notJebKerman Posted November 23, 2017 Share Posted November 23, 2017 5 hours ago, damonvv said: Spoilers vvv Reveal hidden contents Are those booster engines a single part, like with Ghidorah 9? Quote Link to comment Share on other sites More sharing options...
Damon Posted November 23, 2017 Author Share Posted November 23, 2017 Just now, notJebKerman said: Are those booster engines a single part, like with Ghidorah 9? Yes, and works the same way, a toggle for all engines or 7 (for landing). Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted November 23, 2017 Share Posted November 23, 2017 1 minute ago, damonvv said: Yes, and works the same way, a toggle for all engines or 7 (for landing). Is it the same way for spaceship engines too? i guess in this case its not really that important since it only has 6 of them, but still... Quote Link to comment Share on other sites More sharing options...
Damon Posted November 23, 2017 Author Share Posted November 23, 2017 (edited) 3 minutes ago, notJebKerman said: Is it the same way for spaceship engines too? i guess in this case its not really that important since it only has 6 of them, but still... No, the ship has 2 parts for the engines, 4 vacuum, and 3 sea level engines (works efficient within the atmosphere) Edit: https://i.imgur.com/zodPyox.gifv Edited November 23, 2017 by damonvv Quote Link to comment Share on other sites More sharing options...
BigNutz94 Posted November 23, 2017 Share Posted November 23, 2017 On 11/20/2017 at 6:16 AM, damonvv said: The idea of having a kerbalized Electron is not bad, and I might even want to add it, although it does need a far better texture on it.. Can you send the files over in a PM? I might even want to add it with the 1.0 release soon™ As a Kiwi, i NEED this! Quote Link to comment Share on other sites More sharing options...
tygoo7 Posted November 23, 2017 Share Posted November 23, 2017 That is looking so cool man! Are you planning on making an IVA for it? Quote Link to comment Share on other sites More sharing options...
Damon Posted November 23, 2017 Author Share Posted November 23, 2017 (edited) 27 minutes ago, tygoo7 said: That is looking so cool man! Are you planning on making an IVA for it? I am, but that will take a lot of time. So I'm not sure if I add it with this release. Edited November 23, 2017 by damonvv Quote Link to comment Share on other sites More sharing options...
Damon Posted November 24, 2017 Author Share Posted November 24, 2017 2 hours ago, BigNutz94 said: As a Kiwi, i NEED this! Been a pleasure to have your first comment ever on this forum And yes, I will work on that. Quote Link to comment Share on other sites More sharing options...
Grand Ship Builder Posted November 26, 2017 Share Posted November 26, 2017 On 11/23/2017 at 9:20 AM, damonvv said: Spoilers vvv Hide contents Too much obvious! Quote Link to comment Share on other sites More sharing options...
Damon Posted November 26, 2017 Author Share Posted November 26, 2017 Falcon 9 and Cargo Dragon revamp. Using B9, Falcon 9 has 2 textures. A clean version as well as a landed/reused texture. Next up is Dragon V2 and IVA's. Quote Link to comment Share on other sites More sharing options...
Damon Posted November 27, 2017 Author Share Posted November 27, 2017 Edited OP. Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted November 27, 2017 Share Posted November 27, 2017 (edited) 5 minutes ago, damonvv said: Edited OP. Awesome! btw, where are those landing pads from? Edited November 27, 2017 by notJebKerman Quote Link to comment Share on other sites More sharing options...
Damon Posted November 27, 2017 Author Share Posted November 27, 2017 Just now, notJebKerman said: Awesome! btw, where are those landing pads from? A little tease from an upcoming mod by @Omega482 Quote Link to comment Share on other sites More sharing options...
Bottle Rocketeer 500 Posted November 27, 2017 Share Posted November 27, 2017 3 hours ago, damonvv said: A little tease from an upcoming mod by @Omega482 How did you get it from him/her? @damonvv I think it would be interesting if someone made a plugin for this mod that hooks in with ScrapYard and switches the texture to the reused one rather than the new one. What do you think about it? But, the problem here is that we have no one (I think) who will make the plugin. Quote Link to comment Share on other sites More sharing options...
Damon Posted November 27, 2017 Author Share Posted November 27, 2017 4 minutes ago, Bottle Rocketeer 500 said: How did you get it from him/her? @damonvv I think it would be interesting if someone made a plugin for this mod that hooks in with ScrapYard and switches the texture to the reused one rather than the new one. What do you think about it? But, the problem here is that we have no one (I think) who will make the plugin. interesting, haven't used that mod before so not sure how that all works, but I'll take a look. Quote Link to comment Share on other sites More sharing options...
Bottle Rocketeer 500 Posted November 27, 2017 Share Posted November 27, 2017 Just now, damonvv said: interesting, haven't used that mod before so not sure how that all works, but I'll take a look. No, it would require a custom plugin to interface with it, to enable building a new F9, and switching the texture. Just the mod wouldn't work Quote Link to comment Share on other sites More sharing options...
Damon Posted November 27, 2017 Author Share Posted November 27, 2017 56 minutes ago, Bottle Rocketeer 500 said: No, it would require a custom plugin to interface with it, to enable building a new F9, and switching the texture. Just the mod wouldn't work Yeah I don't know how to write a plugin. For now you can use B9 to switch textures mid-flight, it's cool though! Quote Link to comment Share on other sites More sharing options...
Damon Posted November 30, 2017 Author Share Posted November 30, 2017 (edited) A very special thanks to @Beale, @CobaltWolf and @Nertea as well as many forum members for the help and advise they gave me to make something awesome, @Rock3tman_ for helping balancing the BFR parts as well as testing, and @DiscoSlelge for creating this awesome patch!Version 1.0 comes with: - Gojira command pod with fuel tank, engine shroud and engines (SpaceX's BFS) - Gojira BFT-9000 Fuel Tank, engines and probe core (SpaceX's BFR) - Revamp Ghidorah 9 textures (includes a brand new version as well as a landed/reused one) (Needs B9 Part Switch) - Revamp Rodan and Gigan pod - Balancing parts - No IVA on Gojira, but coming in future update (Clean install is recommended!) Enjoy the update and happy launches!P.S. I hope I didn't break CKAN Edited November 30, 2017 by damonvv Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted November 30, 2017 Share Posted November 30, 2017 Congrats on this wonderful update ! Quote Link to comment Share on other sites More sharing options...
Rock3tman_ Posted November 30, 2017 Share Posted November 30, 2017 You're very welcome! Congrats on this release dude, it's looking fantastic. Quote Link to comment Share on other sites More sharing options...
Beale Posted November 30, 2017 Share Posted November 30, 2017 Beautiful @damonvv! Quote Link to comment Share on other sites More sharing options...
FutureMartian97 Posted December 1, 2017 Share Posted December 1, 2017 This is great! Thank you so much! I've noticed something though. I can't actually make the full BFR because the decoupler has no node to attach to. Quote Link to comment Share on other sites More sharing options...
Damon Posted December 1, 2017 Author Share Posted December 1, 2017 (edited) 46 minutes ago, FutureMartian97 said: This is great! Thank you so much! I've noticed something though. I can't actually make the full BFR because the decoupler has no node to attach to. Wait what? That’s interesting. It worked for me when I tried. Can you check the BFS craft file and see if you can detach the BFR in the VAB and reattach it? I’m not near my pc so I can’t check myself. I made the craft file just before release, so everything should work. Maybe a reinstall of the mod might work. Edited December 1, 2017 by damonvv Quote Link to comment Share on other sites More sharing options...
mrtagnan Posted December 1, 2017 Share Posted December 1, 2017 @damonvv 2 questions: 1. I need B9 part switch to switch textures right. 2. Will it take long for the landing pad mod you teased to be done? I really like the mod good job! Quote Link to comment Share on other sites More sharing options...
SUPERFY Posted December 1, 2017 Share Posted December 1, 2017 The BFR looks nice! Way to over powered though. Do you plan on balancing it? Currently not only is the upperstage itself a single stage to orbit, but you probably could get to Duna leaving the launch pad with nothing but the upperstage without re-fueling. I think I reached around 4000ms launching straight of the launch pad with the UpperStage. Right this sec the BFR doesn't need a booster to reach orbit or leave kerbins sphere of influence. The upperstage probably shouldn't even be able to produce a TWR over 1 with a full tank. Quote Link to comment Share on other sites More sharing options...
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