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Everything posted by Superfluous J
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I would like to agree with you on this one. I agree that it SHOULD be this way. But I really don't think it is. The sad truth is people have short attention spans and the first gameplay video or sneak peak will pull a lot of die-hard petition signers into the Hype Train ticket line. And at the very least, Take Two would need a full office of lawyers to pen up the statement so as to not get sued by someone for something, and that statement would reek of lawyer speak so much that no one would take it seriously.
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I do not believe I ever said that. What I feel is that the article does not contain the truth, but snippets of truth designed to tell a story that will garner ad views and clicks. I also believe that there are other truths that were not in the story - either because they were and still are not known or because the author decided they were not in line with the story they were telling. I would be shocked to learn that I said I thought anybody who was interviewed lied. If I even implied that, I retract it without reservation. What I don't believe is that we know enough to know. I also believe very strongly that nobody has any obligation to deliver us any of this information, nor do we have any right to expect it. I further believe that anybody other than those directly involved who is proposing to deliver this information has an agenda, and that agenda is almost assuredly not "oh these poor programmers." I'm not going to trawl this thread for instances of people wildly accusing or freaking out, as I don't have the time or willingness to and any specific instances will just cause a "no it's not," "yes it is," back and forth. I'll take it back as a wild accusation itself. Here's what I know, from the article with all the cruft cut out: Star Theory failed to meet at least 2 deadlines. This could be the fault of either party or no party. But it's a fact. Twice the release date has been pushed so at least twice, a deadline was not met. The three main creative leads of the project left immediately when offered a new job. Maybe they were scared of losing their job. Maybe they only cared if they could work on KSP2 and not who for. Maybe they hated their old bosses. Maybe maybe maybe. I don't care why because I don't know why and I can't know why. They left immediately. I got this from the article and see no reason to not believe it as a fact. 1/3 of the programmers followed them immediately. Over 1/2 did eventually. This I also got from the article. In my opinion the rest of the fallout is immaterial. COVID19 hit. Star Theory couldn't remain solvent. Same thing happened to the taco place down the street and I've spent a lot more money there in the past than I have on Take Two games. I'm also a lot more upset about it but that's not really the point of this post. The point is it happens. Companies fail especially when hit with multiple instances of bad news. Here's an example of something that may have happened. Maybe the two business leads of Star Theory were bad at their job. They were overworking the programmers and making unmeetable deadlines and propping up the company with metaphorical sticks and canvas, hoping to sell to Take Two, make a bunch of unearned money, then cut and run. But Take Two didn't like the terms, so negotiated long enough for the ruse to become obvious when the second deadline (which the programmers were furiously trying to meet in spite of it being impossible) passed unmet. At this point, the contract became void and Take Two could release themselves from it. So they had two choices: Drop Star Theory like a hot potato and star over, or head hunt Star Theory's best resource - the actual people who did the actual work - and continue making the game. I'd be interested in facts that don't back this scenario up. Note I'm not calling this scenario a theory, or a hypothesis, or even a possibility. I'm using it as an example of one of hundreds of scenarios someone could come up with that reasonably fit the real, actual data we have. Data that is so scant that no one can really come up with anything that fits it that they can say with any assurance is the truth.
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The No Contract Career Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Finally got you on the participants list. Welcome to the madness! -
With a pilot you have full control. Without a pilot but with a Kerbal of another kind and a probe core, you will have all pilot abilities as if the probe was a Kerbal pilot, minus the ability to make and delete maneuver nodes. If you only have a probe core, you will only be able to toggle SAS, aim at whatever the probe core can aim at (prograde, radial, those buttons by the navball), and go full or no throttle. This is assuming default normal settings.
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Has anyone built a Saturn V for sharing?
Superfluous J replied to KrisKelvin's topic in KSP1 The Spacecraft Exchange
Check out KerbalX. Just search for Saturn V and you'll find hundreds https://kerbalx.com/ -
SAI-Kerpollo Program, Chapter 3: Minty Minmus
Superfluous J replied to sturmhauke's topic in KSP1 Mission Reports
No should be fine so long as you don't use the other experiments. -
SAI-Kerpollo Program, Chapter 3: Minty Minmus
Superfluous J replied to sturmhauke's topic in KSP1 Mission Reports
That's quite the modded tech tree! What's that stuff to the left of start? I don't recognize all of the mods you're using. Do they add any science experiments? I could put you in the Rogue's Gallery but - even with extra nodes - extra science breaks a rule of the challenge. I can't think of a way to utilize off-planet bases or construction that wouldn't break a rule (or at least the spirit of a rule) in the challenge. Do you just usually have those installed or did you have plans for them? I look forward to seeing this progress. I don't mean to sound like a downer even if it's not exactly the challenge it sounds like an epic undertaking. -
Can't see the target orbit line
Superfluous J replied to Sixer's topic in KSP1 Gameplay Questions and Tutorials
You can only see orbit lines in the same SOI as your camera. If the orbit is around Sun, you need your camera to be either targeting Sun or a vessel orbiting Sun. -
Corporate Ethics (An open letter)
Superfluous J replied to mattihase's topic in Prelaunch KSP2 Discussion
But... So you're willing to break the promise you made, if they make a game that only breaks a few of the rules laid out in the petition? -
Naaw if they prejudge based on the Kerbals in a picture, they'll see the word "simulator" and assume it's like Goat Simulator. You can't win with some people. Best to just let those ones go and concentrate on the ones who will give your game a chance.
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Not according to the Bloomberg article. Which I'm taking with a grain of salt but seeing as it's the only info we have may as well accept it until we hear otherwise. Also, Linkedin isn't a project or company management site. It's a headhunter's dream I mean it's how you find a new job I'm sorry what's with all these typos it's a business-oriented social network. For reference, every sentence with "Linkedin" in it: "One Friday evening last December, employees of game designer Star Theory Games each received the same unusual recruitment message over LinkedIn." "The LinkedIn message went on to say Take-Two was setting up a new studio to keep working on the same game Star Theory had been developing, a sequel to the cult classic Kerbal Space Program." "All seemed well, said the people who worked on the game, until Dec. 6, when the project was pulled and the LinkedIn messages went out."
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The No Contract Career Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Holy cow! I recall seeing this thread title but I never clicked on it because I don't tend to read mission reports. I'm reading through it now. Love the pinpoint landings near (or at!) KSC of the boosters. I almost came back here to tell you that sadly you broke a rule, when I realized this is not Kerpollo so it's perfectly fine to go to Eeloo before coming back to Kerbin from Duna. This looks to be totally stock? -
Thank you again for putting a face on this, Nate. It's easier to abjectly hate a company or a division within it. It's good we're reminded that behind all this is a team of human beings trying to do something truly grand.
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Easier “switch to” for rendezvous?
Superfluous J replied to jcharney's topic in KSP1 Gameplay Questions and Tutorials
If you don't mind mods try Targets in for those vessels nearby but not nearby enough. -
Knowing almost nothing about Kopernicus, I wonder how hard it would be to modify the system to just double all worlds' masses. I know I'd forget to modify gravity on start at some point.
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But they better have flashy edits. And suggestive but non-informative titles.
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Corporate Ethics (An open letter)
Superfluous J replied to mattihase's topic in Prelaunch KSP2 Discussion
Yes. So is firing employees for whistle-blowing unpaid overtime, but both of those things happen. If either of those things is a fear for you personally, you should probably speak to your OSHA representative. If you fear for either of those on behalf of another person you don't know, you should probably keep your nose out of their business. Outside of suggesting they speak to their OSHA representative.