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1.6 HYPE THREAD


Xurkitree

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16 minutes ago, Death Engineering said:

DasValdez did a thorough look earlier. Might be an archive.

@SQUADdoing a not so great job letting us know?  I'm pumped for this release!

Are they worried about the streamers finding bugs :) perhaps 

Edited by theJesuit
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I saw changes for Making History engines...  Wolfhound went from 2.75t @ 412s to 3.3t @ 380s (super nerfed, too much perhaps).  Cheetah ISP buffed from 345 to 355s (now considerably better than just a twin Terrier).  Skiff got nerfed with a mass increase from 1.0t to 1.6t (it was a outlier with its extremely high TWR).

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33 minutes ago, fourfa said:

I saw changes for Making History engines...  Wolfhound went from 2.75t @ 412s to 3.3t @ 380s (super nerfed, too much perhaps).

That still makes it more efficient than the Poodle, but that engine is still useful for landers as it has a short profile. I’d reckon that’s a good ballpark for the Wolfhound.

Edited by RealKerbal3x
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Stock dV is cool.

I'll get really hyped if they announce that landed craft/bases will definitively, really, for sure not drift. Seriously, that's my #1 issue with the game, and one that seems really hard to quash even with mods like ground anchors and what have you.

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"Personal parachute kerbal unlock requirement is accessible to modders in the traits.cfg file and the requirements have been updated to: 0xp for pilots, and 1 xp point for Engineers and Scientists."  This is a pretty awesome change

"* The  following LFO engines were rebalanced : Wolfhound, Cheetah, Kodiak, Mastodon, Cub, Skiff, Bobcat."  I wasn't able to spot some of these in the preview stream

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