alberro+ Posted June 28, 2021 Share Posted June 28, 2021 30 minutes ago, NateTheGreat said: Any Real scale for this Yes, but the current starship variant doesn't exactly work. I believe most of the Falcon parts still work though. Quote Link to comment Share on other sites More sharing options...
TheRealMK245 Posted June 29, 2021 Share Posted June 29, 2021 On 6/28/2021 at 6:09 AM, alberro+ said: Right here. Omg This config is absolutely amazing! You're the best! Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted June 29, 2021 Share Posted June 29, 2021 On 6/27/2021 at 9:09 PM, alberro+ said: Right here. Dude your a god! Quote Link to comment Share on other sites More sharing options...
epicer12 Posted June 30, 2021 Share Posted June 30, 2021 This is the best SpaceX mod EVER Quote Link to comment Share on other sites More sharing options...
TheRealMK245 Posted June 30, 2021 Share Posted June 30, 2021 15 hours ago, Minmus Taster said: Dude your a god! This news is much wow Quote Link to comment Share on other sites More sharing options...
NeonKsp Posted June 30, 2021 Share Posted June 30, 2021 I got a little problem. I cant open the crsfts because its says : craft incompatible or contains locked or invalid parts Quote Link to comment Share on other sites More sharing options...
Jhorriga Posted July 4, 2021 Share Posted July 4, 2021 How am I actually supposed to get down from starship? Is there an elevator being added? Quote Link to comment Share on other sites More sharing options...
Terminal Velocity Posted July 5, 2021 Share Posted July 5, 2021 4 hours ago, Jhorriga said: How am I actually supposed to get down from starship? Is there an elevator being added? no just add a ladder or jetpack Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted July 5, 2021 Share Posted July 5, 2021 13 hours ago, Jhorriga said: How am I actually supposed to get down from starship? Is there an elevator being added? Some ideas to come up with Quote Link to comment Share on other sites More sharing options...
tater Posted July 5, 2021 Share Posted July 5, 2021 Might be useful for you: Quote Link to comment Share on other sites More sharing options...
Terminal Velocity Posted July 11, 2021 Share Posted July 11, 2021 why is roadmap untouched forever?? what happened @damonvv Quote Link to comment Share on other sites More sharing options...
Damon Posted July 11, 2021 Author Share Posted July 11, 2021 (edited) 6 hours ago, Rocketry101 said: why is roadmap untouched forever?? what happened @damonvv Summertime happened. Need a little time off. Will be back making stuff soon! Edited July 11, 2021 by damonvv Quote Link to comment Share on other sites More sharing options...
Kadermonkey Posted July 13, 2021 Share Posted July 13, 2021 I am timewarping, but the RCS animation is playing. I do not know what caused this glitch to occur, so I dont know how to recreate it, but here is a screenshot Quote Link to comment Share on other sites More sharing options...
IsaQuest Posted July 13, 2021 Share Posted July 13, 2021 9 hours ago, Kadermonkey said: I am timewarping, but the RCS animation is playing. I do not know what caused this glitch to occur, so I dont know how to recreate it, but here is a screenshot its a waterfall bug, happens all the time for me Quote Link to comment Share on other sites More sharing options...
CookieBorg Posted July 14, 2021 Share Posted July 14, 2021 @PART[TE2_19_SS_Crew_Pod]:NEEDS[CommunityTechTree] { @TechRequired = giganticRocketry } @PART[TE2_19_SH_Engine]:NEEDS[CommunityTechTree] { @TechRequired = giganticRocketry } @PART[TE2_19_SH_Interstage]:NEEDS[CommunityTechTree] { @TechRequired = giganticRocketry } @PART[TE2_19_SH_Tank]:NEEDS[CommunityTechTree] { @TechRequired = giganticRocketry } @PART[TE2_19_SS_AFT]:NEEDS[CommunityTechTree] { @TechRequired = giganticRocketry } @PART[TE2_19_SS_CARGO]:NEEDS[CommunityTechTree] { @TechRequired = giganticRocketry } @PART[TE2_19_SS_FF_L]:NEEDS[CommunityTechTree] { @TechRequired = experimentalRocketry } @PART[TE2_19_SS_FF_R]:NEEDS[CommunityTechTree] { @TechRequired = experimentalRocketry } @PART[TE2_19_SS_Fuel_Tank]:NEEDS[CommunityTechTree] { @TechRequired = experimentalRocketry } @PART[TE2_19_SS_RF_L]:NEEDS[CommunityTechTree] { @TechRequired = experimentalRocketry } @PART[TE2_19_SS_RF_R]:NEEDS[CommunityTechTree] { @TechRequired = experimentalRocketry } @PART[TE2_21_SN8]:NEEDS[CommunityTechTree] { @TechRequired = experimentalRocketry } @PART[TE2_19_BFS_SL_RAPTOR]:NEEDS[CommunityTechTree] { @TechRequired = experimentalRocketry } @PART[TE2_19_SS_RPTR_VAC]:NEEDS[CommunityTechTree] { @TechRequired = experimentalRocketry } I created a config adding the Gojira parts to the Community Tech Tree for my own personal use, and wanted to share in case anyone else needed it. Everything you need for the SN8 prototype is unlocked a node earlier than the proper Starship. I'm not super familiar with the KSP Forums' rules, so please let me know if there's anything else I need to do to be able to share this patch. Quote Link to comment Share on other sites More sharing options...
Starslinger999 Posted July 16, 2021 Share Posted July 16, 2021 There a config for a JNSQ Scale solar system I hate having to use Gidorah Heavy to get my Crew Rodan into orbit lol Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted July 17, 2021 Share Posted July 17, 2021 5 hours ago, Starslinger999 said: There a config for a JNSQ Scale solar system I hate having to use Gidorah Heavy to get my Crew Rodan into orbit lol It’s already balanced for JNSQ, crew Rodman has plenty of margin on just Ghidorah 9, to the point where it can nearly be done with an RTLS booster landing. You may be putting too much mass on your capsule (11 tons is about how much it should mass IIRC), or try to fly a more efficient flight profile (close to vertical with S1 when doing RTLS to avoid much of a boostback burn, or regular with droneship- your entry burn can handle the heating) Quote Link to comment Share on other sites More sharing options...
Starslinger999 Posted July 17, 2021 Share Posted July 17, 2021 1 hour ago, Clamp-o-Tron said: It’s already balanced for JNSQ, crew Rodman has plenty of margin on just Ghidorah 9, to the point where it can nearly be done with an RTLS booster landing. You may be putting too much mass on your capsule (11 tons is about how much it should mass IIRC), or try to fly a more efficient flight profile (close to vertical with S1 when doing RTLS to avoid much of a boostback burn, or regular with droneship- your entry burn can handle the heating) Im using one with no payload and no crew just a small probe core and docking port on top and I fall short of orbit even expending the booster Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted July 17, 2021 Share Posted July 17, 2021 Just now, Starslinger999 said: Im using one with no payload and no crew just a small probe core and docking port on top and I fall short of orbit even expending the booster Interesting. I'm not sure how to approach this (in a way other than looking for a bug) than asking for a few screenshots of your attempts. I would be wary of the cargo storage inside the Rodan, it's possible that you have a few hundred units of ore weighing you down. Quote Link to comment Share on other sites More sharing options...
Starslinger999 Posted July 18, 2021 Share Posted July 18, 2021 On 7/17/2021 at 1:07 AM, Clamp-o-Tron said: Interesting. I'm not sure how to approach this (in a way other than looking for a bug) than asking for a few screenshots of your attempts. I would be wary of the cargo storage inside the Rodan, it's possible that you have a few hundred units of ore weighing you down. Its structural when I tested it and it cant enter low 100km orbit Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted July 20, 2021 Share Posted July 20, 2021 @Starslinger999 Perhaps something is producing obscene drag somehow. Press F12 and see if there's an absurdly long red line leading back/down during your flight. Quote Link to comment Share on other sites More sharing options...
Russekof71 Posted July 27, 2021 Share Posted July 27, 2021 Hello, I wanted to know if the mod works on version 1.12.1? Thanks in advance ! Quote Link to comment Share on other sites More sharing options...
PSA Posted July 28, 2021 Share Posted July 28, 2021 15 hours ago, Russekof71 said: Hello, I wanted to know if the mod works on version 1.12.1? Thanks in advance ! it works in 1.12.1 Quote Link to comment Share on other sites More sharing options...
TheKSPBeginner Posted August 7, 2021 Share Posted August 7, 2021 Are there TexturesUnlimited configs for the Falcon 9 series? Quote Link to comment Share on other sites More sharing options...
Mecripp Posted August 7, 2021 Share Posted August 7, 2021 A great mod to add with this mod https://forum.kerbalspaceprogram.com/index.php?/topic/196726-110-starlink-satellite-pack-110-2020913/ Quote Link to comment Share on other sites More sharing options...
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