Richmountain112 Posted June 14, 2023 Share Posted June 14, 2023 Direct Ascent Gemini please? You know what, I probably should stop asking since I already made a look-alike with a fairing. Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted June 14, 2023 Share Posted June 14, 2023 Insert obligatory centaur variant here: Celestial Centaur, because we can! Oh, for those who are interested, the first few variants of the Celestial rocket are now on KerbalX. Just be aware they are mod-heavy: https://kerbalx.com/ManateeAerospace/Celestial-Medium https://kerbalx.com/ManateeAerospace/Celestial-Voyager https://kerbalx.com/ManateeAerospace/Celestial-Medium-1206-2 Celestial Centaur isn't posted yet, but should be up later this week (I'm starting to get sleepy and I have work tomorrow). I have other ideas too. On that note let me ask y'all: Shuttle SRB's or Delta SRB's? Quote Link to comment Share on other sites More sharing options...
Richmountain112 Posted June 14, 2023 Share Posted June 14, 2023 59 minutes ago, Blufor878 said: Celestial Centaur isn't posted yet, but should be up later this week (I'm starting to get sleepy and I have work tomorrow). I have other ideas too. On that note let me ask y'all: Shuttle SRB's or Delta SRB's? Shuttle SRBs all the way. Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted June 14, 2023 Share Posted June 14, 2023 Hmm i have a few ideas i am gonna complete my skylab mission tomorrw night lol Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted June 14, 2023 Share Posted June 14, 2023 9 hours ago, Richmountain112 said: Shuttle SRBs all the way. Also decided to extend the first stage, give it the wide fairings, and gave it a bigger SIVB style control unit Quote Link to comment Share on other sites More sharing options...
zw_45 Posted June 14, 2023 Share Posted June 14, 2023 (edited) For people who don’t want to launch two probes at the same time or wasting fuel on empty fairings. I wrote a small patch that add single payload option for Voyager Mars. https://1drv.ms/u/s!Anlnec-q1Uv7hBAjFRlddUfBqw6L Edited June 14, 2023 by zw_45 Quote Link to comment Share on other sites More sharing options...
Richmountain112 Posted June 14, 2023 Share Posted June 14, 2023 4 hours ago, Blufor878 said: Also decided to extend the first stage, give it the wide fairings, and gave it a bigger SIVB style control unit Really cool launch vehicle. Quote Link to comment Share on other sites More sharing options...
DaveyJ576 Posted June 14, 2023 Share Posted June 14, 2023 I was web surfing the other day and came across this page from a French astronautics forum: https://www.forum-conquete-spatiale.fr/t17935-evolution-du-lem-apollo-au-1-48eme-scratch-par-tezio?highlight=Evolution It is probably the best recounting of the Apollo LM evolution that I have seen in one place. This guy does some excellent modeling work. It would be really cool if some of this could be eventually incorporated into BDB2. I especially like the NASA 62, Von Braun 62, Grumman 62 "Bug" (currently available in the Alternate Apollo mod, but needs some TLC), and the Grumman 63A and 63B models. As a kid I remember seeing many of these designs in books so I would be great to run alternate Apollo missions using these designs that never flew. There is also a glorious full color rendering of the direct ascent Apollo spacecraft in landing mode. This could be flown on BDB Saturn V upgrades. No need to have the dreaded "rocket that shall not be named". Yes, I know these designs didn't fly for good reasons, but when did that ever stop a KSP modder? LOL Dev team, there is no need to spend your time on this stuff now, but perhaps it could be added to the list of cool stuff for the KSP2 rework. Thanks! Quote Link to comment Share on other sites More sharing options...
RocketBoy1641 Posted June 15, 2023 Share Posted June 15, 2023 (edited) 6 hours ago, DaveyJ576 said: I was web surfing the other day and came across this page from a French astronautics forum: https://www.forum-conquete-spatiale.fr/t17935-evolution-du-lem-apollo-au-1-48eme-scratch-par-tezio?highlight=Evolution It is probably the best recounting of the Apollo LM evolution that I have seen in one place. This guy does some excellent modeling work. It would be really cool if some of this could be eventually incorporated into BDB2. I especially like the NASA 62, Von Braun 62, Grumman 62 "Bug" (currently available in the Alternate Apollo mod, but needs some TLC), and the Grumman 63A and 63B models. As a kid I remember seeing many of these designs in books so I would be great to run alternate Apollo missions using these designs that never flew. There is also a glorious full color rendering of the direct ascent Apollo spacecraft in landing mode. This could be flown on BDB Saturn V upgrades. No need to have the dreaded "rocket that shall not be named". Yes, I know these designs didn't fly for good reasons, but when did that ever stop a KSP modder? LOL Dev team, there is no need to spend your time on this stuff now, but perhaps it could be added to the list of cool stuff for the KSP2 rework. Thanks! And yet another time someone could say "if only you took French instead of German in H.S." w Well, German served well enough when the Parisians didn't want to answer the American tourist asking questions in English. A quick restate in German and they promptly answered.... wait for it.... in English. As for inclusion in BDB, some of us better start doing understudy under BDB team if we want the ever growing list of wants to turn into more Gb of BDB2. Edited June 15, 2023 by RocketBoy1641 Understudy remarks Quote Link to comment Share on other sites More sharing options...
dababykerman Posted June 15, 2023 Share Posted June 15, 2023 Heya, I'm using KSRSS reborn which is a 2.7x rescale of Kerbin and I've found that it's impossible for me to get a Mercury Atlas into any height orbit. I've looked through the wiki as well and nothing seems to be working. Can anyone help me out here? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted June 15, 2023 Share Posted June 15, 2023 54 minutes ago, dababykerman said: Heya, I'm using KSRSS reborn which is a 2.7x rescale of Kerbin and I've found that it's impossible for me to get a Mercury Atlas into any height orbit. I've looked through the wiki as well and nothing seems to be working. Can anyone help me out here? I think that is correct because Mercury is not designed for high orbit. As far as I can remember, the Atlas just goes into a low orbit. But it is important to fly optimally and to jettison the booster engines in time. Quote Link to comment Share on other sites More sharing options...
dababykerman Posted June 15, 2023 Share Posted June 15, 2023 3 minutes ago, Cheesecake said: I think that is correct because Mercury is not designed for high orbit. As far as I can remember, the Atlas just goes into a low orbit. But it is important to fly optimally and to jettison the booster engines in time. I figured out what I was doing wrong. Something with the coast and I jettisoned the skirt too late. Quote Link to comment Share on other sites More sharing options...
Zorg Posted June 15, 2023 Share Posted June 15, 2023 1 hour ago, dababykerman said: Heya, I'm using KSRSS reborn which is a 2.7x rescale of Kerbin and I've found that it's impossible for me to get a Mercury Atlas into any height orbit. I've looked through the wiki as well and nothing seems to be working. Can anyone help me out here? Booster skirt jettison on most Atlas versions is optimal at a point where the Sustainer stage will be left with around 1:1 TWR. I think some of the performance charts are linked in the BDB wiki but otherwise you can check for yourself by defueling the rocket with the skirt removed until you get 1.0 twr. Then attach the skirt and the starting vac TWR you see is when to jettison. In the included BDB Mercury Atlas craft file this is at 3.56 TWR. Also the tower is jettisoned after skirt sep. With Mechjeb PVG| 32 degrees| 110x150km| booster pitch rate 0.5deg/s| booster pitch start 50m/s| I was able to reach orbit with over 700m/s dv left launching from the cape in KSRSS reborn. Quote Link to comment Share on other sites More sharing options...
Richmountain112 Posted June 16, 2023 Share Posted June 16, 2023 Also, if you want to recreate the Lunar Gemini Agena-derived SM, use a normal Agena stage and use a fairing to make it look like the drawing. Quote Link to comment Share on other sites More sharing options...
Marcelo Silveira Posted June 16, 2023 Share Posted June 16, 2023 7 hours ago, Zorg said: I think some of the performance charts are linked in the BDB wiki You mean these ones: https://github.com/friznit/Unofficial-BDB-Wiki/wiki/Atlas-Payload-Performance 1.1 is pretty close to the ideal TWR after skirt separation. @dababykerman , if you need more Δv, you can jettison it earlier (that's why I added a line at 0.8 G in the charts) In 2.5x, you need around 5000 m/s to reach orbit, 2.7x will need a bit more than that Δv. So, theoretically, an Atlas LV-3A will launch 2.050 t with a TWR of 1 after skirt jettison while at 0.8 TWR it can launch 2.350 t. Quote Link to comment Share on other sites More sharing options...
andrewson563 Posted June 16, 2023 Share Posted June 16, 2023 Power systems are not working Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted June 16, 2023 Author Share Posted June 16, 2023 5 hours ago, andrewson563 said: Power systems are not working Care to elaborate? Quote Link to comment Share on other sites More sharing options...
andrewson563 Posted June 16, 2023 Share Posted June 16, 2023 Yes Quote Link to comment Share on other sites More sharing options...
Raptor22 Posted June 16, 2023 Share Posted June 16, 2023 1 minute ago, andrewson563 said: Yes I think he meant you actually giving him details - what power systems? Which parts? How are they not working? What have you done to try to troubleshoot it? Do you have screenshots? Where is your KSP.log file? Quote Link to comment Share on other sites More sharing options...
dababykerman Posted June 16, 2023 Share Posted June 16, 2023 (edited) I think the delta fairing isn't working correctly, as in the variants won't change, the fairings look broken. Spoiler Edited June 16, 2023 by dababykerman Added image Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted June 16, 2023 Share Posted June 16, 2023 11 hours ago, andrewson563 said: Power systems are not working Hello and welcome to the forums! When something in KSP isn't working, it's best to be as detailed as possible: What are the power systems you speak of? What is the expected behavior you think should happen and what is happening? What mods do you have currently installed, in case there's a mod compatibility issue. Also, what version of BDB are you using, the latest release or the latest development version? Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted June 16, 2023 Share Posted June 16, 2023 1 hour ago, dababykerman said: I think the delta fairing isn't working correctly, as in the variants won't change, the fairings look broken Definitely not happening here - posted a flight of this vehicle just a few days back. For reference, I have B9PartSwitch 2.20.0, and SAF 1.12.0 and am using the dev branch from github Quote Link to comment Share on other sites More sharing options...
space-wizards Posted June 16, 2023 Share Posted June 16, 2023 2 hours ago, dababykerman said: I think the delta fairing isn't working correctly, as in the variants won't change, the fairings look broken. Hide contents Having a similar issue on my end with the Delta IV fairings. The fairings will not change size regardless of how many segments I input. The models look fine, but will not change length Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted June 16, 2023 Share Posted June 16, 2023 On 6/13/2023 at 10:33 PM, Blufor878 said: Insert obligatory centaur variant here: Celestial Centaur, because we can! Oh, for those who are interested, the first few variants of the Celestial rocket are now on KerbalX. Just be aware they are mod-heavy: https://kerbalx.com/ManateeAerospace/Celestial-Medium https://kerbalx.com/ManateeAerospace/Celestial-Voyager https://kerbalx.com/ManateeAerospace/Celestial-Medium-1206-2 Celestial Centaur isn't posted yet, but should be up later this week (I'm starting to get sleepy and I have work tomorrow). I have other ideas too. On that note let me ask y'all: Shuttle SRB's or Delta SRB's? GOOD NEWS EVERYONE! https://kerbalx.com/ManateeAerospace/Celestial-Centaur Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted June 16, 2023 Share Posted June 16, 2023 Also speaking of Centaur. I regret nothing. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.