Cheesecake Posted November 5, 2023 Share Posted November 5, 2023 7 hours ago, tinyspy44 said: What'd you use for the cargo bay? I couldn't find a part on the github. I think thats the regular cargobay with Conformal decals for the tiles. Quote Link to comment Share on other sites More sharing options...
BlackDinoShadows Posted November 5, 2023 Share Posted November 5, 2023 (edited) 9 hours ago, tinyspy44 said: What'd you use for the cargo bay? I couldn't find a part on the github. It's a part of the mix between the BuranWIP extra on github and the SOCK Repainted, there's already some part like the cockpit or the engine mount but for the cargo bay you will have to get SOCK repainted. here's the links of the two if you want: https://github.com/benjee10/Shuttle-Orbiter-Construction-Kit/tree/master/Extras/Buran WIP (on the github for the buran textures) Edited November 5, 2023 by BlackDinoShadows Quote Link to comment Share on other sites More sharing options...
Arcade Duck Posted November 21, 2023 Share Posted November 21, 2023 awesome mod, hard to use sometimes, but i've gotten better, definitely one of the first mods i put in whenever im modding ksp Quote Link to comment Share on other sites More sharing options...
Jim123 Posted November 23, 2023 Share Posted November 23, 2023 @benjee10This has probably been asked a bunch of times and I apologize if you have given an answer already and I failed to notice, anyway is there any update about the Buran or is that still on hold? I know I and many others would love to see your talent put to work in making it! Quote Link to comment Share on other sites More sharing options...
hugoraider Posted November 23, 2023 Share Posted November 23, 2023 5 hours ago, Jim123 said: @benjee10This has probably been asked a bunch of times and I apologize if you have given an answer already and I failed to notice, anyway is there any update about the Buran or is that still on hold? I know I and many others would love to see your talent put to work in making it! AFAIK benjee said there wouldn't be further development on Buran, at least for now. But I'm currently working on a SOCK-based Buran mod. Quote Link to comment Share on other sites More sharing options...
AZZlyTheAZZome Posted November 23, 2023 Share Posted November 23, 2023 10 hours ago, Jim123 said: @benjee10This has probably been asked a bunch of times and I apologize if you have given an answer already and I failed to notice, anyway is there any update about the Buran or is that still on hold? I know I and many others would love to see your talent put to work in making it! Some time ago I made a post for Buran stuff made by other people for SOCK (Textures for wings and body, Decals, etc). Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted November 23, 2023 Share Posted November 23, 2023 13 hours ago, hugoraider said: AFAIK benjee said there wouldn't be further development on Buran, at least for now. But I'm currently working on a SOCK-based Buran mod. Is development still on hold for this? Also, I kitbashed a Buran using SOCK parts and some CA parts. Quote Link to comment Share on other sites More sharing options...
hugoraider Posted November 24, 2023 Share Posted November 24, 2023 Nope, it's back in active development! Well, not so active the past few days due to real life stuff, but still Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted November 24, 2023 Share Posted November 24, 2023 Nice Quote Link to comment Share on other sites More sharing options...
Jebediah Kerman - Earth Posted November 26, 2023 Share Posted November 26, 2023 I have had this goofy texture problem every time I installed this mod thru CKAN in the past. I do not remember how to fix it . Does anyone know how to fix ? Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted November 27, 2023 Share Posted November 27, 2023 On 11/26/2023 at 2:18 AM, Jebediah Kerman - Earth said: I have had this goofy texture problem every time I installed this mod thru CKAN in the past. I do not remember how to fix it . Does anyone know how to fix ? Image doesn't work. Try installing the mod manually instead of through CKAN. Quote Link to comment Share on other sites More sharing options...
Jebediah Kerman - Earth Posted November 27, 2023 Share Posted November 27, 2023 9 hours ago, Entr8899 said: Image doesn't work. Try installing the mod manually instead of through CKAN. It is fixed now, not having conformal decals seem to be the issue . Quote Link to comment Share on other sites More sharing options...
Unbreakify Posted December 4, 2023 Share Posted December 4, 2023 Rrocket Motor Menagerie's RS-65 engines make this mod even more fun. They are also more closely ressemble the actual RS-65 engines used on the shuttles. On 11/23/2023 at 9:28 AM, hugoraider said: AFAIK benjee said there wouldn't be further development on Buran, at least for now. But I'm currently working on a SOCK-based Buran mod. Oh yes! I've been using that one, one small thing that bothers me is the central fuselage texture doesn't match up with the cockpit or tail; it feels too high-res. Not sure if you can do much about it though. Would like to see the rear of the OV-100B on OK-GLI have its weird placeholder viking engines removed. PS: If anyone wanted said Buran-based SOCK mod, i believe its this: https://github.com/hugoraider/Buran-Orbiter-Construction-Kithttps://github.com/hugoraider/Buran-Orbiter-Construction-Kit Quote Link to comment Share on other sites More sharing options...
hugoraider Posted December 5, 2023 Share Posted December 5, 2023 22 hours ago, Unbreakify said: Oh yes! I've been using that one, one small thing that bothers me is the central fuselage texture doesn't match up with the cockpit or tail; it feels too high-res. Not sure if you can do much about it though. Would like to see the rear of the OV-100B on OK-GLI have its weird placeholder viking engines removed. PS: If anyone wanted said Buran-based SOCK mod, i believe its this: https://github.com/hugoraider/Buran-Orbiter-Construction-Kithttps://github.com/hugoraider/Buran-Orbiter-Construction-Kit Well, yes, that's my mod. I kinda wanted to make a new topic to announce it though... Anyway, yes, the cargo bay uses higher res textures than the cockpit and OMS pod, but that's cause benjee used 4096*4096 textures for Shuttle, but 2048*2048 for Buran, so I went along with it. Also, OK-GLI OMS pod has fake orbital engines because that's how it was on the real deal. Quote Link to comment Share on other sites More sharing options...
benjee10 Posted December 5, 2023 Author Share Posted December 5, 2023 1 hour ago, hugoraider said: Well, yes, that's my mod. I kinda wanted to make a new topic to announce it though... Anyway, yes, the cargo bay uses higher res textures than the cockpit and OMS pod, but that's cause benjee used 4096*4096 textures for Shuttle, but 2048*2048 for Buran, so I went along with it. Also, OK-GLI OMS pod has fake orbital engines because that's how it was on the real deal. The important thing isn't the resolution itself but the texel density (i.e. number of pixels per meter) - shuttle uses 4K textures because the texture sheets include multiple parts e.g. cockpit, fuselage, wings, whereas the Buran textures are for individual parts (just the cockpit and aft fuselage) so can be smaller while retaining the same number of pixels per meter. I believe the tiles look sharper on your parts because you have used a flat tiling texture for them, whereas on the cockpit/aft fuselage I baked a 3D tile texture onto curved surfaces so the anti-aliasing softens them a bit. I couldn't use a flat tiling texture as this would have distorted heavily on the curved surfaces etc. Might be worth trying to add 1-2px of blur to your tiles and see if that helps them match better. Quote Link to comment Share on other sites More sharing options...
hugoraider Posted December 5, 2023 Share Posted December 5, 2023 Oh, OK. Thanks for clarifying. Quote Link to comment Share on other sites More sharing options...
Unbreakify Posted December 5, 2023 Share Posted December 5, 2023 5 hours ago, hugoraider said: Well, yes, that's my mod. I kinda wanted to make a new topic to announce it though... Anyway, yes, the cargo bay uses higher res textures than the cockpit and OMS pod, but that's cause benjee used 4096*4096 textures for Shuttle, but 2048*2048 for Buran, so I went along with it. Also, OK-GLI OMS pod has fake orbital engines because that's how it was on the real deal. Oops.. sorry! I'm sure people will still enjoy it on a new topic though, don't let my small blunder stray you away from that. Quote Link to comment Share on other sites More sharing options...
Unbreakify Posted December 5, 2023 Share Posted December 5, 2023 Are there any mods for the text seen on the payload doors and side of the shuttle? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted December 5, 2023 Share Posted December 5, 2023 4 minutes ago, Unbreakify said: Are there any mods for the text seen on the payload doors and side of the shuttle? https://forum.kerbalspaceprogram.com/topic/194802-18-112-conformal-decals-0212-decals-done-the-right-way-now-on-ckan/ Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted December 5, 2023 Share Posted December 5, 2023 2 hours ago, Unbreakify said: Are there any mods for the text seen on the payload doors and side of the shuttle? To get the letters on the payload bay doors, you must put the conformal decals just under where you want them, and then use the offset tool to move them up. It can be a bit tricky, but that's how it's done. Quote Link to comment Share on other sites More sharing options...
Unbreakify Posted December 7, 2023 Share Posted December 7, 2023 (edited) On 12/5/2023 at 2:29 PM, hugoraider said: Oh, OK. Thanks for clarifying. Do you plan on finishing the OK-GLI livery as well as adding other liveries such as OK-MT or OK-M? (By finishing OK-GLI, i mean adding jet engines to it that match the style of the Buran.) Edited December 7, 2023 by Unbreakify Quote Link to comment Share on other sites More sharing options...
Unbreakify Posted December 7, 2023 Share Posted December 7, 2023 On 3/15/2021 at 11:15 PM, Clamp-o-Tron said: Sorry to spoil a surprise, but: Found on the GitHub repository in the Benjee10_shuttleOrbiter/parts/@thumbs directory... Pretty awesome update coming soon, I suppose! Quote Link to comment Share on other sites More sharing options...
hugoraider Posted December 7, 2023 Share Posted December 7, 2023 2 hours ago, Unbreakify said: Do you plan on finishing the OK-GLI livery as well as adding other liveries such as OK-MT or OK-M? (By finishing OK-GLI, i mean adding jet engines to it that match the style of the Buran.) Yes, the jet engines are planned, as well as OK-GLI nose gear. Other liveries aren't planned though, at least for now. Quote Link to comment Share on other sites More sharing options...
Unbreakify Posted December 7, 2023 Share Posted December 7, 2023 (edited) 1 hour ago, hugoraider said: Yes, the jet engines are planned, as well as OK-GLI nose gear. Other liveries aren't planned though, at least for now. Nice to hear about that. Hopefully you can fix some of the weird fuselage texturing. Its a great mod, keep it up! Edited December 7, 2023 by Unbreakify Quote Link to comment Share on other sites More sharing options...
Unbreakify Posted December 8, 2023 Share Posted December 8, 2023 Quote Link to comment Share on other sites More sharing options...
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