Leszek Posted September 6, 2021 Share Posted September 6, 2021 On 9/3/2021 at 11:17 PM, Bellabong said: It's in the description of the part... Or am I misunderstanding the "Engineers complain about weird angles" part? AFAIK that is just flavour text. Beale can correct me if I am wrong but I don't think the part is intended to cause rotational forces. Quote Link to comment Share on other sites More sharing options...
TantaresBestMod Posted September 7, 2021 Share Posted September 7, 2021 Venera-2? Quote Link to comment Share on other sites More sharing options...
Spike88 Posted September 9, 2021 Share Posted September 9, 2021 (edited) Anyone recreate the ISS Nauka module yet? Edited September 9, 2021 by Spike88 Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted September 9, 2021 Share Posted September 9, 2021 (edited) Does anyone have info about the lunar sample return mission, such as maneuvers and separation events? I'd like to fly the mission as closely as possible to the real mission, but there are some stages I'm not sure about. E.g. if the RD-212 can't restart, then I'd do a single burn to LEO like a Titan. And I'm guessing the RD-58 does both the ejection and the lunar capture burn? Then I'm guessing the lander's engine has to have at least a couple restarts, and it probably did the de-orbit burn? So much guessing! Anyone have these deets? screenshot tax ... had fun with this one too: Spoiler Edited September 10, 2021 by OrbitalManeuvers Quote Link to comment Share on other sites More sharing options...
GoldForest Posted September 10, 2021 Share Posted September 10, 2021 On 9/9/2021 at 9:51 AM, Spike88 said: Anyone recreate the ISS Nauka module yet? Several times. It's just a copy of Zarya with somethings added and removed basically, so easy enough to build. Quote Link to comment Share on other sites More sharing options...
Beale Posted September 12, 2021 Author Share Posted September 12, 2021 Tantares 25.0 Took a while for this, but it's a big update. This Update: - Revamp of Mir and FGB related parts. - Revamp of FGB tug parts. - balancing and tech tree pass. - Revamp of Polyus parts. - Revamp of Vostok parts. - New Voskhod parts. - New Zenit (satellite) parts. - Revamp of Rassvet parts. - Revamp of SSVP thanks to Benjee10. - Revamp of IVAs thanks to Well. - New FGB IVAs thanks to Well. - B9 integration, thanks to Blowfish. Huge heartfelt thanks to my Codevelopers on this, not possible without them: @benjee10 Complete revamp of the SSVP docking port, we now have a hugely detailed, and beautifully shiny port, great for close-up docking. @Well A huge myriad of IVA props, beautifully detailed and full of personality. They really improve the new IVAs so much. screenshot from @ jaytheamazing Download Links You need B9 Part Switch for all Tantares mods. B9 Part Switch You can get Tantares on both GitHub, Spacedock, and CKAN. Craft files are included in Tantares and TantaresSP. Tantares - SpaceDockTantares - GitHub(Earth Orbit Spacecraft) Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted September 12, 2021 Share Posted September 12, 2021 53 minutes ago, Beale said: Tantares 25.0 Took a while for this, but it's a big update. This Update: - Revamp of Mir and FGB related parts. - Revamp of FGB tug parts. - balancing and tech tree pass. - Revamp of Polyus parts. - Revamp of Vostok parts. - New Voskhod parts. - New Zenit (satellite) parts. - Revamp of Rassvet parts. - Revamp of SSVP thanks to Benjee10. - Revamp of IVAs thanks to Well. - New FGB IVAs thanks to Well. - B9 integration, thanks to Blowfish. Huge heartfelt thanks to my Codevelopers on this, not possible without them: @benjee10 Complete revamp of the SSVP docking port, we now have a hugely detailed, and beautifully shiny port, great for close-up docking. @Well A huge myriad of IVA props, beautifully detailed and full of personality. They really improve the new IVAs so much. screenshot from @ jaytheamazing Download Links You need B9 Part Switch for all Tantares mods. B9 Part Switch You can get Tantares on both GitHub, Spacedock, and CKAN. Craft files are included in Tantares and TantaresSP. Tantares - SpaceDockTantares - GitHub(Earth Orbit Spacecraft) It's finally here! Amazing work! Quote Link to comment Share on other sites More sharing options...
Friznit Posted September 12, 2021 Share Posted September 12, 2021 I'll add Voskhod to the wiki. Can you let me know what else needs adding or updating? Specifically if any of the revamped parts have name changes or new builds post-revamp. I've captured a few but it's a game of spot the difference and trawling the localisation file to figure out what the new part names relate to so help would be welcome! Quote Link to comment Share on other sites More sharing options...
JoeSheridan Posted September 12, 2021 Share Posted September 12, 2021 Thank you for that update And you bring it in just on point: I want to start using the FGB and Mir Parts just NOW. Thank you Quote Link to comment Share on other sites More sharing options...
Daniel Prates Posted September 12, 2021 Share Posted September 12, 2021 Loved the new ivas. I think I even saw a guitar somewhere in there. Quote Link to comment Share on other sites More sharing options...
bokrif Posted September 13, 2021 Share Posted September 13, 2021 (edited) First, thank you for your continoued work on Tantares! Secondly, the parts in the deprecated folders do not seem to be loading (and cause some old ships of mine to be not loaded). I tried to restore the textures files and the localisation entries, however the problems persist. Here is an example entry from the log for the old Sargas Docking Port (side question, does this part has a newer version or it was eliminated entirely?): [ERR 04:16:48.656] PartCompiler: Cannot compile part [LOG 04:16:48.656] PartLoader: Compiling Part 'Tantares/parts/z_deprecated_4/_sargas_docking_mechanism_s1p5_1/sargas_docking_mechanism_s1p5_1' [ERR 04:16:48.666] PartLoader: Encountered exception during compilation. System.ArgumentException: Requested value 'None' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at ConfigNode.ParseEnum (System.Type enumType, System.String vectorString) [0x00000] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.ReadValue (System.Type fieldType, System.String value) [0x00516] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.ReadObject (System.Object obj, ConfigNode node) [0x00143] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.LoadObjectFromConfig (System.Object obj, ConfigNode node, System.Int32 pass, System.Boolean removeAfterUse) [0x0001a] in <cd473063d3a2482f8d93d388d0c95035>:0 at PartLoader.ParsePart (UrlDir+UrlConfig urlConfig, ConfigNode node) [0x001a9] in <cd473063d3a2482f8d93d388d0c95035>:0 at PartLoader+<CompileParts>d__56.MoveNext () [0x00685] in <cd473063d3a2482f8d93d388d0c95035>:0 [ERR 04:16:48.667] PartCompiler: Cannot compile part [LOG 04:16:48.667] PartLoader: Compiling Part 'Tantares/parts/z_deprecated_4/_sargas_docking_mechanism_s1p5_2/sargas_docking_mechanism_s1p5_2' [ERR 04:16:48.677] PartLoader: Encountered exception during compilation. System.ArgumentException: Requested value 'None' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at ConfigNode.ParseEnum (System.Type enumType, System.String vectorString) [0x00000] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.ReadValue (System.Type fieldType, System.String value) [0x00516] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.ReadObject (System.Object obj, ConfigNode node) [0x00143] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.LoadObjectFromConfig (System.Object obj, ConfigNode node, System.Int32 pass, System.Boolean removeAfterUse) [0x0001a] in <cd473063d3a2482f8d93d388d0c95035>:0 at PartLoader.ParsePart (UrlDir+UrlConfig urlConfig, ConfigNode node) [0x001a9] in <cd473063d3a2482f8d93d388d0c95035>:0 at PartLoader+<CompileParts>d__56.MoveNext () [0x00685] in <cd473063d3a2482f8d93d388d0c95035>:0 What do you think is the problem? Edited September 13, 2021 by bokrif minor edit Quote Link to comment Share on other sites More sharing options...
septemberWaves Posted September 13, 2021 Share Posted September 13, 2021 First images of Duna taken by Red Spirit 1. First one is one that I compiled from three separate RGB images, second one is the full colour mode of the camera. Not sure if I did something wrong with combining the three images, or if that method simply results in more overall noise in the result. Red Spirit 1 itself, still attached to its transfer stage. Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted September 13, 2021 Share Posted September 13, 2021 1 hour ago, septemberWaves said: Not sure if I did something wrong with combining the three images, or if that method simply results in more overall noise in the result. It's probably because noise in the individual R, G, and B shots are in different locations in each, while the full-color image has noise just applied once Quote Link to comment Share on other sites More sharing options...
frostsid Posted September 13, 2021 Share Posted September 13, 2021 Hi! First of all thank you for the update. I'm not sure if I'm doing something wrong but I can't seem to load any of the craft files included, it's says they have missing parts. I even tried a fresh install just with the Tantares mods except TantaresSAF and the problem persists. Thank you in advance for the help. Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted September 13, 2021 Share Posted September 13, 2021 17 minutes ago, frostsid said: Hi! First of all thank you for the update. I'm not sure if I'm doing something wrong but I can't seem to load any of the craft files included, it's says they have missing parts. I even tried a fresh install just with the Tantares mods except TantaresSAF and the problem persists. Thank you in advance for the help. The mod literally just updated, so the craft files are all going to be out of date. All the ones that include FGB parts, anyway. Quote Link to comment Share on other sites More sharing options...
frostsid Posted September 13, 2021 Share Posted September 13, 2021 I know that but I meant the craft files included in the update like the Voskhod. Quote Link to comment Share on other sites More sharing options...
Beale Posted September 14, 2021 Author Share Posted September 14, 2021 16 hours ago, frostsid said: Hi! First of all thank you for the update. I'm not sure if I'm doing something wrong but I can't seem to load any of the craft files included, it's says they have missing parts. I even tried a fresh install just with the Tantares mods except TantaresSAF and the problem persists. Thank you in advance for the help. you need to post the message you are getting, totally impossible for me to help otherwise On 9/13/2021 at 3:45 AM, bokrif said: First, thank you for your continoued work on Tantares! Secondly, the parts in the deprecated folders do not seem to be loading (and cause some old ships of mine to be not loaded). I tried to restore the textures files and the localisation entries, however the problems persist. Here is an example entry from the log for the old Sargas Docking Port (side question, does this part has a newer version or it was eliminated entirely?): [ERR 04:16:48.656] PartCompiler: Cannot compile part [LOG 04:16:48.656] PartLoader: Compiling Part 'Tantares/parts/z_deprecated_4/_sargas_docking_mechanism_s1p5_1/sargas_docking_mechanism_s1p5_1' [ERR 04:16:48.666] PartLoader: Encountered exception during compilation. System.ArgumentException: Requested value 'None' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at ConfigNode.ParseEnum (System.Type enumType, System.String vectorString) [0x00000] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.ReadValue (System.Type fieldType, System.String value) [0x00516] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.ReadObject (System.Object obj, ConfigNode node) [0x00143] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.LoadObjectFromConfig (System.Object obj, ConfigNode node, System.Int32 pass, System.Boolean removeAfterUse) [0x0001a] in <cd473063d3a2482f8d93d388d0c95035>:0 at PartLoader.ParsePart (UrlDir+UrlConfig urlConfig, ConfigNode node) [0x001a9] in <cd473063d3a2482f8d93d388d0c95035>:0 at PartLoader+<CompileParts>d__56.MoveNext () [0x00685] in <cd473063d3a2482f8d93d388d0c95035>:0 [ERR 04:16:48.667] PartCompiler: Cannot compile part [LOG 04:16:48.667] PartLoader: Compiling Part 'Tantares/parts/z_deprecated_4/_sargas_docking_mechanism_s1p5_2/sargas_docking_mechanism_s1p5_2' [ERR 04:16:48.677] PartLoader: Encountered exception during compilation. System.ArgumentException: Requested value 'None' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at ConfigNode.ParseEnum (System.Type enumType, System.String vectorString) [0x00000] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.ReadValue (System.Type fieldType, System.String value) [0x00516] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.ReadObject (System.Object obj, ConfigNode node) [0x00143] in <cd473063d3a2482f8d93d388d0c95035>:0 at ConfigNode.LoadObjectFromConfig (System.Object obj, ConfigNode node, System.Int32 pass, System.Boolean removeAfterUse) [0x0001a] in <cd473063d3a2482f8d93d388d0c95035>:0 at PartLoader.ParsePart (UrlDir+UrlConfig urlConfig, ConfigNode node) [0x001a9] in <cd473063d3a2482f8d93d388d0c95035>:0 at PartLoader+<CompileParts>d__56.MoveNext () [0x00685] in <cd473063d3a2482f8d93d388d0c95035>:0 What do you think is the problem? I think unfortunately the models for these may be in the missing place, I will investigate Quote Link to comment Share on other sites More sharing options...
frostsid Posted September 16, 2021 Share Posted September 16, 2021 On 9/14/2021 at 8:23 AM, Beale said: you need to post the message you are getting, totally impossible for me to help otherwise I'm sorry. It happens with a good number of the craft files included in the latest updates, some examples: Voskhod craft doesn't load because of the missing parts Andromeda.Antenna.2, Andromeda.Antenna.1, AndromedaFuelSphere.1. Soyuz 7K-OK, 7K-T and T won't load because of the missing parts atria.antenna.srf.2.2 or atria.antenna.srf.2.1 in the 7K-T. Mir core module won't load because of octans.docking.port.s0p5.2.female Kvant 1 won't load because of atria.antenna.srf.2.1 and atria.antenna.srf.1.1 Sorry for the late reply, in this case I'm testing with a fresh install with the only mods in use being the latest versions of Tantares (version 25.0), TantaresLV (version 14.1) and TantaresSP (version 5.0), B9 Part switch and Module Manager. Quote Link to comment Share on other sites More sharing options...
bokrif Posted September 17, 2021 Share Posted September 17, 2021 18 hours ago, frostsid said: I'm sorry. It happens with a good number of the craft files included in the latest updates, some examples: Voskhod craft doesn't load because of the missing parts Andromeda.Antenna.2, Andromeda.Antenna.1, AndromedaFuelSphere.1. Soyuz 7K-OK, 7K-T and T won't load because of the missing parts atria.antenna.srf.2.2 or atria.antenna.srf.2.1 in the 7K-T. Mir core module won't load because of octans.docking.port.s0p5.2.female Kvant 1 won't load because of atria.antenna.srf.2.1 and atria.antenna.srf.1.1 Sorry for the late reply, in this case I'm testing with a fresh install with the only mods in use being the latest versions of Tantares (version 25.0), TantaresLV (version 14.1) and TantaresSP (version 5.0), B9 Part switch and Module Manager. To my understanding all of these parts are deprecated ones and they seem to have the same issue as the one I mentioned above and @Beale's suspicion is that these old parts have misplaced models and that is what's causing them not to appear ingame. Quote Link to comment Share on other sites More sharing options...
GMoney Posted September 17, 2021 Share Posted September 17, 2021 22 hours ago, frostsid said: I'm sorry. It happens with a good number of the craft files included in the latest updates, some examples: Voskhod craft doesn't load because of the missing parts Andromeda.Antenna.2, Andromeda.Antenna.1, AndromedaFuelSphere.1. Soyuz 7K-OK, 7K-T and T won't load because of the missing parts atria.antenna.srf.2.2 or atria.antenna.srf.2.1 in the 7K-T. Mir core module won't load because of octans.docking.port.s0p5.2.female Kvant 1 won't load because of atria.antenna.srf.2.1 and atria.antenna.srf.1.1 Sorry for the late reply, in this case I'm testing with a fresh install with the only mods in use being the latest versions of Tantares (version 25.0), TantaresLV (version 14.1) and TantaresSP (version 5.0), B9 Part switch and Module Manager. I am having the same issues. It looks to me like it may (hopefully) just be a naming convention issue. For example, "octans.docking.port.s0p5.2.female" --> "octans_basic_docking_port_s0p5_1_female" I'm going to attempt to change the names in one of the craft files and see if that fixes or further breaks things. Quote Link to comment Share on other sites More sharing options...
bokrif Posted September 17, 2021 Share Posted September 17, 2021 (edited) 6 hours ago, GMoney said: I am having the same issues. It looks to me like it may (hopefully) just be a naming convention issue. For example, "octans.docking.port.s0p5.2.female" --> "octans_basic_docking_port_s0p5_1_female" I'm going to attempt to change the names in one of the craft files and see if that fixes or further breaks things. Nah, don't do that. The game in most cases seem to change . --> _ so it won't change a thing - even could mess up further. Edited September 17, 2021 by bokrif Quote Link to comment Share on other sites More sharing options...
hikerchick29 Posted September 17, 2021 Share Posted September 17, 2021 The Andromeda 0 parachute doesn't have a second node on top, basically making it impossible to attach the motor for a voskhod build Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted September 17, 2021 Share Posted September 17, 2021 10 minutes ago, hikerchick29 said: The Andromeda 0 parachute doesn't have a second node on top, basically making it impossible to attach the motor for a voskhod build @BealeI have the same issue Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted September 18, 2021 Share Posted September 18, 2021 17 minutes ago, hikerchick29 said: The Andromeda 0 parachute doesn't have a second node on top, basically making it impossible to attach the motor for a voskhod build 7 minutes ago, Minmus Taster said: @BealeI have the same issue The Soyuz parachute has a node on top, though. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted September 18, 2021 Share Posted September 18, 2021 5 minutes ago, Entr8899 said: The Soyuz parachute has a node on top, though. Were talking about the Vostok one. Quote Link to comment Share on other sites More sharing options...
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