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Everything posted by Superfluous J
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yeah but it's only an hour a day for 8 years.
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totm march 2020 So what song is stuck in your head today?
Superfluous J replied to SmileyTRex's topic in The Lounge
I'm pretty sure that (before I just went to YouTube to get the song) I haven't heard this song in years. So I've no clue why it's stuck there but that's the way it goes I guess. -
flipping rocket
Superfluous J replied to Joe Kerbal's topic in KSP1 Gameplay Questions and Tutorials
No the explodey parts still go at the bottom, But they ARE heavy so you need to compensate for them by getting anything else you can up high. The whole reason the Saturn 5 worked was because the first stage, as it emptied of fuel, got lighter and lighter but the upper stages still had fuel so remained heavy. Even though the engines were heavy, they were not AS heavy as the fuel in the upper stages. So, if you have a 2-stage booster, you will naturally have the heavy part up front. Unless you have some huge, spherical shaped fairing around a very light payload. That'd be like trying to fire an arrow stuck into a basketball. -
flipping rocket
Superfluous J replied to Joe Kerbal's topic in KSP1 Gameplay Questions and Tutorials
You're going the wrong way. You want more massive stiff in FRONT. At the top. Think about arrows and darts. The heavy, metallic part is at the front, and the lighter, more draggy part is at the back. -
Receiving too much funds!
Superfluous J replied to Voodoo8648's topic in KSP1 Technical Support (PC, modded installs)
Ah. I forgot one more thing. You actually got paid 4 times, not just 3. For the contract: Advance: 1344. Completion: 2,496. Goal, 3,840 funds. YOU GET ALL THREE. Then you get 1920 for being the first in the world (that world, of which you are the only occupant) to do science. Note: I (re)learned this by checking the little notes in the messages window, in the upper right in flight and lower right in the Space Center scene. -
Receiving too much funds!
Superfluous J replied to Voodoo8648's topic in KSP1 Technical Support (PC, modded installs)
AND for completing the step. I'd need to check but I'm pretty sure that counts even if there's only one step. -
Receiving too much funds!
Superfluous J replied to Voodoo8648's topic in KSP1 Technical Support (PC, modded installs)
You get funds for accepting contracts, then For completing steps of the contracts, then for completing the contract itself. Frequently the steps add up to the total so it looks like you're getting 2x more than you should. -
Rendezvous and Docking at Max Q
Superfluous J replied to Enigma Star's topic in KSP1 Challenges & Mission ideas
I look forward to your own entry that proves this is possible. -
Help! I am stuck on Mun
Superfluous J replied to Cant think of a username's topic in KSP1 Gameplay Questions and Tutorials
Nice, I'd never seen that one. The only one I've seen is the comic: And of course that timeless lullaby, "99 Kerbals..." 99 Kerbals stranded on Mun, 99 Kerbals on Mun... Send a ship, to save them all... 100 Kerbals stranded on Mun! -
In that folder is a "saves" folder. In that folder is a folder with your save's name. In THAT folder is a file named persistent.sfs. That file is your save. Back it up (copy it or zip it up) and then do the editing. It's just a (huge) text file like the log was. It's a bit hard to read but if you look for the name of the asteroid I bet you'll find it.
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I stopped using KER when Delta V info was added to the stock game. They may have added is since I suppose. I forgot to answer this part. You can. Place a node anywhere and then use the node editing tool in the lower left (only in map mode), you can put a specific time in there. It's a little dodgy, and I suggest something like KAC or Precise Node. Again, I don't think KER can do that but don't use it anymore.
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Huh. That's a weird one. I've never seen it before. I'd personally back up my persistent.sfs file and then open it in an editor, looking for what defines the asteroid. That definition is probably in the file 1000 times, all the same but maybe with slightly different orbital parameters. Then in your text editor delete all but one of those definitions. Then open the game and make sure everything's fine. If not, you always have your backup.
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I believe you mean TWP instead of KER That's known as a "porkchop plot" because it frequently looks like a pork chop. And they wanted me to get hungry looking at them. To start, yes. You can also click on the plot to get the specifics for that grid point. Not necessarily in the MIDDLE, but it should be in there somewhere. Imagine a mountain that looks like this: ___.......------^\_ ----|-------------!-|- Everything between those lines is the "blue area" of your plot, but the exclamation point is the actual peak. Not really, except that you want to be a few days early up in orbit to be ready to go. Note, you will likely not leave at exactly 5:31:12, and may not even leave on day 163. The real world and math don't always match in these cases. But you'll be close, within a day or two probably. "Ballistic" means "what do I have to do to just launch from Kerbin Orbit and go to Eve?" "Mid-course" means "what do I have to do to launch from Kerbin Orbit, make a mid-course correction somewhere in Sun orbit, to go to Eve?" "Optimal" means "Of those two, which has a lower dV cost?" You're welcome
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I went against my better judgement and watched the most recent video of his to find this information. It's titled "7 NEW Kerbal Space Program 2 Infos - Not All Good" and was able to jump around until I found it at about 5:40 He quoted the PC Gamer article, which I'll also quote. "The ships you'll eventually be able to build are [terrific?]. [someone's name?] showed me a space station with an interstellar craft docked at it, and that ship wouldn't be possible to construct on the planet's surface (its engine would take up most of the Vehicle Assembly Building, which places hard limits on the size of whatever you're building)." (Sorry for the guesses, I was going off the video and it was panning and zooming for part of the available text) This sounds to me like a good mix of the telephone game, journalist not understanding what they heard, your standard career mode limits, and AMAZINGLY AWESOME ENGINES THAT RIVAL THE VAB IN SIZE. "This engine is bigger than the VAB!" -> "This engine won't fit in the VAB!" -> "You can't even build a ship with this engine in the VAB!" -> "You can't build big ships in the VAB!" -> "They put size limits on the VAB!" -> "They ruined my game!"
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I learned it from your post right now. I couldn't have mentioned it anywhere
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Chaos is a ladder...
Superfluous J replied to ManEatingApe's topic in KSP1 Challenges & Mission ideas
I support this position. Makes including Eve on a potential "go absolutely everywhere" mission less daunting.