razark Posted September 16, 2023 Share Posted September 16, 2023 It could be a case of "we wanted to find a better solution by this point, but as we haven't, we're going to do what we can to make it tolerable while we continue to work on the long-term fix". Quote Link to comment Share on other sites More sharing options...
Alpha_star Posted September 17, 2023 Share Posted September 17, 2023 Can we have a dedicated hotfix dedicated at fixing the orbital decay bug like 0.1.3.2? I would really appreciate one like such! Quote Link to comment Share on other sites More sharing options...
cocoscacao Posted September 17, 2023 Share Posted September 17, 2023 (edited) 20 hours ago, razark said: It could be a case of "we wanted to find a better solution by this point, but as we haven't, we're going to do what we can to make it tolerable while we continue to work on the long-term fix". As long as that shortterm fix doesn't hinder development speed (because you need to remove it for long term solution experiment), I am ok with it. Did you catch that dev team? I, the entitled internet user, gave you the green light. You can buy some beers now, and feel good about yourselves. Edited September 17, 2023 by cocoscacao Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted September 18, 2023 Share Posted September 18, 2023 On 9/15/2023 at 4:59 PM, Intercept Games said: 15 Struts: ctrl+z in the VAB renders struts/fuel lines invisible, visual bug Investigating I thought that KSP 2 had just deleted them; good to know that I'm not the only one with this issue and that y'all are looking into it Quote Link to comment Share on other sites More sharing options...
Dying2PlayGames Posted September 18, 2023 Share Posted September 18, 2023 Would LOVE there to be a mention of fixing the fairings bug when loading into the Launch Pad. The fairings are all split up in pieces, and sometimes takes 10+ revert to launch pad tries before the fairings go back to normal. And sometimes they just dont, then you have to fully restart the game. Don't know how difficult it is to fix, but it's been here since the start, and gets frustrating. Would LOVE to see it in one of these reports that it's at least being worked on. Quote Link to comment Share on other sites More sharing options...
Spicat Posted September 18, 2023 Share Posted September 18, 2023 It would be nice to know if you're making progress on the new terrain system mentioned in the graphics dev diary (or if it's on the backburner or scrapped). In the AMA 2, it was stated that it was the priority and as I interpret it, HDRP and other future graphics improvement will come after that, so kinda a big deal. Quote Our kind of first priority is updating our terrain tessellation system from PQS to CBT, which stands for Concurrent Binary Trees. This will allow us to have a much much higher level of detail when players are actually approaching and on the surface of these celestial bodies. And it will also have some major performance improvements. So that's number one for us. In that dev diary, he also talks about kind of our next priority, which is updating our render pipeline to HDRP which I believe just stands for High Def Render Pipeline versus Universal Render Pipeline. This is all Unity game engine jargon, you know, since we started the game, a new Unity version has come out with some updated tools we want to take advantage of. And then you know, next I think on the high level priority scale when it comes to graphics improvements? Clouds, atmosphere and water and we should have news on that for you guys soon(tm). Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted September 18, 2023 Share Posted September 18, 2023 Quite a few repetitive and off-topic comments have been removed. Quote Link to comment Share on other sites More sharing options...
The Aziz Posted September 22, 2023 Share Posted September 22, 2023 ...how is this 9/14 when it was posted on 15th Quote Link to comment Share on other sites More sharing options...
kdaviper Posted September 22, 2023 Share Posted September 22, 2023 10 minutes ago, The Aziz said: ...how is this 9/14 when it was posted on 15th Probably has to do with time zones if I would imagine. Quote Link to comment Share on other sites More sharing options...
The Aziz Posted September 22, 2023 Share Posted September 22, 2023 Nah, at the time it was posted, it was afternoon on 15th in Seattle. Quote Link to comment Share on other sites More sharing options...
razark Posted September 22, 2023 Share Posted September 22, 2023 It's reporting the status as of 9/14 but wasn't posted until the next day because it took time to write it up, or it was written up the day before posting and no one caught it before posting? Quote Link to comment Share on other sites More sharing options...
The Aziz Posted October 4, 2023 Share Posted October 4, 2023 Is the new one still scheduled for today or another delay is coming? End of the shift is slowly approaching.. Quote Link to comment Share on other sites More sharing options...
Royalswissarmyknife Posted October 4, 2023 Share Posted October 4, 2023 36 minutes ago, The Aziz said: Is the new one still scheduled for today or another delay is coming? End of the shift is slowly approaching.. They did a typo its 10/4/24. Quote Link to comment Share on other sites More sharing options...
The Aziz Posted October 4, 2023 Share Posted October 4, 2023 Well, April is sooner than you think Quote Link to comment Share on other sites More sharing options...
Kerbart Posted October 5, 2023 Share Posted October 5, 2023 On 9/16/2023 at 1:19 AM, GradientOGames said: I wouldn't say it would take THAT long though [...] U must be new to KSP2 Quote Link to comment Share on other sites More sharing options...
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