FreeThinker Posted June 13, 2020 Share Posted June 13, 2020 (edited) Persistent Thrust Extended is a plugin that allows you to use your engines during timewarp, allowing you to speed up a burn that would take days down to a few seconds. Ever had to make a burn that required several minutes or longer at high physics warp but it still took too long? Want to maximize your deltaV but don't want to spend hours performing a burn? now you can with Persistent Thrust. All you need to do is set the SAS mode, set throtle and activate timewarp (upper left of screen) I have adopted this mod from @mrsolarsail and is developed with help of @Standecco I also would like to thank @HoneyFox for developing Orbital Manipulator Series for his pioneer work License : MIT Source code: https://github.com/sswelm/PersistentThrust Download Version 1.7.3 for Kerbal Space Program 1.8.1 -1.10.0 Download Version 1.7.3 for KSP 1.7.3 older versions can be found here Features/Modifications: Added support for Kerbalsim Added support for Stock MultiModeEngines Added support for GTIndustries MultiModeEngines Added support for multi effect engine Added support for RealFuels Added support for Background processing Added physics processing for Massless resources Added better power balancing Added display engine throtle animation durring timewarp for electric engines Added maintenance of maximum isp during physics and on rails Added ability to activate persistent thrust up to 12 G Added power stabilization allowing multiple electric engines to operate in cluster mode Added Exhaust effects during persistent thrust Added Persistent Heading durring load and timewarp Added support Infinite Propellant and Electricity Cheat Added support for partial fuel consumption Added support for ElectricCharge consumption during timewarp Added drop out of timewarp when X, Z, Shift, Ctrl is called Made persistent thrust activated by default Minimized context menu Known issues: Exhaust effects can only be controlled for engine using ModuleEnginesFX or derived from it No support for Principa until @eggrobin exposes some method to realized persistent thrust Edited August 3, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
TranceaddicT Posted June 13, 2020 Share Posted June 13, 2020 Don't currently use, but I'm watching you. Quote Link to comment Share on other sites More sharing options...
hypervelocity Posted June 13, 2020 Share Posted June 13, 2020 OK so after 5+ years playing KSP I'm now able to try out Ion engines! thank you @FreeThinker! Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted June 13, 2020 Share Posted June 13, 2020 (edited) The online version file suggests compatibility with KSP 0.8.1 through 1.9.1, details here: https://github.com/sswelm/PersistentThrust/issues/1 Resolved, thanks! Edited June 13, 2020 by HebaruSan Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 13, 2020 Author Share Posted June 13, 2020 (edited) Version 1.1.0 for Kerbal Space Program 1.8.1-1.9.1 Released on 2020-06-13 Added Exhaust effects during persistent thrust Added drop out of timewarp when X is called Made persistent thrust activated by default Cleaned context menu Edited June 13, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 13, 2020 Author Share Posted June 13, 2020 Version 1.1.1 for Kerbal Space Program 1.8.1-1.9.1 Released on 2020-06-13 Added Persistent Direction selection tracking Quote Link to comment Share on other sites More sharing options...
davidy12 Posted June 14, 2020 Share Posted June 14, 2020 (edited) Okay got a bug here: Granted, I'm in 1.8.1, so IDK if it applies here Edited June 14, 2020 by davidy12 Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 14, 2020 Author Share Posted June 14, 2020 1 minute ago, davidy12 said: Okay got a bug here: https://imgur.com/ZFbrTHQ Granted, I'm in 1.8.1, so IDK if it applies here Exactly what part is that? Quote Link to comment Share on other sites More sharing options...
davidy12 Posted June 14, 2020 Share Posted June 14, 2020 (edited) 2 hours ago, FreeThinker said: Exactly what part is that? It's Tundra's Dragon 2. Edited June 14, 2020 by davidy12 Quote Link to comment Share on other sites More sharing options...
ISO Posted June 14, 2020 Share Posted June 14, 2020 5 hours ago, FreeThinker said: Exactly what part is that? MRK capsule of KNES has the same bug The plumes are emitted by the embedded re-entry engines. KSP 1.9.1, Breaking Ground, Making History Modlist Spoiler Mod DLLs found: Stock assembly: Assembly-CSharp v0.0.0.0 Scale_Redist v1.0.0.0 / v2.4.3.14 KSPUpgradeScriptFix v1.0.0.0 ModuleManager v4.1.3.0 ClickThroughBlocker v0.1.9.2 / v1.0.0.0 FilterExtensions v3.2.5.0 / v1.0.0.0 aaa_Toolbar v1.8.0.4 USITools v1.0.0.0 ToolbarControl v0.1.9.4 / v1.0.0.0 AtmosphereAutopilot v1.5.16.0 AtmosphereAutopilot.UI v1.0.0.0 AviationLights v4.1.0.0 B9PartSwitch v2.16.0.0 / vv2.16.0 B9_Aerospace_WingStuff v0.92.0.0 / v0.92 SigmaTweakMaxResource v1.0.0.0 BetterTimeWarp v2.3.12.5 BonVoyage v1.0.0.0 Chatterer v0.9.99.2788 CommNetAntennasInfo v2.2.0.0 CCK v5.0.0.0 / v4.1.0.0 for KSP 1.6.0 ContractConfigurator v1.0.0.0 / v1.28.0 CorrectCoL v1.6.5.2 / v1.4.4.0 CraftImport v0.9.0.0 / v1.0.0.0 KXAPI v1.0.0.0 CraftManager v1.0.7240.23210 KatLib v1.0.7240.21438 SimpleBoiloff v0.2.1.0 DeployableEngines v2.2.0.0 DistantObject v2.0.0.2 DMagic v1.4.3.0 / vv1.4.3.0 DMModuleScienceAnimateGeneric v0.23.0.0 ProgressParser v1.0.11.0 / vv11.0 ContractParser v1.0.9.0 / vv9.0 CapCom v1.0.2.11 / vv2.11 ContractsWindow v1.0.9.4 / vv9.4 ContractsWindow.Unity v1.0.9.4 DynamicBatteryStorage v1.0.0.0 EditorExtensionsRedux v3.4.1.0 EVATransfer v1.0.9.0 / vv9.0 Firespitter v7.3.7287.12431 FlagRotate v1.1.8.0 / v1.0.0.0 FShangarExtender v3.6.0.0 / v3.5.0.0 KSP_GroundEffect v1.0.7035.29117 HideEmptyTechTreeNodes v1.0.0.0 InterstellarFuelSwitch v3.16.0.5 JanitorsCloset v0.3.7.0 / v1.0.0.0KAS-API-v2 v2.0.7239.35367 / vKAS API v2KAS v1.6.7421.34540 / v1.6 for KSP v1 KSPDev_Utils.2.2 v2.2.7417.673 / v2.2 for KSP v1 KEI v1.2.10.2 KerbalEngineer v1.1.7.1 KerbalEngineer.Unity v1.0.0.0 DeployableAeroSurfaces v1.0.0.0 BetterKerbNet v1.0.5.0 KerboKatz.UI v1.0.1.0 KerboKatzUtilities v1.5.2.0 AutomatedScienceSampler v1.3.5.0 ASS.Plugin.DMagicOrbitalScience v1.3.5.0 ASS.Plugin.DMModuleScienceAnimateGeneric v1.3.5.0 ASS.Plugin.StationScience v1.3.5.0 DailyFunds v1.5.4.0 DestroyAll v1.5.4.0 FPSLimiter v1.5.4.0 FPSViewer v1.5.4.0 KerbalScienceExchange v1.5.4.0 ModifiedExplosionPotential v1.5.4.0 PhysicalTimeRatioViewer v1.5.4.0 RecoverAll v1.5.4.0KIS v1.25.7420.31998 / v1.25 for KSP v1 KSPDev_Utils.2.2 v2.2.7417.673 / v2.2 for KSP v1 KatLib v1.0.7240.21438 BetterManeuvering v1.0.5.0 / v5.0 BetterManeuvering.Unity v1.0.5.0 MechJeb2 v2.5.1.0 / v / v2.9.2.0 DockingPortAlignmentIndicator v6.8.5.1 DPAI_RPM v1.0.0.1 ModuleDockingNodeNamed v1.0.0.1 NearFutureElectrical v1.0.0.0 NearFutureExploration v0.4.0.0 NFPropUtils v1.0.0.0 NearFuturePropulsion v0.9.0.0 NearFutureSolar v0.4.0.0 FinalFrontier v1.0.0.0 PatchManager v0.0.17.1 / v1.0.0.0 MiniAVC v1.0.3.2 PersistentThrust v1.1.1.0 PlanetShine v0.2.6.1 PreciseEditor v1.0.0.0 PreciseNode v1.2.11.0 / v1.2.4.0 RCSBuildAid v0.10.0.0 ReentryParticleEffectRenewed v1.8.1.0 ResonantOrbitCalculator v0.0.6.1 / v1.4.4.0 Restock v0.1.0.0 SafeChute v2.1.19.0 / v2.1.19 SCANsat v1.20.0.0 / vv20.0 SCANmechjeb v1.20.0.0 / vv20.0 SCANsat.Unity v1.20.0.0 ScienceRelay v1.0.6.0 / vv6.0 SmartParts v1.9.16.0 SmokeScreen v2.8.14.0 Stock assembly: KSPSteamCtrlr v0.0.1.35 StageRecovery v1.9.2.2 / v1.8.0.0 HabUtils v1.0.0.0 KSPDev_Utils.2.3 v2.3.7435.219 / v2.3 for KSP v1 SurfaceLights v1.16.7437.40107 / v1.16 for KSP v1 TacFuelBalancer v2.21.5.1 BetterTracking v1.0.5.0 / v5.0 BetterTracking.Unity v1.0.5.0 TrajectoriesBootstrap v1.0.0.0 KerbalAlarmClock v3.13.0.0 KSPe.Light.TweakScale v2.1.1.5 Scale v2.4.3.14 VABReorienter v1.0.0.0 WaypointManager v1.0.0.0 / v2.7.5 Graphing v1.0.0.0 Wind Tunnel v1.0.0.0 ZeroMiniAVC v1.1.0.1 [x] Science! v5.25.7351.9485 Folders and files in GameData: 000_ClickThroughBlocker 000_FilterExtensions 000_FilterExtensions_Configs 000_Toolbar 000_USITools 001_ToolbarControl 002_CommunityPartsTitles Ablative-Airbrake AirplanePlus AtmosphereAutopilot AviationLights B9PartSwitch B9_Aerospace_ProceduralWings BetterSRBs BetterTimeWarp BonVoyage Bumblebee Chatterer CommNetAntennasInfo CommunityCategoryKit CommunityResourcePack CommunityTechTree ContractConfigurator ContractPacks CorrectCOL CraftImport CraftManager CryoEngines CryoTanks DeployableBatteries DeployableEngines DistantObject DMagicOrbitalScience DMagicScienceAnimate DMagicUtilities DynamicBatteryStorage EditorExtensionsRedux EVAHandRailsPack EVATransfer EveEngines Firespitter FlagRotate FShangarExtender GroundEffect HeatControl HideEmptyTechTreeNodes InterstellarFuelSwitch JanitorsClosetKAS KEI KerbalAtomics KerbalEngineer KerbalReusabilityExpansion KerbNetController KerboKatz KerbonovKIS Knes KXAPI Luciole ManeuverNodeEvolved MechJeb2 MissingHistory Mk2Expansion Mk3Expansion MunarIndustries NavyFish NearFutureConstruction NearFutureElectrical NearFutureExploration NearFutureLaunchVehicles NearFutureProps NearFuturePropulsion NearFutureSolar NearFutureSpacecraft Nereid PatchManager PersistentThrust PlanetShine PreciseEditor PreciseNode RCSBuildAid RealPlume RealPlume-Stock ReentryParticleEffectRenewed ResonantOrbitCalculator ReStock ReStockPlus RestockRigidLegs SafeChute SCANsat ScienceRelay SmartParts SmokeScreen Stock folder: Squad Stock folder: SquadExpansion StageRecovery StationPartsExpansionMetal StationPartsExpansionRedux SurfaceLights TacFuelBalancer TrackingStationEvolved Trajectories TriggerTech TweakScale TweakScaleCompanion UtilityWeight VABReorienter WaypointManager WetterWingsMM WindTunnel ZeroMiniAVC zFinal_FilterExtensions [x] Science! 999_Scale_Redist.dll FinalFrontier.dat KSPUpgradeScriptFix.dll ModuleManager.4.1.3.dll ModuleManager.ConfigCache ModuleManager.ConfigSHA ModuleManager.Physics ModuleManager.TechTree toolbar-settings.dat Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 14, 2020 Author Share Posted June 14, 2020 (edited) Version 1.1.2 for Kerbal Space Program 1.8.1 - 1.9.1 Released on 2020-06-14 Fixed bug where exhaust was visible before activated Edited June 14, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
Ciko Posted June 14, 2020 Share Posted June 14, 2020 On 6/13/2020 at 4:02 PM, FreeThinker said: Added Exhaust effects during persistent thrust can you Add Exhaust effects support for this engines? Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 14, 2020 Author Share Posted June 14, 2020 1 hour ago, Ciko said: can you Add Exhaust effects support for this engines? Doesn't it work already? I guess it doesn't . I will look into it but no promises Quote Link to comment Share on other sites More sharing options...
Ciko Posted June 14, 2020 Share Posted June 14, 2020 (edited) 2 minutes ago, FreeThinker said: Doesn't it work already? I guess it doesn't . I will look into it but no promises Mod works in 1.8.1 , but no plume-Exhaust Edited June 14, 2020 by Ciko Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 14, 2020 Author Share Posted June 14, 2020 (edited) Version 1.2.0 for Kerbal Space Program 1.8.1 - 1.9.1 Released on 2020-06-14 Added support Infinite Propellant and Electricity Cheat Added support for partial fuel consumption Added support for ElectricCharge consumption during timewarp Edited June 14, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 14, 2020 Author Share Posted June 14, 2020 (edited) 1 hour ago, Ciko said: Mod works in 1.8.1 , but no plume-Exhaust No exhaust at all or only not during timewarp? Edited June 14, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
Ciko Posted June 14, 2020 Share Posted June 14, 2020 (edited) 1 hour ago, FreeThinker said: No exhaust at all or only not during timewarp? No exhaust only during timewarp. (I talk about Real Engine Pack mod. Vanilla game and your mod work perfectly) Edited June 14, 2020 by Ciko Quote Link to comment Share on other sites More sharing options...
nubeees Posted June 15, 2020 Share Posted June 15, 2020 (edited) I'm guessing this is still compatible with solarsailnavigator? *edit in the current version it seems solar sail navigator is entirely borked. Last I checked it still worked barely, but I suppose I shouldn't be surprised. Might attempt a recompile if I get the time Edited June 15, 2020 by nubeees Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 15, 2020 Author Share Posted June 15, 2020 @Ciko The reason the Exhaust effect of many of the RealEnginePack engines don't work is because they are missing FXEffects. I can only control the exhaust when the partmodule ModuleEnginesFX is used Quote Link to comment Share on other sites More sharing options...
Tonas1997 Posted June 15, 2020 Share Posted June 15, 2020 Would it be possible to add RealPlume support? Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 15, 2020 Author Share Posted June 15, 2020 (edited) 3 hours ago, Tonas1997 said: Would it be possible to add RealPlume support? In time we want to add that too Edited June 15, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted June 15, 2020 Author Share Posted June 15, 2020 (edited) Version 1.2.1 for Kerbal Space Program 1.8.1-1.9.1 Released on 2020-06-15 Fixed exception spam in editor Fixed persistent Thrust not activating when switching to timewarp for some users Edited June 16, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
έķ νίĻĻάίή Posted June 16, 2020 Share Posted June 16, 2020 So glad to see that this mod is back! Thanks! Quote Link to comment Share on other sites More sharing options...
Nuke Posted June 16, 2020 Share Posted June 16, 2020 (edited) wow you made me interested in playing kerbal again. will play with this later. gotta get the old ion horse out of the hanger. now i need to come up with a biker themed space suit. Edited June 16, 2020 by Nuke Quote Link to comment Share on other sites More sharing options...
nubeees Posted June 16, 2020 Share Posted June 16, 2020 (edited) I'm getting a bug where its triggering the 'propellant depleted' dropout when propellant is most certainly not depleted. Still trying to track down the exact cause but it seems to be related to having multiple persistent engines active during high time warp. Another fun one, is the vessel being pulled out of timewarp from very high timewarp levels seems to smear it across the fabric of spacetime in a spectacular explosion. Edited June 16, 2020 by nubeees Quote Link to comment Share on other sites More sharing options...
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