Space_Coyote Posted September 10, 2023 Share Posted September 10, 2023 I Found that KGEX "More Hitchhikers Pods " and B9 end up getting a fatal error.. I think the issue is that KGEX doesn't like B9 Parts switch.. and there are a lot of errors that result in the fatal exception.. Will see i i get a snapshot of the fatal or, all teh erorrs.. But this is an issue if you want to use these great pods.. Space_Coyote (Aeroyne Space Industries). Quote Link to comment Share on other sites More sharing options...
Rodger Posted September 11, 2023 Share Posted September 11, 2023 (edited) 18 hours ago, Space_Coyote said: I Found that KGEX "More Hitchhikers Pods " and B9 end up getting a fatal error.. I think the issue is that KGEX doesn't like B9 Parts switch.. and there are a lot of errors that result in the fatal exception.. Will see i i get a snapshot of the fatal or, all teh erorrs.. But this is an issue if you want to use these great pods.. Space_Coyote (Aeroyne Space Industries). It should be compatible as there are patches that require B9PS, it'll just be an error on More Hitchhikers side. Going to guess it mentions some missing resource definition for a tank type? And do you have SimpleConstruction installed? Edited September 11, 2023 by Rodger Quote Link to comment Share on other sites More sharing options...
Space_Coyote Posted September 12, 2023 Share Posted September 12, 2023 17 hours ago, Rodger said: It should be compatible as there are patches that require B9PS, it'll just be an error on More Hitchhikers side. Going to guess it mentions some missing resource definition for a tank type? And do you have SimpleConstruction installed? Negativon Simple Construction. It was just B9 Part switch and the KGEX. only the version of KGEX I was using is the 1.004 version. Now when I had run the 1.002 version, (Again without Simple Construction, it threw up a lot of warnings of what you described (in fact there were so many it literally ran off the page... So I'm wondering if it is the programming in hte KGEX More hItchhikers .. Also I did a clean reinstall, same thing (Again without Simple Construction). and this has me kind of stumped.. Space_Coyote (Aerodyne Space Industries) Quote Link to comment Share on other sites More sharing options...
Rodger Posted September 12, 2023 Share Posted September 12, 2023 6 hours ago, Space_Coyote said: Negativon Simple Construction. It was just B9 Part switch and the KGEX. only the version of KGEX I was using is the 1.004 version. Now when I had run the 1.002 version, (Again without Simple Construction, it threw up a lot of warnings of what you described (in fact there were so many it literally ran off the page... So I'm wondering if it is the programming in hte KGEX More hItchhikers .. Also I did a clean reinstall, same thing (Again without Simple Construction). and this has me kind of stumped.. Space_Coyote (Aerodyne Space Industries) Best bet will be to report the error to KGEX, with the KSP.log file. Quote Link to comment Share on other sites More sharing options...
bjbeardse Posted September 30, 2023 Share Posted September 30, 2023 (edited) Has anyone run into this error? v1.12.5.3190 Edited September 30, 2023 by bjbeardse Quote Link to comment Share on other sites More sharing options...
bjbeardse Posted September 30, 2023 Share Posted September 30, 2023 Log stuff LOG 02:35:41.359] PartLoader: Compiling Part 'Bluedog_DB/Parts/Apollo/bluedog_Apollo_AARDV_Cargo_Block1/bluedog_Apollo_AARDV_Cargo_Block1' [WRN 02:35:41.365] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [ERR 02:35:41.365] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Supplies ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'Supplies' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- [ERR 02:35:41.421] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Supplies ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'Supplies' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- [ERR 02:35:54.701] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Supplies ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'Supplies' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- [ERR 02:36:01.239] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Supplies ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'Supplies' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- [ERR 02:36:01.285] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Supplies ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'Supplies' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- [ERR 02:36:01.354] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Supplies ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'Supplies' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00058] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataObjectExtensions.LoadFields (System.Object obj, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00033] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.PartSubtype.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00000] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- [ERR 02:36:02.251] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Supplies ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'Supplies' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- [ERR 02:36:03.641] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Supplies ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'Supplies' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 --- End of inner exception stack trace --- Quote Link to comment Share on other sites More sharing options...
Shadoworgon Posted October 7, 2023 Share Posted October 7, 2023 On 9/30/2023 at 3:54 AM, bjbeardse said: Has anyone run into this error? v1.12.5.3190 I have that same exact error right now when loading up the game. Recently came back to the game and wanted to add a few mods to start a new career save, and then suddenly hitting that error. Do you by chance happen to be running Kerbalism? I narrowed it down for myself thats where B9 is throwing an issue with "Supplies". No clue how to go about fixing it. Quote Link to comment Share on other sites More sharing options...
edusaraiva Posted October 10, 2023 Share Posted October 10, 2023 I got a similar error after installing Bluedog Design Bureu, I don't think is because of kerbalism @Shadoworgon I was running kerbalism before without any errors. Quote Link to comment Share on other sites More sharing options...
bjbeardse Posted October 13, 2023 Share Posted October 13, 2023 Yep, I removed Kerbalism and the error went away. So it is something in there that did it. Thanks, for the help! Quote Link to comment Share on other sites More sharing options...
NovaRaptorTV Posted October 17, 2023 Share Posted October 17, 2023 On 9/30/2023 at 3:54 AM, bjbeardse said: Has anyone run into this error? v1.12.5.3190 I encountered this when booting KSRSS. Just now, NovaRaptorTV said: I encountered this when booting KSRSS. https://drive.google.com/file/d/1E7G6IJOC3xqewIAO50q5PgEvAtZ-YBni/view?usp=drive_link Here's a link to the log file from my previous boot. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted October 17, 2023 Share Posted October 17, 2023 14 hours ago, NovaRaptorTV said: I encountered this when booting KSRSS. B9 is correctly reporting a syntax error in this file: RocketMotorMenagerie/Parts/rmm_arenysaurus/rmm_arenysaurus.cfg on github. https://github.com/EStreetRockets/RocketMotorMenagerie/issues/10#issue-1794529065 I'm sure this will get addressed eventually for the next release, but if you want to fix it yourself in the meantime you just need to edit the file, go to line 310, and hit enter after the word "false" so that "SUBTYPE" isn't on the same line. Quote Link to comment Share on other sites More sharing options...
ScooperDoodle Posted October 28, 2023 Share Posted October 28, 2023 (edited) Is this mod capable of having Resource Converters as Subtypes? I figured I would ask the easy question before I start posting logs and configs, but long story short: I've been trying to combine the various Recyclers in TACLS into single parts of the same size to reduce clutter. The new part appears with the ability to switch Subtype (labeled and coloured correctly) but the converter functionality is missing. My guess is that B9 can't modify both the TacGenericConverter module and the INPUT/OUTPUT_RESOURCE Nodes within, but I honestly don't know. Any help or insight would be appreciated, Thanks! Edited October 28, 2023 by ScooperDoodle clarity Quote Link to comment Share on other sites More sharing options...
ScooperDoodle Posted October 28, 2023 Share Posted October 28, 2023 (edited) 9 hours ago, ScooperDoodle said: Is this mod capable of having Resource Converters as Subtypes? I figured I would ask the easy question before I start posting logs and configs, but long story short: I've been trying to combine the various Recyclers in TACLS into single parts of the same size to reduce clutter. The new part appears with the ability to switch Subtype (labeled and coloured correctly) but the converter functionality is missing. My guess is that B9 can't modify both the TacGenericConverter module and the INPUT/OUTPUT_RESOURCE Nodes within, but I honestly don't know. Alright, well I wasn't able to have the Subtype switch out the converter, but I was able to have all three types of converter on a single part and have each Subtype simply deactivate the two I didn't want shown. Initially I didn't think this would be possible, since Identifier was finding the same Name value on each of the three modules, specifically "TacGenericConverter". This was resolved by adding the "ConverterName" value to Identifier, and it works like a charm. Code: MODULE { name = TacGenericConverter ConverterName = Carbon Extractor StartActionName = Start CarbonExtractor StopActionName = Stop CarbonExtractor tag = Life Support GeneratesHeat = false conversionRate = 10.33 INPUT_RESOURCE { ResourceName = ElectricCharge Ratio = 0.039783051310155 } INPUT_RESOURCE { ResourceName = CarbonDioxide Ratio = 0.001703210064733 } OUTPUT_RESOURCE { ResourceName = Oxygen Ratio = 0.001713537562385 DumpExcess = false } OUTPUT_RESOURCE { ResourceName = Waste Ratio = 0.000001209166498 DumpExcess = true } UseSpecialistBonus = true SpecialistEfficiencyFactor = 0.5 SpecialistBonusBase = 1 ExperienceEffect = ConverterSkill EfficiencyBonus = 1 } MODULE { name = TacGenericConverter ConverterName = Sabatier Recycler StartActionName = Start Sabatier StopActionName = Stop Sabatier tag = Life Support GeneratesHeat = false conversionRate = 10.33 INPUT_RESOURCE { ResourceName = ElectricCharge Ratio = 0.039783051310155 } INPUT_RESOURCE { ResourceName = CarbonDioxide Ratio = 0.000851605032367 } INPUT_RESOURCE { ResourceName = Water Ratio = 0.000001360254171 } OUTPUT_RESOURCE { ResourceName = Oxygen Ratio = 0.001713537562385 DumpExcess = false } OUTPUT_RESOURCE { ResourceName = Waste Ratio = 0.000000807530168 DumpExcess = true } UseSpecialistBonus = true SpecialistEfficiencyFactor = 0.5 SpecialistBonusBase = 1 ExperienceEffect = ConverterSkill EfficiencyBonus = 1 } MODULE { name = TacGenericConverter ConverterName = Water Purifier StartActionName = Start WaterPurifier StopActionName = Stop WaterPurifier tag = Life Support GeneratesHeat = false conversionRate = 10.33 INPUT_RESOURCE { ResourceName = ElectricCharge Ratio = 0.007123842592593 } INPUT_RESOURCE { ResourceName = WasteWater Ratio = 0.000014247685185 } OUTPUT_RESOURCE { ResourceName = Water Ratio = 0.000011188078704 DumpExcess = false } OUTPUT_RESOURCE { ResourceName = Waste Ratio = 0.000001994675926 DumpExcess = true } UseSpecialistBonus = true SpecialistEfficiencyFactor = 0.5 SpecialistBonusBase = 1 ExperienceEffect = ConverterSkill EfficiencyBonus = 1 } MODULE { name = ModuleB9PartSwitch moduleID = RecyclerSwitch switcherDescription = Recycler Type affectDragCubes = False affectFARVoxels = False baseVolume = 9 SUBTYPE { name = Carbon Extractor title = Carbon Extractor primaryColor = Grey secondaryColor = BabyBlue volumeAdded = 1 TEXTURE { texture = ThunderAerospace/TacLifeSupportRecyclers/CarbonExtractorTexture } RESOURCE { name = CarbonDioxide unitsPerVolume = 78.3338636363636363636364 percentFilled = 0 } MODULE { IDENTIFIER { name = TacGenericConverter ConverterName = Sabatier Recycler } moduleActive = false } MODULE { IDENTIFIER { name = TacGenericConverter ConverterName = Water Purifier } moduleActive = false } } SUBTYPE { name = Sabatier Recycler title = Sabatier Recycler primaryColor = Ocean secondaryColor = BabyBlue volumeAdded = 4 TEXTURE { texture = ThunderAerospace/TacLifeSupportRecyclers/SabatierTexture } RESOURCE { name = CarbonDioxide unitsPerVolume = 78.3338636363636363636364 percentFilled = 0 } MODULE { IDENTIFIER { name = TacGenericConverter ConverterName = Carbon Extractor } moduleActive = false } MODULE { IDENTIFIER { name = TacGenericConverter ConverterName = Water Purifier } moduleActive = false } } SUBTYPE { name = Water Purifier title = Water Purifier primaryColor = Grey secondaryColor = Ocean volumeAdded = 0 TEXTURE { texture = ThunderAerospace/TacLifeSupportRecyclers/WaterPurifierTexture } RESOURCE { name = WasteWater unitsPerVolume = 0.754 percentFilled = 0 } MODULE { IDENTIFIER { name = TacGenericConverter ConverterName = Carbon Extractor } moduleActive = false } MODULE { IDENTIFIER { name = TacGenericConverter ConverterName = Sabatier Recycler } moduleActive = false } } } Now to see what else I can break EDIT: It turns out that it does not, in fact, "work like a charm." In fact, it only works when its the first part on a new build. Any subsequent switchable recyclers placed (of the same or one of the other two sizes) only present their "StartActionName" for the default module, which is in all three cases the Carbon Extractor, since that was the Part I used as a template. I suspect there is a fairly simple solution, but right now I haven't the foggiest idea what is wrong. Edited October 28, 2023 by ScooperDoodle Quote Link to comment Share on other sites More sharing options...
bjbeardse Posted November 2, 2023 Share Posted November 2, 2023 (edited) It's back... Can't insert an image for some reason, but B9 is doing the fatal warming thin on SEPLFOX and OX tanks saying the don't exist and the serious warning on must have at least one subtype without tech restrictions. This has to be a B9 issue as I played this install for 14 hours over the last 3 days with zero issues. Nothing has been installed, but whe I started it up tonight it started throwing this warning. How can it work for HOURS, and then suddenly break itself? EDIT... Errr. I restarted the game 3 times and on the fourth... it didn't throw the errors... ANYONE have ANY IDEA how that is a thing? NOTHING WAS CHANGED!!!!! Edited November 2, 2023 by bjbeardse Somehow it started.... Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 24, 2023 Share Posted December 24, 2023 On 11/2/2023 at 2:22 AM, bjbeardse said: It's back... Can't insert an image for some reason, but B9 is doing the fatal warming thin on SEPLFOX and OX tanks saying the don't exist and the serious warning on must have at least one subtype without tech restrictions. This has to be a B9 issue as I played this install for 14 hours over the last 3 days with zero issues. Nothing has been installed, but whe I started it up tonight it started throwing this warning. How can it work for HOURS, and then suddenly break itself? EDIT... Errr. I restarted the game 3 times and on the fourth... it didn't throw the errors... ANYONE have ANY IDEA how that is a thing? NOTHING WAS CHANGED!!!!! Do a memory test on your computer Quote Link to comment Share on other sites More sharing options...
Lisias Posted December 26, 2023 Share Posted December 26, 2023 On 12/24/2023 at 2:33 PM, linuxgurugamer said: Do a memory test on your computer Additionally, check the PSU. It may be misbehaving when overheated. I had word of cheap PSUs without a lot of protections being sold as premium by shoving pieces of metal glued inside to fake the weight of the components they removed. Quote Link to comment Share on other sites More sharing options...
Deadly_Laser Posted December 29, 2023 Share Posted December 29, 2023 Hi! Am I correct that the latest version generally works fine with 1.12.5? If so, someone should update the CKAN entry, because currently it's only set to up to 1.12.3, rendering many officially working mods (like the whole Near Future pack) "incompatible". Quote Link to comment Share on other sites More sharing options...
aleianand Posted January 6 Share Posted January 6 On 8/16/2021 at 8:46 AM, Brigadier said: Welcome to the forums. You have plenty of mods installed and your log shows the following MM error summary (search for #### in the log file) that suggests the problem might be with IFS configs or WarpPlugin (KSPIE), not B9PartsSwitch itself. Hide contents [LOG 19:30:36.942] ModuleManager: 21049 patches applied, found <color=orange>77 errors</color> 2 errors related to GameData/InterstellarFuelSwitch/Patches/IFSISTGmodular.cfg 6 errors related to GameData/InterstellarFuelSwitch/Patches/IFSRFCmodular.cfg 8 errors related to GameData/InterstellarFuelSwitch/Patches/IFSCCmodular.cfg 15 errors related to GameData/InterstellarFuelSwitch/Patches/IFSCTmodular.cfg 2 errors related to GameData/InterstellarFuelSwitch/Patches/IFSISTLmodular.cfg 2 errors related to GameData/InterstellarFuelSwitch/Patches/IFSPGTmodular.cfg 5 errors related to GameData/InterstellarFuelSwitch/PatchManager/ActiveMMPatches/IFSWRAPPER305LqdHydrogen.cfg 5 errors related to GameData/InterstellarFuelSwitch/PatchManager/ActiveMMPatches/IFSWRAPPER310LqdMethane.cfg 5 errors related to GameData/InterstellarFuelSwitch/PatchManager/ActiveMMPatches/IFSWRAPPER315Hydrazine.cfg 5 errors related to GameData/InterstellarFuelSwitch/PatchManager/ActiveMMPatches/IFSWRAPPER505LqdOxygen.cfg 5 errors related to GameData/InterstellarFuelSwitch/PatchManager/ActiveMMPatches/IFSWRAPPER510HTP.cfg 17 errors related to GameData/WarpPlugin/Patches/B9PartSwitch/CryoTanksFuelTankSwitcher.cfg You could ask in those forum topics or, if you want to diagnose the problem yourself, start with a fresh KSP 1.12.2 install and add your key mods a few at a time and see when the errors start. Thnx, AFTER THREE YEARSI OPENED THE FORUM AGAIN LOL Quote Link to comment Share on other sites More sharing options...
Brigadier Posted January 7 Share Posted January 7 9 hours ago, aleianand said: Thnx, AFTER THREE YEARSI OPENED THE FORUM AGAIN LOL Welcome back. Quote Link to comment Share on other sites More sharing options...
Bizobinator Posted January 8 Share Posted January 8 Hello! I've been getting a lot of exceptions thrown by B9PartSwitch after Rational Resources was updated (I think)? I wasn't sure which place to post, so I apologize if this isn't the thread for it. I've got my logs & stuff attached. Do you need anything else from me? https://www.dropbox.com/scl/fi/gsxrma8p5sf111rtndgc4/edu.log?rlkey=ynxmdi378b9ciibnrel6h1qgo&dl=0 https://www.dropbox.com/scl/fi/7rl5vxv4eb7pv4w3sxn57/Player.log?rlkey=6s69vqdbr9a75n3sswqgjp1m5&dl=0 Quote Link to comment Share on other sites More sharing options...
bjbeardse Posted January 11 Share Posted January 11 On 12/24/2023 at 11:33 AM, linuxgurugamer said: Do a memory test on your computer On 12/26/2023 at 6:55 AM, Lisias said: Additionally, check the PSU. It may be misbehaving when overheated. I had word of cheap PSUs without a lot of protections being sold as premium by shoving pieces of metal glued inside to fake the weight of the components they removed. Hasn't happened since I reinstalled. This is a new build 5800X system. I really doubt is hardware related, as no other programs are acting up. Just for the record, I only use EVGA, Corsair, beQuiet, or Thermaltake PSU. I don't cheap out. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted January 11 Share Posted January 11 On 1/8/2024 at 2:43 PM, Bizobinator said: Hello! I've been getting a lot of exceptions thrown by B9PartSwitch after Rational Resources was updated (I think)? I wasn't sure which place to post, so I apologize if this isn't the thread for it. I've got my logs & stuff attached. Do you need anything else from me? https://www.dropbox.com/scl/fi/gsxrma8p5sf111rtndgc4/edu.log?rlkey=ynxmdi378b9ciibnrel6h1qgo&dl=0 https://www.dropbox.com/scl/fi/7rl5vxv4eb7pv4w3sxn57/Player.log?rlkey=6s69vqdbr9a75n3sswqgjp1m5&dl=0 Your KerbalEdu seems to have a problem with scatterer (it assumes there are multiple scatterer folders or a GameData in your GameData, which is very bad in any case). I don't see any exceptions or anything concerning Rational Resources. Quote Link to comment Share on other sites More sharing options...
John1 Posted February 10 Share Posted February 10 (edited) When I'm using it, it has fatal errors and I can't find a culprit other than the mod itself. It's saying there is no OX fuel type then when I add it in the files it says no LH2O. [ERR 07:46:08.235] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype Oxidizer ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'OX' exists [ERR 08:16:54.863] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype LH2O ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'LH2O' exists Edited February 10 by John1 Quote Link to comment Share on other sites More sharing options...
Spike88 Posted February 22 Share Posted February 22 (edited) Can anyone help me with these errors? Last time I was playing KSP I wasn't having them, I updated a couple mods and started getting them. I tried pruning some mods to see if they were causing the issue and even reinstalled KSP to try and resolve it. Here is my Log:https://www.dropbox.com/scl/fi/85iohocduoazx7n9bn7ov/KSP.log?rlkey=cparn7b99m5pm3o5jv5s0vz9r&dl=0 And my MM Log:https://www.dropbox.com/scl/fi/k6wp963oci4v0rcho3p44/ModuleManager.log?rlkey=ryvniubez2cex7r84044zizl3&dl=0 Edited February 22 by Spike88 Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted February 22 Share Posted February 22 1 hour ago, Spike88 said: Here is my Log: i don't think this will fix your B9 errors but the folder StarstroSpaceSystems-main is not correct. You want its child folder StarstroSpaceSystems in GameData. Quote Link to comment Share on other sites More sharing options...
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