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Everything posted by Jas0n
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As far as I know, there is no list. Seeing that you clip the parts into the command module, a way to check is to clip the camera inside the command module and see if there anything else there.
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rss install crashes on start
Jas0n replied to insert_name's topic in KSP1 Technical Support (PC, modded installs)
Please don't put the log in the post itself, it messes up the forum for mobile users. Please follow the directions in the How to get support post and upload the logs mentioned to something like dropbox and link it here. -
The last thread about multiplayer is still on the first page... Personally i think if they do it right it would be nice, but it probably won't happen at this point.
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Can't you connect a mouse and a keyboard to it? Also if no one has made a touchscreen mod, you can probably get away with having Mechjeb control most things.
- 4 replies
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- touchscreen
- surface pro
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I can see this easily becoming a cluttered UI with buttons all over the place that detracts from the gameplay value.
- 4 replies
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- touchscreen
- surface pro
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Main menu not clickable
Jas0n replied to occ's topic in KSP1 Technical Support (PC, modded installs)
i'm pretty sure that's a problem with scatterer. You can try uninstalling it or asking on the mod thread. -
Game Crashes on launch
Jas0n replied to Calster804's topic in KSP1 Technical Support (PC, modded installs)
Follow the directions here. the output log is much more helpful than the error log. and also please provide a list of mods. -
Launcher problems
Jas0n replied to SunnyPlayzRb's topic in KSP1 Technical Support (PC, modded installs)
The picture tells me nothing more than that your game crashed and a log was created. The cause of the crash could any of 10000000 different reasons. You need to provide more information and details by following the directions in the How To Get Support thread so people can actually help you. -
Launcher problems
Jas0n replied to SunnyPlayzRb's topic in KSP1 Technical Support (PC, modded installs)
The public can't do anything unless you follow the directions here. You didn't even describe your problems other than it's crashing. -
I need one mod, but I can't find it. Can you help me? :)
Jas0n replied to Xene1042's topic in KSP1 Mods Discussions
Took me about a minute to find that in the thread. -
Can you post a list of your mods? the lift vector isn't supposed to be like that. As for poor ship design you can post in the gameplay questions subforum and post pics/craft file and other can give you advice.
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The pictures you posted are not visible. Try to upload them to imgur instead. Also, a center of lift indicator should appear for any craft due to bodylift being added. On a side note, lift vector shouldn't matter for a Mun lander because the Mun has no atmosphere.
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What you are talking about reminds of the way engines are done in RO. Like each engine family is a part in the VAB part selection list and if you right click on it you can get different variants.
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I have not heard of it, probably because roleplaying in any form has been banned on the forums by Community Rule 2.2j: Roleplay, e.g. acting as a Kerbal, creating fictional organizational hierarchy amongst users and/or interactions of fictitious entities of an oppositional nature; I believe the reason for this ban was roleplaying leading to conflict between users.
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Mods in Stock
Jas0n replied to Choctofliatrio2.0's topic in KSP1 Suggestions & Development Discussion
I would like Kerbal Engineer, or at least the stuff in the editor. Also editor extensions, KAC, Procedural Parts, -
1.3 Mods Not Loading In
Jas0n replied to Pursuit's topic in KSP1 Technical Support (PC, modded installs)
Assuming you're running windows, try running the ksp_64.exe as admin. At some point I had problems with loading mods caused by not running in admin mode. -
1.3 Mods Not Loading In
Jas0n replied to Pursuit's topic in KSP1 Technical Support (PC, modded installs)
Are you sure you unzipped the folder? Also make sure that you don't have GameData/Mechjeb2/Gamedata/Mechjeb2. -
My thought is this is that the lower tier launch pad and runway have a more complex collider mesh because they are bumpy while the higher tier ones are smooth.
- 4 replies
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- perfomance hit
- building level
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Is there a mod to construct/modify vessels in space?
Jas0n replied to felcas's topic in KSP1 Mods Discussions
Ah my bad I didn't read it carefully. -
Is there a mod to construct/modify vessels in space?
Jas0n replied to felcas's topic in KSP1 Mods Discussions
Or as an alternative to using a mod, you could just launch the parts you need and dock it to the station. It should count. -
For the gravity turn problems, try setting the start point to a lower altitude. I think the default is still the same as what it was before the aerodynamics change.
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How to go to duna without maunevor nodes?
Jas0n replied to nascarlaser1's topic in KSP1 Gameplay Questions and Tutorials
Also you can use your mouse scroll wheel for fine adjustments of your maneuver nodes -
[1.3] Stock fuel tanks don't load
Jas0n replied to notJebKerman's topic in KSP1 Technical Support (PC, modded installs)
Did you check to make sure you didn't hide them with Janitor's closet?