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Found 12 results

  1. JNSQ Real Date This is a patch for Kronometer that replaces in the in game D001 Y001 clock with the real world Earth clock and calendar. Features: Earth days and months are used, no leap years involved. Starts 1st January 2001 Days remain 12 hours long but Months and Years display as you would expect. JNSQ Kerbin rotated so sunrise is 6am. Pics: Install: Download from Spacedock CKAN of course Dependencies: Module Manager JNSQ Licence: This work is released under a Creative Commons Attribution-Non Commercial
  2. Good day! I've been putting together a nice customized install for my newest JNSQ playthrough. My system has 16GB of RAM, and is technically able to handle everything. However, the issues soon arise. First off, the game will not load without a database reload, as the loading itself stops with a System.Reflection.ReflectionTypeLoadException. After the database reload which only takes a few minutes, the game can continue to the main menu... kind of. The game loads, but all you can see is Kerbin and the three Kerbals, without any Scatterer features or the main menu buttons and title ever popping
  3. Hey everybody, Hypercore here, or better know as someone of the same name on the r/KSP discord, Today I am starting a project by the name of "The Case for Space". It will consist of mainly albums of screenshots, and maybe some stories! Information I had the idea for this project literally this morning This will be a kerbalised version of the real space race, but vessels will be original, people will be fake, and only inspiration is taken. The format will be an album every chapter, with high quality screenshots, some description, and possibly infographics and literature. This thread
  4. 1020-273: The Kerbal Space Administration of Cape Town has submitted a formal budget request of the MacKerman parliament for an ambitious plan to follow up on their successful and still ongoing Triton landings on the Mun and Minmus. Says director-general Cernan MacKerman, “The completion of the first round of kerballed landings has allowed the technology to catch up. Using this the plan is to test long-term habitation in space with a visit to Gilly, as well as gather important scientific information to share with the space international group.” Critics of the plan and Cernan’s aband
  5. As the tilte suggest I made a config for JNSQ and I am releasing my first stable-ish configuration. This is the first config I have ever written for KSP. It´s stable-ish version but not the final version as I am still configuring some settings, there are still some known and unknown issues. [If you find any issues let me know, I will try to fix them, may take some time]. [Also working on custom textures, may take a while though] Currently known issues: Planets turning into a silver mesh thing ,I assumme this was caused by my old config [Fixed as I haven´t encountered it a
  6. Broadcast Schedule Join us on Discord at That Other Server 2 in the #gaming voice channel, nightly at 19:00 UTC -6 / 7 PM US Central Time. Monday 28 DEC Tuesday 29 DEC Wednesday 30 DEC Thursday 31 DEC Friday 01 JAN Saturday 02 JAN Sunday 03 JAN Kerbin Relays Launch Minmus Launches Minmus Exploration Minmus Return (Taking this day off) Mun Launches Mun Landings Complete Complete Complete
  7. An episodic account of the next great step. Index: I’m using obscene amounts of mods (my sig has the current number), but only a few should significantly alter how this Sandbox save and these missions play out: Engine Ignitor EVA Fuel FAR Improved Ablator (seriously nerfs heatshields) JNSQ Kerbal Construction Time Kiwi Tech Tree (part upgrades) Kerbalism on hard with my own profile KIS/KAS KoS KRASH Mandatory RCS Rational Resources RealChute Several home-made patches to nerf stuff that's too powerful/not the way I want it to be Abo
  8. One Small Step Saturn Sarnus Lindor to the Stars Hello everyone! My name forum name is Misguided_Kerbal. You might have seen me around the forums, whether it's in KASA, the Megathread, or somewhere else. Alright, alright, enough with the intro. So, what is this? This is basically what the subtitle is. This is a kerbalized version of the Saturn program, with some ETS (Eyes Turned Skyward) stuff mixed into it. It'll be played in Sandbox, on 1.9.1, with many mods, with the most important being BDB and JNSQ. Anyways, I hope you guys enjoy! Chapter
  9. Winner: @jimmymcgoochie !!!!! After dropping out of my Space Race with @HansonKerman because of technical issues, I decided to start a new, JNSQ space race. I took inspiration from @The Dressian Exploder's JNSQ space race, which is itself based off of @Ultimate Steve's RSS space race. This is going to be a 4-part series, the first part being the beginning (Satellites and a Kerbal into orbit), the second part being landing a Kerbal on the Mun and Minmus, the third part being establishing a presence at the Mun and/or Minmus, and the fourth part the land on Duna. Everything, includin
  10. Heracles Space Program Hey y'all! i need some motivation, so i made this post to help detail my new save instead of dong whatever, this program is intended to be the first duna landing in JNSQ, but first we'll start with the Mun, with a station and a long term stay, then we can move onto phase 2: exploration of duna and the outer system Question should i use some life support mods? I have some experience with kerbalisim, but i kind of want to try out snacks! which do you prefer?
  11. HERAKLES: To the Unknown; A JNSQ Exploration mission log. KSC has had tremendous successes over the past decades,sending landers and orbiters almost all the celestial bodies in Kerbol system. In the recent years, there has been tremendous push for crewed missions beyond LKO. Several architectures have been designed for our return to Mun and Minmus, and Duna-Ike exploration. Some are practical, some are in the realms of fantasy. But all of them suffer from one major roadblock: Cost. HERAKLES aims to overcome this constraint through reusability and increased reliability, as opposed to
  12. At Year 0, Day 0, a few companies made it their mission to explore space. Each one wanted to be the first to go where no kerbal has dared to go, armed only with boosters, struts and a whole lotta luck. But they were not alone in their endeavors, and they would have to compete against one another for mastery of the Kerbol System... Kudos to Ultimate Steve for the original RSS/RO Space Race, which is absolutely awesome. Go check it out! This is originally made for peeps who really enjoy the RSS Space Race, but really aren't skilled enough for the challenge of RSS. People like me! So feel fr
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