Guest Posted June 7, 2022 Share Posted June 7, 2022 1 hour ago, Brigadier said: Which mod do you mean? I'm so sorry, I'm such an idiot I was asking why trajectories doesn't work with KSRSS (2.5 scale) Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted June 7, 2022 Share Posted June 7, 2022 3 hours ago, JebNotFound said: I'm so sorry, I'm such an idiot I was asking why trajectories doesn't work with KSRSS (2.5 scale) Hmm... It works perfectly for me in KSRSS 2.5 in 1.12.3 Quote Link to comment Share on other sites More sharing options...
Guest Posted June 7, 2022 Share Posted June 7, 2022 15 hours ago, KeaKaka said: Hmm... It works perfectly for me in KSRSS 2.5 in 1.12.3 Strange... Do you have to download special config or something? Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted June 7, 2022 Share Posted June 7, 2022 50 minutes ago, JebNotFound said: Strange... Do you have to download special config or something? Nope, not as far as I'm aware. A log file might be useful for those more knowledgeable than me. Quote Link to comment Share on other sites More sharing options...
Rodger Posted June 7, 2022 Share Posted June 7, 2022 22 hours ago, JebNotFound said: I'm so sorry, I'm such an idiot I was asking why trajectories doesn't work with KSRSS (2.5 scale) Try focusing on the planet in map view, then zooming in. The trajectory overlay gets hidden when zoomed out. Quote Link to comment Share on other sites More sharing options...
Old-but-new Posted June 12, 2022 Share Posted June 12, 2022 So I noticed that the prediction does not show up on map view. I tried fiddling with the settings of Trajectories, but I still haven't gotten anything. What could be going on? Here is an image: https://imgur.com/a/FCeDIAu Quote Link to comment Share on other sites More sharing options...
Janus92 Posted June 24, 2022 Share Posted June 24, 2022 Hi, I'm new in this post. First of all many thanks for this great mod! Now straight to my problem: Using my kOS Interface for a Starship mod I'm quite dependent on Trajectories to work rather exactly, and I noticed some strange behaviour that I can't trace from any logs. Usually on the first session (after loading KSP) when I load a save-file in the atmosphere the impact position from trajectories differs from the second time I load a save-file. A temporary fix is to press on the 'update' button within trajectories. Is there a problem with the auto-updating, or am I maybe doing something wrong? Or is there maybe a way to force an 'update' of the aerodynamics via kOS? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted June 27, 2022 Share Posted June 27, 2022 On 6/24/2022 at 3:22 PM, Janus92 said: Or is there maybe a way to force an 'update' of the aerodynamics via kOS? I've just had a look at the kOS interface and there is no Update method, although there is one in the Trajectories API. Raise an issue on Github and I'll get round to it eventually Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted June 27, 2022 Share Posted June 27, 2022 On 6/12/2022 at 7:17 AM, Old-but-new said: So I noticed that the prediction does not show up on map view. I tried fiddling with the settings of Trajectories, but I still haven't gotten anything. What could be going on? Have you turned the trajectory view on ? The Trajectories icon text will change to green when its on. Quote Link to comment Share on other sites More sharing options...
Rodger Posted June 28, 2022 Share Posted June 28, 2022 12 hours ago, PiezPiedPy said: The Trajectories icon text will change to green when its on. It will? It doesn't seem to work with blizzy's toolbar then Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted June 28, 2022 Share Posted June 28, 2022 10 hours ago, Rodger said: It will? It doesn't seem to work with blizzy's toolbar then Only works with the stock icon Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 29, 2022 Share Posted June 29, 2022 On 6/27/2022 at 11:39 PM, Rodger said: It will? It doesn't seem to work with blizzy's toolbar then He's not using the ToolbarController, so he probably didn't do the extra work to support Blizzy's toolbar fully Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted June 30, 2022 Share Posted June 30, 2022 12 hours ago, linuxgurugamer said: He's not using the ToolbarController, so he probably didn't do the extra work to support Blizzy's toolbar fully Spot on Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 30, 2022 Share Posted June 30, 2022 3 hours ago, PiezPiedPy said: Spot on Let me know if you'd like me to make the changes for the Toolbar Controller, they shouldn't be that difficult to do Quote Link to comment Share on other sites More sharing options...
Krazy1 Posted July 3, 2022 Share Posted July 3, 2022 (edited) @PiezPiedPyAlso about the toolbar icon... I was experimenting with different texture quality settings and this mod is the only one I have that gets very blurry when it's reduced. "full" looks good but at "1/4" I can't read "TRAJ" anymore. KSP 1.12.3, Traj 2.4.3, stock toolbar. Some discussion here: Edited July 3, 2022 by Krazy1 Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted July 4, 2022 Share Posted July 4, 2022 On 6/30/2022 at 3:33 PM, linuxgurugamer said: Let me know if you'd like me to make the changes for the Toolbar Controller, they shouldn't be that difficult to do Cheers, have at it you'll find the toolbar handling in GitHub : AppLauncherButton.cs On 7/3/2022 at 2:52 AM, Krazy1 said: @PiezPiedPyAlso about the toolbar icon... I was experimenting with different texture quality settings and this mod is the only one I have that gets very blurry when it's reduced. "full" looks good but at "1/4" I can't read "TRAJ" anymore. KSP 1.12.3, Traj 2.4.3, stock toolbar. Is this with the stock or blizzy icon ? Quote Link to comment Share on other sites More sharing options...
Krazy1 Posted July 4, 2022 Share Posted July 4, 2022 (edited) 3 hours ago, PiezPiedPy said: Is this with the stock or blizzy icon ? stock toolbar, so I suppose it's the stock icon. I've never used Blizzy. I guess switching to Toolbar Controller will fix this for "free" maybe? Edited July 4, 2022 by Krazy1 Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted July 5, 2022 Share Posted July 5, 2022 19 hours ago, Krazy1 said: stock toolbar, so I suppose it's the stock icon. I've never used Blizzy. I guess switching to Toolbar Controller will fix this for "free" maybe? Thx, I was hoping it was the Blizzy toolbar at fault. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 5, 2022 Share Posted July 5, 2022 (edited) 20 minutes ago, PiezPiedPy said: Thx, I was hoping it was the Blizzy toolbar at fault. Your icons are the wrong size, the stock toolbar should be 38x38, instead they are 36x36 The Blizzy icon is fine Edited July 5, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted July 6, 2022 Share Posted July 6, 2022 21 hours ago, linuxgurugamer said: Your icons are the wrong size, the stock toolbar should be 38x38, instead they are 36x36 The Blizzy icon is fine Ahh, a simple fix then, cheers Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 6, 2022 Share Posted July 6, 2022 2 hours ago, PiezPiedPy said: Ahh, a simple fix then, cheers Yup. I'll get to the toolbarcontroller update, but low priority right now Quote Link to comment Share on other sites More sharing options...
VMQ Posted August 7, 2022 Share Posted August 7, 2022 I just ran into an issue where the red impact marker is updated very delayed. This only happens on Minmus, the red marker moves fine on the Mun. See the following video to show what I mean. I'm using kOS and the IMPACTPOS value from Trajectories follows what the red mark is doing. The impact marker from KER gets it right and even the "fixed body" trajectory from Trajectories points to the right spot. FYI and Thanks! Quote Link to comment Share on other sites More sharing options...
ManEatingDuck Posted August 30, 2022 Share Posted August 30, 2022 I had the same issue that @JebNotFound, @Artyom and others have experienced (trajectory/impact not showing in map view) after reinstalls or installing new mods. After inspecting the logs it turned out that my newly installed KSPCommunityFixes complained about missing a Harmony dll, installing it from here fixed the issue for me: https://github.com/KSPModdingLibs/HarmonyKSP Hope this might be helpful to someone Quote Link to comment Share on other sites More sharing options...
dlrk Posted September 1, 2022 Share Posted September 1, 2022 This isn't exactly a bug, more of a suggestion, but when reentering a booster for a targeted landing, Booster Guidance (https://github.com/linuxgurugamer/BoosterGuidance) provides a more accurate atmospheric trajectory than Trajectories. Perhaps there is some possibility for improvement here? Quote Link to comment Share on other sites More sharing options...
adamv66 Posted October 25, 2022 Share Posted October 25, 2022 (edited) disregard Edited October 25, 2022 by adamv66 delete post Quote Link to comment Share on other sites More sharing options...
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