm not sure I totally follow what you're saying about the hitchhiker pods....is it that if the pod wall moves past you, you don't get pushed by it? Yeah the domes are pretty janky because it's a weird mix of internal and external rendering. There's not a lot I can do.
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Yes, you can see the list of planned supported mods here: https://github.com/pizzaoverhead/FreeIva/issues?q=is%3Aissue+is%3Aopen+label%3A"Mod+Support" Yes, as you can see here and on the OP of this thread, SOCK is supported.
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[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
JonnyOThan replied to Gotmachine's topic in KSP1 Mod Releases
FWIW, I’ve seen the duplicated toolbar buttons occasionally on twitch plays KSP and I’m pretty sure it was related to people issuing scene switch commands without waiting for them to finish. That’s not exactly a situation that I would expect most people to even be able to do (but did I see that someone with this issue was using krpc?) but maybe there are other mods causing similar issues. -
[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
JonnyOThan replied to Gotmachine's topic in KSP1 Mod Releases
You said “your speculations.” I hadn’t made any, so I assumed you were getting me confused with someone else. Sorry for the assumption :p -
[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
JonnyOThan replied to Gotmachine's topic in KSP1 Mod Releases
I hadn’t posted in this discussion yet so I don’t know what you’re talking about. -
[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
JonnyOThan replied to Gotmachine's topic in KSP1 Mod Releases
That wasn’t a bug report. It was speculation and assumptions.