leonardfactory Posted February 3, 2024 Share Posted February 3, 2024 (edited) Wayfarer's Wings Give each Kerbal the fame they deserve, know who was the first to plant a flag on Mun, or whatever else! - Rank Ribbons - [ Full images gallery: https://imgur.com/a/yOf2SqA ] Download: SpaceDock | GitHub - Description Have you ever wanted to know who was the first Kerbal to plant a flag on Mun? Who was the first to orbit Kerbin? Who was the first to land on Duna? Wonder no more! With Wayfarer's Wings, you can track the achievements of all your Kerbals and choose the best one for the next mission! Double W in the name is a tribute to Final Frontier double F, a mod which made my KSP1 experience unforgettable. v0.3.0 is the first public release, and I'm glad to see it here! Feel free to suggest me new ribbons, or everything else Features 400+ Ribbons implemented, with more to come! From first Kerbal in Space to flag planting, from heavy vehicle launch to high gee force Original pixel-art wings images, in double resolution to support HiDPI Dedicated UI to search for your kerbals and their achievements Mission summary on vessel recovered to give you a hint on your kerbals achievements Optimized to avoid expensive computations Settings to allow manual ribbons awarding, UI customization Full localization support (English, Italian, German, French, Spanish, Chinese (Simplified)) See a mod preview here: https://imgur.com/a/yOf2SqA Credits A huge thanks to all the KSP2 Modding Community support, in particular to @munix and @cheese3660: without their previous work, this mod wouldn't have been possible Thanks to @Takovacs, @Falki and all the people that helped me testing this mod and fixing all these little funny bugs Thanks for the localizations: Chinese (Simplified) by @fengyuan0529 Spanish by @Valen. German by @Dragonld and @woeller French by @Spicat Italian by @leonardfactory (Ciao!) Roadmap New ribbons to complete the missing ones from Final Frontier, like "Closer solar orbit", "No fuel landing", etc. New ribbons for discoverables (Done) New ribbons for KSP2 missions UI enhancements Ribbons notifications Progress is tracked on GitHub Project: https://github.com/orgs/Kerbalight/projects/3 Installation: The preferred way to install this mod is through CKAN. If you really want to install it manually, download the release from SpaceDock / GitHub (the links are up here), and then install manually: Install BepInEx + SpaceWarp + UITK for KSP2 (all these dependencies are required) Extract the contents of the downloaded .zip into your KSP2 installation folder (usually C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2) Mod folder will then be positioned in <your installation path>\Kerbal Space Program 2\BepInEx\plugins\ Source Code: https://github.com/Kerbalight/WayfarersWings Edited February 10, 2024 by leonardfactory Update progress Quote Link to comment Share on other sites More sharing options...
Fizzlebop Smith Posted February 3, 2024 Share Posted February 3, 2024 Nice. These kind of mods bring me a no small amount of enjoyment. Love additional content beyond the mechanical aides. (Oh, How I Love Those Too) Thank you for taking the time to craft such a gem. Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 3, 2024 Author Share Posted February 3, 2024 (edited) Release v0.3.1 Fix a bug in filter by status dropdown localization Updated French localization - thanks @Spicat! Download on SpaceDock Edited February 3, 2024 by leonardfactory Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 3, 2024 Author Share Posted February 3, 2024 On 2/3/2024 at 11:32 AM, Fizzlebop Smith said: Nice. These kind of mods bring me a no small amount of enjoyment. Love additional content beyond the mechanical aides. (Oh, How I Love Those Too) Thank you for taking the time to craft such a gem. Expand Thank you for your kind words! I loved this type of content in KSP1 too, especially Final Frontier. Being able to bring the same experience to KSP2 is an honor for me! Quote Link to comment Share on other sites More sharing options...
KSP2 Alumni Dakota Posted February 3, 2024 KSP2 Alumni Share Posted February 3, 2024 Fantastic work, the team has been following the progress of this since its inception and we absolutely love it. This is a prime example of why modding is important. Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 3, 2024 Author Share Posted February 3, 2024 On 2/3/2024 at 9:31 PM, Dakota said: Fantastic work, the team has been following the progress of this since it's inception and we absolutely love it. This is a prime example of why modding is important. Expand Thank you and thanks to the entire team, both for your (early!) support and this awesome game. Let's keep up all of this Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 4, 2024 Author Share Posted February 4, 2024 Release v0.4.0Add new "Discoverer" and "Explorer" ribbon sets, linked to the number of Scientific Regions & unique Point of Interestes visitedAdd a new "Statistics" panel for each Kerbal, to display more kerbal attributesOptimizations in wings checkingDownload on SpaceDock Quote Link to comment Share on other sites More sharing options...
rogerawong Posted February 5, 2024 Share Posted February 5, 2024 I absolutely love this idea. Thanks for making this! Quote Link to comment Share on other sites More sharing options...
stephensmat Posted February 5, 2024 Share Posted February 5, 2024 Yes! Very nice! And I'm betting this will only get more important as the game approaches 1.0! Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 5, 2024 Author Share Posted February 5, 2024 Thank you all for your words! About further progression toward 1.0, for sure: I plan to add new ribbon following new content (like Colony ribbons, etc.) aside from more ribbons for actual game mechanics (like low gravity landing, sourced from Final Frontier). The system is very flexible and very extensible, with a focus on performance, so it should be pretty easy to add them when it will be necessary - I tried to show this with the new “Discoverer” and “Explorer” wings (suggested on Discord), I hope you’ll like them. Quote Link to comment Share on other sites More sharing options...
dsplaisted Posted February 5, 2024 Share Posted February 5, 2024 Does this work retroactively? Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 6, 2024 Author Share Posted February 6, 2024 On 2/5/2024 at 10:58 PM, dsplaisted said: Does this work retroactively? Expand Unluckily, no; in order to award ribbons we need to track a lot of things, and they are not provided retroactively. But if you redo the same things in the same order (like Jeb being the first to reach Space), you can still keep your campaign! Or if you prefer, there is an option (in Settings > Mods > Wayfarer's Wings) which allows you to enable Cheats and award wings manually. Directly in the Kerbal detail window there is a foldout, at the bottom, "Search wing". With cheats enabled, after selecting a ribbon, you can give your kerbals the missing ribbons Quote Link to comment Share on other sites More sharing options...
kerballs Posted February 6, 2024 Share Posted February 6, 2024 This is awesome. Thank you! Quote Link to comment Share on other sites More sharing options...
Stephensan Posted February 6, 2024 Share Posted February 6, 2024 this needs to be put in the suggestions for it to be put INTO ksp 2.. such an amazing mod.. Quote Link to comment Share on other sites More sharing options...
Llinqs Posted February 7, 2024 Share Posted February 7, 2024 Hi My kerbals do not receive first time decorations such as first kerbal in space or first EVA and all the others where there is a first time. An idea ? Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 7, 2024 Author Share Posted February 7, 2024 (edited) On 2/7/2024 at 7:15 PM, Llinqs said: Hi My kerbals do not receive first time decorations such as first kerbal in space or first EVA and all the others where there is a first time. An idea ? Expand It’s strange, never experienced it. Would you mind sharing the Player.log file and the save game? So I can check it. Some things to double check: can you share your Roster screen (WW main window), sorted by prestige? Are you switching between multiple campaigns? Is it possible wings have been awarded to kerbals who are now dead? Edit: So, I tried with a new game and it got awarded, so I think there is some situational bug happening here. Feel free to send me your logs / save game Edited February 7, 2024 by leonardfactory Quote Link to comment Share on other sites More sharing options...
Llinqs Posted February 8, 2024 Share Posted February 8, 2024 (edited) Here is the screenshot of the decorations The savegame https://uploadnow.io/f/TKjGql3 Here is the playerlog https://uploadnow.io/f/wjSl6sq I redid a second campaign to have the decorations from the start Edited February 8, 2024 by Llinqs Quote Link to comment Share on other sites More sharing options...
Devblaze Posted February 8, 2024 Share Posted February 8, 2024 You've clearly put some hard work into this and honestly, I love this mod, what it brings and how well made it is. Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 9, 2024 Author Share Posted February 9, 2024 On 2/8/2024 at 11:17 AM, Llinqs said: Here is the screenshot of the decorations The savegame https://uploadnow.io/f/TKjGql3 Here is the playerlog https://uploadnow.io/f/wjSl6sq I redid a second campaign to have the decorations from the start Expand Thanks, from the logs I can see it seems the wings have been awarded to some Kerbals which are now not present anymore in the Roster, so WW is setting them as "Dead": Failed to find KerbalInfo for Henry Carter (id=5dfca33e-6b9a-4a2e-9382-691a8684200d), setting as dead [kerbal=Henry Carter] Loaded 26 wings for a total of 18673 points Failed to find KerbalInfo for Matthew Russell (id=fa50867e-ac55-4518-ba95-ef3012d6b5a8), setting as dead [kerbal=Matthew Russell] Loaded 15 wings for a total of 20175 points Failed to find KerbalInfo for Dennis Jackson (id=fadfe243-5689-4612-94c6-d9d662966c8c), setting as dead [kerbal=Dennis Jackson] Loaded 7 wings for a total of 5530 points Failed to find KerbalInfo for Mildred Barnes (id=4b788e36-a344-415b-9fc5-a538a1ee40ee), setting as dead [kerbal=Mildred Barnes] Loaded 15 wings for a total of 20915 points Failed to find KerbalInfo for Bruce Peterson (id=2d59e276-86f3-4fbf-b67c-420134040e8f), setting as dead [kerbal=Bruce Peterson] Loaded 0 wings for a total of 0 points Failed to find KerbalInfo for Louise Hall (id=d2add005-43b4-4cd0-ac28-95cbcff8f315), setting as dead [kerbal=Louise Hall] Loaded 22 wings for a total of 15158 points Failed to find KerbalInfo for Taylor Johnson (id=e9130af9-b926-486a-8a60-fffe4a055271), setting as dead [kerbal=Taylor Johnson] Loaded 11 wings for a total of 5663 points Failed to find KerbalInfo for Andrew Garcia (id=b3c793de-22fb-4e8d-8780-5ea9b1e920c9), setting as dead [kerbal=Andrew Garcia] Loaded 11 wings for a total of 5663 points Do you recognized these names? Like, you changed them in HUMANS? Or are they from another save? Or are they.. well, dead ? @Devblaze thank you! Glad you're enjoying it Quote Link to comment Share on other sites More sharing options...
Llinqs Posted February 9, 2024 Share Posted February 9, 2024 @leonardfactory Indeed, these are kerbals from another save Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 9, 2024 Author Share Posted February 9, 2024 Ok, there were some issues with savegame loading in previous version on SpaceWarp which now should be fixed, so it shouldn't happen anymore. I'll investigate anyway if I can reproduce something similiar. if it happens anyway, if you'd like to fix it by yourself, you can just remove the extra Kerbals from the "entries" array in the SaveGame JSON (or just send it to me plus the logs and I'll fix it for you) Quote Link to comment Share on other sites More sharing options...
Fizzlebop Smith Posted February 9, 2024 Share Posted February 9, 2024 Loving this more and more. If they ever do implement a class system it should use this of an example of how to level up or cross train. Quote Link to comment Share on other sites More sharing options...
Llinqs Posted February 9, 2024 Share Posted February 9, 2024 I deleted the other backup and it works, thank you for your help and congratulations for the mod Quote Link to comment Share on other sites More sharing options...
ManuxKerb Posted February 18, 2024 Share Posted February 18, 2024 I cant find this in CKAN :-( Any idea why ? Thanks! (I set the game comp version to 2.0 just to be sure) Quote Link to comment Share on other sites More sharing options...
Safarte Posted February 18, 2024 Share Posted February 18, 2024 On 2/18/2024 at 12:58 PM, ManuxKerb said: I cant find this in CKAN :-( Any idea why ? Thanks! (I set the game comp version to 2.0 just to be sure) Expand Do you have the latest version of CKAN? (newer KSP2 mods require the latest CKAN version) Quote Link to comment Share on other sites More sharing options...
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