zer0Kerbal Posted February 5, 2020 Share Posted February 5, 2020 (edited) SimpleConstruction! (SCON) This mod aims to provide simple craft building capability in flight mode with stock parts and streamlined IRSU mining. By zer0Kerbal, originally by @MatterBeam and then by @RealGecko; then previously from @Ericwi adopted with express permission and brought to you by KerbSimpleCo Preamble by MatterBeam After testing out Extraplanetary Launchpads and Roverdude's MK/OKS, MatterBeam had the idea of creating a simple, user friendly mod that would allow you to build rockets without taking a 200MB hit to RAM or having to juggle multitudes of resource pathways. If you know how to set up a drill, ISRU and a fuel tank for an Ore to Fuel conversion, then you should know how to build rockets. Features No extra parts No RAM usage Added functionality for the Mobile Processing Lab in the late game Simple, configurable and adds levels of depth to the gameplay without a learning curve Ore --> Metal --> RocketParts --> rockets! See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Documentation remember - this is the FULL Extraplanetary Launchpads PDF Manual manual and not written specifically for SimpleConstruction! Youtube review by Kottabos Gaming Kottabo Talks SimpleConstruction! (SCON) Cabin notes Will remain prerelease until taniwha releases Extraplanetary Launchpads as release instead of alpha/beta/prerelease WIP - work in progress Am open to adding more features, great project for someone! I have not personally tested the patches Have a request? Glad to have them, kindly submit through GitHub push. Known issue(s) If the offset/rotation gizmo's are used on the docking ports, the spawn location might be off. This is a known issue and a feature request has been sent to taniwha Kerbalism compatibility is considered EXPERIMENTAL. certain builds may require no RocketParts and time to complete. We are aware of this and any assistance with this issue would be appreciated Help Wanted Compatibility patches Testing of experimental features: A config that turns a STOCK part (Klaw) into a recycler discussion and download on GitHub Contracts for these glorious parts Variant Textures Converting from FireSpitter to Stock and/or KSPWheel Model updates to Unity 2019 Marketing Images and Videos such as hero shots, animated gifs, short highlight Have a request? Glad to have them, kindly submit through GitHub. Localizations SimpleConstruction! (SCON) English Dutch -courtesy of GitHub user: x13x54 French (Français) - courtesy of GitHub user: izeau (Jean Dupouy)! German (Deutsch) Chinese (简体中文) your translation here HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome! Extraplanetary Launchpads English Chinese (简体中文) Brazilian (Português Brasil) - courtesy of Steven Marinelli your translation here Kindly help translate Extraplanetary Launchpads by taniwha See above for instructions. Github Repo Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) Whilst I agree CKAN is a great mod for those that can't use zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to. or Dependencies Kerbal Space Program 2 Either 3 Module Manager Module Manager /L Recommends KerbalStats - keeps tract of time on task, which can increase task efficiency Not So SimpleConstructon! (NSSC) Keridian Dynamics Vessel Assembly (KDVA) SimpleLogistics! (SLOG!) Foundations (FND) - beta Helps prevent ground constructions from floating away GPO (Goo Pumps & Oils') Speed Pump (GPO) Suggests Mods that benefit SimpleConstruction! (SCON) KaboOom! (BOOM) another way to not go to space today On Demand Fuel Cells (ODFC)) ISRU Thanks but no Tanks! (QBTT) Six Crew Science Lab - simple patch that re-adds the missing four seats Mining Expansion B9 Stock Patches Not So SimpleConstructon! (NSSC) Alternative Resource Panel Olympic's ARP Icons (ARPI) Community Trait Icons Either: B9 Part Switch or Interstellar Fuel Switch Core Kerbal Inventory System Kerbal Attachment System Supports TweakScale Toolbar Controller Blizzy's Toolbar B9 Stock Patches Kethane/KethanePlus Community Resource Pack Extraplanetary Launchpads - No More Production Experimental: Kerbalism Conflicts Extraplanetary Launchpads Possible Conflicts Modular Kolonization System (MKS) maybe? Tags parts, plugin, config, flags, convenience, editor, resources, crewed, uncrewed red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @taniwhataniwha for creating Extraplanetary Launchpads. @MatterBeam for creating this cool mod. @RealGecko and @Ericwi - previous maintainers eengie o7 see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) Spoiler Current (3) - zer0Kerbal Forum: Thread - Source: GitHub License: Disclaimer(s) This mod contains taniwha's Launchpad.dll and textures from Extraplanetary Launchpads. All bundled mods are distributed under their own licenses All art assets (textures, models, animations, sounds) are distributed under their own licenses see Notices.md for more legal mumbo jumbo Maintainer (2) - @Ericwi Thread - Download - Source: GitHub License: Maintainer (1) - @RealGecko Thread - Download - Source: GitHub License: 4 Original (0) - Author: @MatterBeam Thread - Download - Source: GitHub License: DONATIONS: How to support this and other great mods by zer0Kerbal Completely voluntary, absolutely amazing, and really does help me out a lot! cybutek creator of Kerbal Engineer and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎ the license was changed around this time. Edited November 1, 2022 by zer0Kerbal update links and lasso the birds Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 5, 2020 Author Share Posted February 5, 2020 (edited) reserved for release notes Version 4.0.2.6 - New Draperies! zer0Kerbal released this on 2020-04-07 DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL for Kerbal Space Program (KSP) 1.9.1 Extraplanetary Launchpads (core) update included Extraplanetary LaunchPads (Launchpad.dll) to 6.7.2 updated EL.version file to reflect updated LaunchPad.dll Minor housekeeping patch dusting (mostly removing consruction dust (comments)) added SCCombo tank type to B9PartSwitch tanks - so a combination tank (ore + metal + rocket parts) updated SimpleConstruction.version and corrected KSP_VERSION_MAX from 1.8.9 to 1.9.9999 Experiment to quiet log: added Settings.cfg to ExtraplanetaryLaunchpads/ essentially an empty file See Full Changelog for full details of changes See Known Issues for known issues red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Edited April 7, 2020 by zer0Kerbal updates Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 5, 2020 Author Share Posted February 5, 2020 (edited) reserved for archival release notes: Version 4.0.2.6 - New Draperies! zer0Kerbal released this on 2020-04-07 Spoiler DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL for Kerbal Space Program (KSP) 1.9.1 Extraplanetary Launchpads (core) update included Extraplanetary LaunchPads (Launchpad.dll) to 6.7.2 updated EL.version file to reflect updated LaunchPad.dll Minor housekeeping patch dusting (mostly removing consruction dust (comments)) added SCCombo tank type to B9PartSwitch tanks - so a combination tank (ore + metal + rocket parts) updated SimpleConstruction.version and corrected KSP_VERSION_MAX from 1.8.9 to 1.9.9999 Experiment to quiet log: added Settings.cfg to ExtraplanetaryLaunchpads/ essentially an empty file See Full Changelog for full details of changes See Known Issues for known issues red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Version 4.0.2.5 for Kerbal Space Program 1.9.1 zer0Kerbal released this on 2020-04-04 Spoiler Version 4.0.2.5 - New Carpets! DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL update to KSP 1.9.1 update included Extraplanetary LaunchPads (Launchpad.dll) to 6.7.1 See Full Changelog for full details of changes See Known Issues for known issues red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Version 4.0.2.4 - Spring Cleaning zer0Kerbal released 27 Mar 2020 Spoiler Version 4.0.2.4 - Spring Cleaning DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL apologies, I forgot to list B9PartSwitch or IFS as soft-dependencies. this is now fixed. update Readme and propagate update .version other internal updates added Readme.htm and version.htm create new CurseForge entry Make sure if downloading this from Curseforge you have the correct one Patches and configs removed incorrect :NEEDS items in B9TankTypes.cfg cleaned out old extraneous comments added ghostparts.cfg depreciated the KS-OSCR Control Reference "ELControlReferenceSC" because it didn't do what I thought it did, and has nothing to do with building vessels added Alternative Resource Panel icons to RocketParts and Metal added :NEEDS[!CommunityResourcePack] to RocketParts definition fixed typo in B9TankTypes for RocketParts unitsPerVolume (from 1 to 2) New Parts Creates copy of stock small, radial, and large ore tanks one set for Metal and another for RocketParts WARNING: if you install IFS or B9 after using the new parts, they will be hidden; but this shouldn't affect any in flight vessels (ghostparts.cfg) See Full Changelog for full details of changes See Known Issues for known issues red box below is a link to forum post on how to get support Kerbal Space Program 1.8.1 Version 4.0.2.3 - Spit and Polish Spoiler Version 4.0.2.3 - Spit and Polish zer0Kerbal released this 2020 02 10 Version 4.0.2.3 Spit and Polish [KSP 1.8.1][2020 02 10] Do Not Download this from Curseforge - old and wrong license. added KS-COS Disposable Pad (micropad) via +PART; new part allows you to add to an existing station added KS-OSCR Control Reference (controlreference) via +PART; marks where something connects to building vessel added automated build/release converted Changelog.md -> Kerbal Change Log format (Changelog.cfg) Kerbal Space Program 1.8.1 Version 4.0.2.2.1 - I knew we had extra gears... and a missing screw Spoiler Version 4.0.2.2.1 - I knew we had extra gears... and a missing screw [KSP 1.8.1][2020 02 07] zer0Kerbal released this 4 minutes ago Version 4.0.2.2.1 - I knew we had extra gears... and a missing screw [KSP 1.8.1][2020 02 07] added missing Launchpad.dll (6.7.0.0) (thank you @razark) Kerbal Space Program 1.8.1 Version 4.0.2.2 - I knew we had extra gears... Spoiler Version 4.0.2.2 - I knew we had extra gears... [KSP 1.8.1][2020 02 07] zer0Kerbal released this 07 Feb 2020 Version 4.0.2.2 - I knew we had extra gears... [KSP 1.8.1][2020 02 07] added missing items into DockingPorts.cfg should be working now. no more Kerbals in the gears. Kerbal Space Program 1.8.1 Version 4.0.2.1 - This New BaseR (PRE-RELEASE) Spoiler Version 4.0.2.1 - This New BaseR zer0Kerbal released this 2020 02 05 Version 4.0.2.1 - This New BaseR - [KSP 1.8.1] removed Val's glitter bomb on CrewPods.cfg added in balancing bracket in DockingPorts.cfg Kerbal Space Program 1.8.1 Version 4.0.2.0 - This New Base (PRE-RELEASE) Spoiler Version 4.0.2.0 - This New Base zer0Kerbal released this 2020 02 02 Version 4.0.2.0 - This New Base - [KSP 1.8.1] Adopted by @zer0Kerbal Added Karbonite functionality to ISRU (Can now convert Karbonite to Metal) (fom Maxwell Smith's aka @mslighthouse fork) updated all patches to include :NEEDS :FOR updated all patches to use EL instead of Ex updated ProductivityFactor to reflect changes in LaunchPads updated LaunchPad.dll; and included licenses updated LaunchPad textures many other small updates Kerbal Space Program 1.8.1 Version 4.0.1.0 [KSP 1.4.4] [2018 06 24] Spoiler Version 4.0.1.0 [KSP 1.4.4] [2018 06 24] by EricKerman (@Ericwi) (Ericwi)[https://github.com/EricKerman/SimpleConstruction/releases] Updated EL to version 6.1.0 Fixed Large Ports Added Shield ports Version 4.0.0.0 - KSP [1.4.2] [2018-04-07] Spoiler Version 4.0.0 KSP [1.4.2] [2018-04-07] Updated EL to version 6.0.0 Change density of Metal Change cost of Rocket parts and Metal Added seat_tasks Version 3.4.6: Spoiler Version 3.4.6: Updated EL to version 5.9.0 Version 3.4.5: Spoiler Version 3.4.5: Updated EL to version 5.8.2 Updated EL experience traits Updated El resource resipes Added plaque.png to EL folder Version 3.4.4: Spoiler Version 3.4.4: Stopped MM from adding IFS module when module is not actually available by DefiantZombie Updated EL to version 5.8.0 Version 3.4.3: Spoiler Version 3.4.3: Updated EL to version 5.7.1 Further extension of KPBS support: K&K Metal Ore Drill removed to avoid confusion K&K X1000 Metal Storage becomes K&K X1200 Metal Storage K&K X1000 Rocket Part Storage becomes K&K X2400 Rocket Part Storage K&K X1000 MetalOre Storage becomes K&K X1200 Ore Storage K&K Workshop is capable of producing rocket parts with the same rate as any lab K&K Smelter is capable of converting ore to metal with the same rate as K&K Planetary ISRU EL recycler outputs metal Decreased SpecialistEfficiencyFactor on rocket parts printing, so bonuses from engineers will resemble stock values Version 3.4.2: Spoiler Version 3.4.2: Updated EL to version 5.6.0 Version 3.4.1: Spoiler Version 3.4.1: Updated EL to version 5.5.4 Version 3.4: Spoiler Version 3.4: Fixed duplicate ExWorkshop definition for ModuleScienceLab Rely on CrewCapacity instead of minimumCrew Unified crew pods patch, every mannable pod is now ExWorkshop Reorganized file structure ExtraplanetaryLaunchpads icons are bundled with SimpleConstruction inside ExtraplanetaryLaunchpads folder IFS and MM are not bundled Unified ISRU patch, so metal refining rate corresponds to stock values, Convert-O-Tron 125 is now spendthrift Diminished ore input rate and metal output rate twice, so Convert-O-Tron 250 will consume 0.5/sec and output 0.25/sec Clamp-O-Tron Docking Port Jr. is not renamed to Construction Port anymore Clamp-O-Tron Docking Port and Clamp-O-Tron Docking Port Sr. can be used for construction too Only engineers have construction skill Extended KPBS support SME support Added AVC support Changed metal density to 0.0078 (~11.5% higher) to be equal to CRP metals and divisible by EL metal density. Makes integration with KDVA easier v3.3: Spoiler v3.3: Fixed a possible Launch Clamp bug with the help of @FizzerUK v3.2: Reveal hidden contents v3.2: Implemented some efficiency suggestions by @RealGecko v3.1: Spoiler v3.1: Updated to v1.2.1 of the game. Edited April 7, 2020 by zer0Kerbal updating changelog Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 5, 2020 Author Share Posted February 5, 2020 (edited) This is a pre-release version for 1.8.1 Kindly test (on fresh saves) and tell me what you think. Version 4.0.2.0 - This New Base zer0Kerbal released this 2020 02 02 Version 4.0.2.0 - This New Base - [KSP 1.8.1] Adopted by @zer0Kerbal Added Karbonite functionality to ISRU (Can now convert Karbonite to Metal) (fom Maxwell Smith's aka @mslighthouse fork) updated all patches to include :NEEDS :FOR updated all patches to use EL instead of Ex updated ProductivityFactor to reflect changes in LaunchPads updated LaunchPad.dll; and included licenses updated LaunchPad textures many other small updates Edited February 7, 2020 by zer0Kerbal Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 5, 2020 Author Share Posted February 5, 2020 (edited) This is a pre-release version for 1.8.1 Kindly test (on fresh saves) and tell me what you think. Version 4.0.2.1 - This New BaseR zer0Kerbal released this now Version 4.0.2.1 - This New BaseR - [KSP 1.8.1] removed Val's glitter bomb on CrewPods.cfg added in balancing bracket in DockingPorts.cfg Kerbal Space Program 1.8.1 Edited February 7, 2020 by zer0Kerbal Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 6, 2020 Author Share Posted February 6, 2020 (edited) So having an issue. I have 1.8.1 with DLC installed. SimpleConstruction 4.0.2.1 ToolbarController/Toolbar/CTB KerbalStats and not much else. The stocktoolbar button shows, but nothing in toolbarcontroller or on blizzy's. left clicking the EL button does apparently nothing right clicking the EL button brings up resource transfer. have vessel productivity > 1 have multiple 5 Engineers on vessel have power have comms have rocketparts. have a lab have a cupola have a hitchhikers.... have several varieties of docking ports What am I missing? Edited February 6, 2020 by zer0Kerbal Quote Link to comment Share on other sites More sharing options...
Jansn67 Posted February 7, 2020 Share Posted February 7, 2020 On 2/6/2020 at 12:09 PM, zer0Kerbal said: What am I missing? Maybe the "Launchpad.dll" from original EL? Is missing in this new SC-Packages. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 7, 2020 Author Share Posted February 7, 2020 1 hour ago, Jansn67 said: Maybe the "Launchpad.dll" from original EL? Is missing in this new SC-Packages. good thought, but have included the most current version of it (and licenses) in the .zip (made sure to ask permission); the toolbar icons appear - and can get up everything except the build window. Am going to remove everything on my Dev build and just install EL from CKAN and its requirements and see if it works. Then will use one of the included .craft files and see if shows the build window. At this point that is the next logical step. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 7, 2020 Author Share Posted February 7, 2020 1 hour ago, zer0Kerbal said: Am going to remove everything on my Dev build and just install EL from CKAN and its requirements and see if it works. Then will use one of the included .craft files and see if shows the build window. that worked, except the included .craft files were missing a part ELpad2... now adding back. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 7, 2020 Author Share Posted February 7, 2020 added in the dockingport patch - just updated it with info from launchpad2 that worked. so it probably was the dockingport patch Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 7, 2020 Author Share Posted February 7, 2020 (edited) That did it. releasing for 1.7/1.8 today. just have to fix one more problem - not undocking. Spoiler Edited February 7, 2020 by zer0Kerbal Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 7, 2020 Author Share Posted February 7, 2020 Okay - I had put a heat shield under the docking port to deflect the blast - that was the issue. ad hoc, ergo promptus hoc: probably going to include the EL launchclamps. and if including them - the disposable pad as well. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 7, 2020 Author Share Posted February 7, 2020 Version 4.0.2.2 - I knew we had extra gears... [KSP 1.8.1][2020 02 07] zer0Kerbal released this 07 Feb 2020 Version 4.0.2.2 - I knew we had extra gears... [KSP 1.8.1][2020 02 07] added missing items into DockingPorts.cfg should be working now. no more Kerbals in the gears. Kerbal Space Program 1.8.1 Quote Link to comment Share on other sites More sharing options...
razark Posted February 7, 2020 Share Posted February 7, 2020 5 hours ago, zer0Kerbal said: good thought, but have included the most current version of it (and licenses) in the .zip Are you sure? I'm not seeing it in there at all. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 8, 2020 Author Share Posted February 8, 2020 1 hour ago, razark said: Are you sure? I'm not seeing it in there at all. Launchpad.dll should be in /GameData/SimpleConstruction/PlugIns oh fizzled launchsticks... Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 8, 2020 Author Share Posted February 8, 2020 Version 4.0.2.2.1 - I knew we had extra gears... and a missing screw [KSP 1.8.1][2020 02 07] zer0Kerbal released this 2020-02-08 Version 4.0.2.2.1 - I knew we had extra gears... and a missing screw [KSP 1.8.1][2020 02 07] added missing Launchpad.dll (6.7.0.0) (thank you @razark) Kerbal Space Program 1.8.1 Quote Link to comment Share on other sites More sharing options...
Jansn67 Posted February 8, 2020 Share Posted February 8, 2020 Now CKAN says not compatible with this Version of KSP. Also "Not So Simple Construction" will not install it as a depency. Quote Link to comment Share on other sites More sharing options...
DasSkelett Posted February 8, 2020 Share Posted February 8, 2020 4 hours ago, Jansn67 said: Now CKAN says not compatible with this Version of KSP. Also "Not So Simple Construction" will not install it as a depency. 4.0.2.2.1 is compatible with KSP 1.8.1 in CKAN, that sounds just right? And NSSC seems to pull in everything that's needed: ModuleManager, Interstellar Fuel Switch, KIS, Community Category Kit, and Simple Construction. Quote Link to comment Share on other sites More sharing options...
Jansn67 Posted February 8, 2020 Share Posted February 8, 2020 (edited) 55 minutes ago, DasSkelett said: 4.0.2.2.1 is compatible with KSP 1.8.1 in CKAN, that sounds just right? And NSSC seems to pull in everything that's needed: ModuleManager, Interstellar Fuel Switch, KIS, Community Category Kit, and Simple Construction. Right, it should, but it dont here on my Site with a fresh install. It work with manual install. No problem, i still use my own adopted Simple Construction (1.42). ----- Richtig, es sollte, tut es aber nicht, in einem nackten KSP. Egal, wie man es in CKAN auswählt, es wird Rot markiert und der Install-Button ist ausgegraut. Manuell reingeworfen funktioniert es wie es soll. AVC wirft nur einen Fehler aus, dass die Launchpad.dll nicht für die 1.81er-KSP "getagged" ist. Ist für mich persönlich auch kein Problem, da ich mein selbst angepasstes 1.42er-Simple Construction wie gewohnt auch in der 142-Mod-1.81er weiterverwende. ----- PS: Thanks very much to keep this Mod alive! Edited February 8, 2020 by Jansn67 Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 8, 2020 Author Share Posted February 8, 2020 7 hours ago, Jansn67 said: Now CKAN says not compatible with this Version of KSP. Also "Not So Simple Construction" will not install it as a depency. I have been 'slowly' increasing the version compatibility to make sure it is compatible with prior versions. I have done the most rudimentary testing with 1.8 (ie it works for me) and so I felt comfortable releasing it to KSP 1.8.1 (once I replaced the missing 'screw' ) There only should be one dependency with several recommendations. Dependant upon MM; recommends KerbalStats (adding that one) and several others; one of which being NSSC. (s.i.c.) I am updating the CKAN data to remove the IFS dependency. @HebaruSan , the netKAN might need a refresh - I just doublechecked the SpaceDock and github readme - and made sure they were/are corect. Spoiler { "spec_version": "v1.4", "identifier": "SimpleConstruction", "$kref": "#/ckan/spacedock/59", "x_netkan_version_edit": { "find": "[Version_]?", "replace": "", "strict": false }, "x_netkan_epoch": 1, "license": "MIT", "tags": [ "plugin", "resources" ], "depends": [ { "name": "ModuleManager" }, { "name": "InterstellarFuelSwitch-Core" } ], "conflicts": [ { "name": "ExtraPlanetaryLaunchpads" } ], "provides": [ "ExtraPlanetaryLaunchpads" ], "install": [ { "find": "SimpleConstruction", "install_to": "GameData" }, { "find": "ExtraplanetaryLaunchpads", "install_to": "GameData" } ] } I am debating about adding the EL-launchclamps; they makes sense, but aren't really in the spirit of this mod. 2 hours ago, DasSkelett said: And NSSC seems to pull in everything that's needed: ModuleManager, Interstellar Fuel Switch, KIS, Community Category Kit, and Simple Construction. I don't control NSSC, @Mrcarrot does. I have asked to adopt for curation NSSC, and hopefully will hear back soon, else I will adopt it for curation under terms of its license. (GPLv3). Hopefully I will be able to adopt the Spacedock and CKAN entries. 2 hours ago, Jansn67 said: für die 1.81er-KSP "getagged" ist. AVC just throws an error that Launchpad.dll is not is "tagged" for the 1.81 KSP. @Jansn67 kindly make sure to do a clean install, 4.0.2.2.1 has v6.7.0.0 LaunchPad.dll included (in correct directory) and does not (should not) trip up incompatible version alarm. I had to build the .zip manually (fixing that) and it (I) misplaced the .dll (apologies). 2 hours ago, Jansn67 said: i still use my own adopted Simple Construction (1.42). Oh, anything that might add value to this? 2 hours ago, Jansn67 said: PS: Thanks very much to keep this Mod alive! Welcome! I plan on doing a little more work on it (see above). Suggestions welcome. I will try to add localization. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted February 8, 2020 Share Posted February 8, 2020 31 minutes ago, zer0Kerbal said: I just doublechecked the SpaceDock and github readme - and made sure they were/are corect. The one in the download or the one in the mod description? Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 8, 2020 Author Share Posted February 8, 2020 Just now, HebaruSan said: mod description I haven't updated the .zip's yet; but main readme/descriptions should be accurate.. ps - your image is correct. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 8, 2020 Author Share Posted February 8, 2020 thank you to @HebaruSan for speedily updating CKAN! Quote Link to comment Share on other sites More sharing options...
MatterBeam Posted February 9, 2020 Share Posted February 9, 2020 Thanks for doing this, @zer0Kerbal Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted February 9, 2020 Author Share Posted February 9, 2020 3 hours ago, MatterBeam said: Thanks for doing this, @zer0Kerbal You are most certainly welcome! Thank you for writing it in the first place! Quote Link to comment Share on other sites More sharing options...
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