zakkpaz Posted September 26, 2021 Share Posted September 26, 2021 the Transit 5 solar panels are bugged for me, they always load looking like they are deployed, they'll reset back to the stowed position and run the normal animation when i deploy them and then i can fold them back down. has anyone else had this issue? Quote Link to comment Share on other sites More sharing options...
Kuiper_Belt Posted September 26, 2021 Share Posted September 26, 2021 Almost there Bill! Just focus on the surface Jeb. I love the work you guys have done. It's beautiful! Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted September 26, 2021 Share Posted September 26, 2021 Apollo-Soyuz Quote Link to comment Share on other sites More sharing options...
AmateurAstronaut1969 Posted September 26, 2021 Share Posted September 26, 2021 5 hours ago, SpaceFace545 said: Only if you have time but could you upload them into a Dropbox or google drive? Or if there is a source for these photos I can just find them on my own. Not to sound creepy lol, but I think we are both in a discord server - I’ve seen you post something there, (Emillius’ discord lounge). If you want I can put them there? I’ve never used Dropbox and I don’t know the source Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted September 26, 2021 Share Posted September 26, 2021 21 minutes ago, AmateurAstronaut1969 said: Not to sound creepy lol, but I think we are both in a discord server - I’ve seen you post something there, (Emillius’ discord lounge). If you want I can put them there? I’ve never used Dropbox and I don’t know the source lmao yeah we are in that server. Posting there would work perfectly. Thanks again. Quote Link to comment Share on other sites More sharing options...
AmateurAstronaut1969 Posted September 26, 2021 Share Posted September 26, 2021 Hey sorry to bother you guys, but does anyone know of a mod for the ETS Minotaur parts, or at least something similar? KNES has “Minotaur” parts, but they are just a cargo version of the MRK named in honour of the Minotaur. However I’ve seen this floating around. It was posted to the KSP subreddit like 7 years ago. If anyone knows what mod was used here that would be a great help for the next Mission to Freedom - Thanks Quote Link to comment Share on other sites More sharing options...
Machinique Posted September 26, 2021 Share Posted September 26, 2021 3 minutes ago, AmateurAstronaut1969 said: Hey sorry to bother you guys, but does anyone know of a mod for the ETS Minotaur parts, or at least something similar? KNES has “Minotaur” parts, but they are just a cargo version of the MRK named in honour of the Minotaur. However I’ve seen this floating around. It was posted to the KSP subreddit like 7 years ago. If anyone knows what mod was used here that would be a great help for the next Mission to Freedom - Thanks I'm pretty sure that this is a 3D render that was never made in KSP. Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted September 26, 2021 Share Posted September 26, 2021 8 minutes ago, AmateurAstronaut1969 said: Hey sorry to bother you guys, but does anyone know of a mod for the ETS Minotaur parts, or at least something similar? KNES has “Minotaur” parts, but they are just a cargo version of the MRK named in honour of the Minotaur. However I’ve seen this floating around. It was posted to the KSP subreddit like 7 years ago. If anyone knows what mod was used here that would be a great help for the next Mission to Freedom - Thanks Well I do believe that the picture is just a render but drakenex made a mod for Minotaur. https://forum.kerbalspaceprogram.com/index.php?/topic/157626-eyes-turned-skywards-the-missions/&do=findComment&comment=3387336 Quote Link to comment Share on other sites More sharing options...
AmateurAstronaut1969 Posted September 26, 2021 Share Posted September 26, 2021 19 minutes ago, SpaceFace545 said: Well I do believe that the picture is just a render but drakenex made a mod for Minotaur. https://forum.kerbalspaceprogram.com/index.php?/topic/157626-eyes-turned-skywards-the-missions/&do=findComment&comment=3387336 I looked at it, and it appears there isn’t a way to download it. Thanks anyway:) Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted September 26, 2021 Share Posted September 26, 2021 6 minutes ago, AmateurAstronaut1969 said: I looked at it, and it appears there isn’t a way to download it. Thanks anyway:) In the post he says to pm him. It’s kinda old now but you can still try. Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted September 26, 2021 Share Posted September 26, 2021 Is there some sort of wiki for ETS? Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted September 26, 2021 Share Posted September 26, 2021 8 minutes ago, Entr8899 said: Is there some sort of wiki for ETS? Yep timelines:eyes_turned_skyward [alternatehistory.com wiki] Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted September 27, 2021 Share Posted September 27, 2021 How is the Skylab Venus probe supposed to work? The antenna can't transmit the science it collects. Quote Link to comment Share on other sites More sharing options...
davidy12 Posted September 27, 2021 Share Posted September 27, 2021 (edited) Quick question, does anyone have that MJ instructions on how to fly the Saturn IB in 2.5 scale? Also @AmateurAstronaut1969 I'd just use Tundra's Dragon V1 EDIT: NVM Found it: Launching and Trajectories · friznit/Unofficial-BDB-Wiki Wiki · GitHub PS: Are we ever going to be able to blow off the docking probe on the CSM? Edited September 27, 2021 by davidy12 Quote Link to comment Share on other sites More sharing options...
biohazard15 Posted September 27, 2021 Share Posted September 27, 2021 Progress on S-IB is cool and all that... but what about H-1 revamp? Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted September 27, 2021 Share Posted September 27, 2021 50 minutes ago, biohazard15 said: Progress on S-IB is cool and all that... but what about H-1 revamp? The current Saturn engines were made not too long ago and look just fine, there's no reason to revamp them Quote Link to comment Share on other sites More sharing options...
Zorg Posted September 27, 2021 Share Posted September 27, 2021 3 hours ago, biohazard15 said: Progress on S-IB is cool and all that... but what about H-1 revamp? Why would the H1 need a revamp? It might be 2 years or so old but the Saturn engine revamp back then set the art standard for all engines that followed since. Quote Link to comment Share on other sites More sharing options...
davidy12 Posted September 27, 2021 Share Posted September 27, 2021 Will we get an all white version of the S-1 (For Skylab and ASTP)? Quote Link to comment Share on other sites More sharing options...
davidy12 Posted September 27, 2021 Share Posted September 27, 2021 @Zorg Got some glitches with the Workshops and the Panel Same with the solar panels whenever I extend/retract them in the editor. Quote Link to comment Share on other sites More sharing options...
Zorg Posted September 27, 2021 Share Posted September 27, 2021 (edited) 46 minutes ago, davidy12 said: @Zorg Got some glitches with the Workshops and the Panel Same with the solar panels whenever I extend/retract them in the editor. I dont understand what the issue is? The solar panels extend and retract fine in the editor for me. And the fixed shielding panel looks correctly toggled off there? Edited September 27, 2021 by Zorg Quote Link to comment Share on other sites More sharing options...
Invaderchaos Posted September 27, 2021 Share Posted September 27, 2021 (edited) 22 hours ago, zakkpaz said: the Transit 5 solar panels are bugged for me, they always load looking like they are deployed, they'll reset back to the stowed position and run the normal animation when i deploy them and then i can fold them back down. has anyone else had this issue? Hmm I’ve launched Transit a few times and never had any problems like that. However, this problem is definitely one I am aware of, it is caused by not turning off a specific setting in Unity when exporting, which is an easy fix. I’ll double check to make sure this is not the case. In the mean time, what version are you using? If they are bugged though, thanks for letting me know lol. While many things I put in Dev branches have bugs that because they are simply not finished, sometimes there are issues I might have overlooked in a part I believe is finished. If there are any other issues with the Transit/SOLRAD/POPPY parts, let me know as those parts are supposed to be 100% finished. Edited September 27, 2021 by Invaderchaos Quote Link to comment Share on other sites More sharing options...
davidy12 Posted September 27, 2021 Share Posted September 27, 2021 3 hours ago, Zorg said: I dont understand what the issue is? The solar panels extend and retract fine in the editor for me. And the fixed shielding panel looks correctly toggled off there? Solars are working but the heat shield… shouldn’t it be bigger? Quote Link to comment Share on other sites More sharing options...
Zorg Posted September 27, 2021 Share Posted September 27, 2021 4 minutes ago, davidy12 said: Solars are working but the heat shield… shouldn’t it be bigger? The shielding is basically the entire black wrap around the skylab. This is toggled on and off via the shield button on the part action window. IRL this shield was torn off accidentally during ascent. A small portion of it remained underneath the surviving solar panel. The b9 switch is for that area. 1) Launch as planned - Shield on (auto jettison off), panel on 2) launch as it happened - shield on (auto jettison on or jettison manually), panel on 3) Non-historical all gold skylab - shield off, panel off. Quote Link to comment Share on other sites More sharing options...
zakkpaz Posted September 27, 2021 Share Posted September 27, 2021 1 hour ago, Invaderchaos said: Hmm I’ve launched Transit a few times and never had any problems like that. However, this problem is definitely one I am aware of, it is caused by not turning off a specific setting in Unity when exporting, which is an easy fix. I’ll double check to make sure this is not the case. In the mean time, what version are you using? I'm running 1.12.2 the dependencies are all the from the dev file. and i think the Pioneer 10 photopolarimeter is having the same problem Quote Link to comment Share on other sites More sharing options...
squeaker0704 Posted September 27, 2021 Share Posted September 27, 2021 anyone know of any iva mods for apollo Quote Link to comment Share on other sites More sharing options...
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