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Everything posted by Gargamel
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As long as they stick to the Community Guidelines, it should be fine.
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Well, since you went with Amazon, I had a similar experience for a 7 year old where I got a number of remade sample slides for the microscope off of amazon too. Just search there for exactly what you are looking for, you might be able to find some.
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It's Kerbal... of course we love silly machines!
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@karazak please include an English translation of your posts outside of the international sub forum. @karazak Veuillez inclure une traduction anglaise de vos messages en dehors du sous-forum international.
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The 'why don't we have one' engineering / product thread.
Gargamel replied to JoeSchmuckatelli's topic in The Lounge
This is intended to be a serious question thread. -
KSP2 EA: Where is the Journey / Mission planner?
Gargamel replied to Vl3d's topic in Prelaunch KSP2 Discussion
It’s really not, that’s why they’re in that thread.- 36 replies
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We have a much longer list of higher priority items than something that will happen only once to a user and only when they request it to happen.
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Dogs and Cats.... Let Loose In The Forest.... What Happens?
Gargamel replied to Spacescifi's topic in The Lounge
Articles I read years and years ago stated 7&7, but with very specific planning being done many generations down the line. I’ve seen other numbers thrown around too. -
Hmmmm this is an aspect I haven’t thought of before. Consider yourself a volunteer. I hope you enjoy the new random name we give you, and make sure to give feedback on the experience. Thank you for choosing Kerbal Science.
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what to expect from aerocapture?
Gargamel replied to fommil's topic in KSP1 Gameplay Questions and Tutorials
Moved to gameplay questions. -
For Questions That Don't Merit Their Own Thread
Gargamel replied to Skyler4856's topic in Science & Spaceflight
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Dunno, only ever played the store version. And yes, it was bad.
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Considering one my most stated lines in the Tech support sub forums was "Don't use the launcher, it's broken and always has been, launch directly from the .exe", this is a good thing. And another one of our major tech support issues is new players not being able to finish the default tutorials without resorting to mods, this is also a good thing. Now, if they can get Flying Tiger or whatever studio is doing the console version into gear, it would help out with another common gripe we see.
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What happened to KerbalKon?
Gargamel replied to Singhnaut's topic in KSP1 Suggestions & Development Discussion
There was a slight push back in the day for an organized IRL Con event. It didn’t get much traction beyond hopes and dreams. -
KSP 2 Multiplayer Discussion Thread
Gargamel replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
Get an avatar already. I thought that was @kerbiloidwith that sass.- 1,629 replies
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What happened to KerbalKon?
Gargamel replied to Singhnaut's topic in KSP1 Suggestions & Development Discussion
That’s not the thing we were trying to do back in the day. That doesn’t count. Nope. -
A number of posts had to be removed. Severely nested Spoilers, Quotes, Code Blocks, etc, can cause issue for some users. We ask that you not do that.
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Bootleg kerbal
Gargamel replied to Strawberry's topic in Prelaunch KSP2 Suggestions & Development Discussion
Fine, we'll do this once. Kerbal is the creature. Kerbin is the planet. Kerbol is the star. Now, back to OP's question. -
Bad science in fiction Hall of Shame
Gargamel replied to peadar1987's topic in Science & Spaceflight
A quick phone call with somebody with imminent domain powers might grease those wheels a bit too. -
ksp verry blurry, just the textures.
Gargamel replied to Kerbalis's topic in KSP1 Technical Support (PC, modded installs)
Moved to Tech Support