hladow1 Posted February 27, 2023 Share Posted February 27, 2023 Looks like I've accidently deleted my prev. comment while editing it. I'm sorry. I'm new for this topic. So I've installed this great mod. The only other mod i have is MJ2. Still I can't load the craft files because some parts (wings and aft fuel tank) are missing, Please help me understand wha'ts wrong. The .cfgs of missing parts are in the folder. Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted May 26, 2023 Share Posted May 26, 2023 @Angelo Kerman, would you be able to provide a craft file with the aft cargo ramp and hollow fuel tank? Quote Link to comment Share on other sites More sharing options...
Dovahkiin2132 Posted May 29, 2023 Share Posted May 29, 2023 Is there a RO config for this mod? Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted June 6, 2023 Share Posted June 6, 2023 On 12/19/2021 at 1:26 AM, Angelo Kerman said: Clever take on the Mk-33! The payload crane is intended to be a separate craft. You don't attach it to anything. Instead, you attach the crane wheels to it and drive it around to a spot where you can wheel payloads out to it. Then you attach some KAS winches to the moving part of the crane, and use it to hoist payloads into the bay. Here's an example: The Mk-33 is designed so that you dock to the crane (there is a specialized robotic front piece that you attach docking ports to): Similarly, the Mk-33 launchpad and strongback also dock to the Mk-33. Using DockRotate, you can rotate the Mk-33 vertical for launch after you dock it to the strongback: For me, loading payloads into the Mk-33, rolling it out to the pad, and launching it is a matter of routine in my Commercial Space Ventures mission report, but not everybody wants to do that, so I included a more traditional launch platform with the mod. Not at this time. I think that stock parts can approximate that design fairly well. Do you have any tips for operating the strongback? The mk-33 and strongback just wobble like crazy when I try to rotate them vertical. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted June 6, 2023 Share Posted June 6, 2023 26 minutes ago, Ultim32 said: Do you have any tips for operating the strongback? The mk-33 and strongback just wobble like crazy when I try to rotate them vertical. I have been using this mod forever and have never tried using the payload/crane parts - interested in your results! Did you try the thing mentioned in the OP, the counterweight slider? Spoiler From the OP: https://imgur.com/Cky0kdq Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted June 6, 2023 Share Posted June 6, 2023 3 minutes ago, OrbitalManeuvers said: I have been using this mod forever and have never tried using the payload/crane parts - interested in your results! Did you try the thing mentioned in the OP, the counterweight slider? Reveal hidden contents From the OP: https://imgur.com/Cky0kdq Yes, I have the counterweight completely filled. I also tried to turn on 'same vessel interaction' on all of the Mk-33 parts, but they started to wobble like crazy, so I turned off that option on everything except the strongback. Quote Link to comment Share on other sites More sharing options...
aydengamer Posted June 16, 2023 Share Posted June 16, 2023 why cant i see the full launchpad? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted June 16, 2023 Share Posted June 16, 2023 15 hours ago, aydengamer said: why cant i see the full launchpad? Do you mean the big launchpad? Do you have the dependencies? Kerbal Konstructs? Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted June 16, 2023 Share Posted June 16, 2023 Screenshot tax, having fun with the little X-33 Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted June 17, 2023 Share Posted June 17, 2023 25 minutes ago, MashAndBangers said: Screenshot tax, having fun with the little X-33 I can't stop looking at Venturestar docked to a Skylab-style station. That's hot. Quote Link to comment Share on other sites More sharing options...
Terran R Posted August 19, 2023 Share Posted August 19, 2023 (edited) what versions is it available for? Edited September 14, 2023 by Gargamel Fixed obnoxious formatting Quote Link to comment Share on other sites More sharing options...
Saybur Stuff Posted August 19, 2023 Share Posted August 19, 2023 (edited) Hi - I'm running the most recent patch, and I can't seem to right click to interact with either of the engines. Is there a certain dependency they have? Also, DeltaV stats aren't showing for them (and they don't show up in the list of activate-able things on the bottom right in the VAB.) They do seem to fire when I do a launch however. Everything else seems to function OK. Thanks EDIT: Curiously I can select the Tyranosaurus Aerospike on the launch pad. The other Aerospike engine (the mk33 one) seems to be right-clickable in the SPH, but not the VAB. Edited August 19, 2023 by Saybur Stuff Quote Link to comment Share on other sites More sharing options...
Rodger Posted August 20, 2023 Share Posted August 20, 2023 16 hours ago, Terran R said: what versions is it available for? 1.11 up to current versions should be fine. 15 hours ago, Saybur Stuff said: Hi - I'm running the most recent patch, and I can't seem to right click to interact with either of the engines. Is there a certain dependency they have? Also, DeltaV stats aren't showing for them (and they don't show up in the list of activate-able things on the bottom right in the VAB.) They do seem to fire when I do a launch however. Everything else seems to function OK. Thanks EDIT: Curiously I can select the Tyranosaurus Aerospike on the launch pad. The other Aerospike engine (the mk33 one) seems to be right-clickable in the SPH, but not the VAB. None of that is happening for me, maybe try a clean download and install of the mod? It should run without any dependencies. Your KSP.log would be needed to diagnose anything if it persists. Quote Link to comment Share on other sites More sharing options...
Saybur Stuff Posted August 20, 2023 Share Posted August 20, 2023 (edited) 6 hours ago, Rodger said: 1.11 up to current versions should be fine. None of that is happening for me, maybe try a clean download and install of the mod? It should run without any dependencies. Your KSP.log would be needed to diagnose anything if it persists. Interesting - I had a previous install and I did a delete/upgrade for it. I'll try deleting, starting up, shutting down, reinstall and report back! EDIT: Same issue sadly. I think my game version might be too old? 1.9.1.2788 x64 The previous versions of Mk33 worked just fine - maybe there's new stuff that makes it incompatible? Any ideas if this is something that can be fixed by deleting a version number, or is it actually incompatible? Thanks Edited August 20, 2023 by Saybur Stuff Quote Link to comment Share on other sites More sharing options...
Terran R Posted August 20, 2023 Share Posted August 20, 2023 (edited) some parts are not showing up for me, does anyone know why? Edited September 14, 2023 by Gargamel Fixed obnoxious formatting Quote Link to comment Share on other sites More sharing options...
Terran R Posted September 8, 2023 Share Posted September 8, 2023 (edited) Some parts really aren't showing up for me, like some stabilizers, does it depend on the version? Edited September 14, 2023 by Gargamel Obnoxious formatting fixed Quote Link to comment Share on other sites More sharing options...
Rodger Posted September 10, 2023 Share Posted September 10, 2023 (edited) On 9/9/2023 at 5:34 AM, Terran R said: Some parts really aren't showing up for me, like some stabilizers, does it depend on the version? It's hard to help diagnose anything without a log. Upload your KSP.log file (found in the same folder as KSP, zipped if it's big) to google drive or something, and I can have a look. If you aren't using at least 1.11, the minimum supported version, it may be the cause. Also make sure you have ModuleManager installed. Edited September 10, 2023 by Rodger Quote Link to comment Share on other sites More sharing options...
Terran R Posted September 14, 2023 Share Posted September 14, 2023 (edited) Thanks, I realized that I didn't have the module manager installed, so I installed it and solved this problem. Edited September 14, 2023 by Gargamel Obnoxious formatting fixed Quote Link to comment Share on other sites More sharing options...
Gargamel Posted September 14, 2023 Share Posted September 14, 2023 15 minutes ago, Terran R said: Thanks, I realized that I didn't have the module manager installed, so I installed it and solved this problem. Glad you fixed your issue. In the future keep in mind that large obnoxious fonts won’t get your question answered any sooner. Quote Link to comment Share on other sites More sharing options...
Terran R Posted September 14, 2023 Share Posted September 14, 2023 ok Quote Link to comment Share on other sites More sharing options...
chaos113 Posted October 18, 2023 Share Posted October 18, 2023 ive noticed a bug where the hollow rear tank doesnt have working rcs, is this a common issue or just on my end Quote Link to comment Share on other sites More sharing options...
KspNoobUsernameTaken Posted November 25, 2023 Share Posted November 25, 2023 @Angelo KermanHow are we supposed to use the strongback? When attached to the launchpad and docked to the mk-33, rotation doesnt work. Quote Link to comment Share on other sites More sharing options...
chaos113 Posted December 15, 2023 Share Posted December 15, 2023 Whats wrong in this image Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted December 15, 2023 Share Posted December 15, 2023 7 hours ago, chaos113 said: Whats wrong in this image Reinstall Waterfall manually. Quote Link to comment Share on other sites More sharing options...
chaos113 Posted December 15, 2023 Share Posted December 15, 2023 6 hours ago, Cheesecake said: Reinstall Waterfall manually. Waterfall isnt the issue, look closer Quote Link to comment Share on other sites More sharing options...
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