

Cheesecake
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Everything posted by Cheesecake
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Did you see that he is offline since september 2015???
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This mod adds a node to the engine octoweb so you can attach it to the towers.
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If you read the Topic "[1.3.1] ♦ Chaka Monkey Evolution 131 X" what did it say to you??? Right, it is for 1.3.1 and not for 1.4.x. Roll back your KSP to 1.3.1 and it works or wait until it is updatet.
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Then you didn`t attach them correctly because this Towers are especially for KKs SpaceX Launch Vehicles. Also, explain what you mean with "didn`t work".
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[1.2.2] Space Shuttle System new release 26.01.2017
Cheesecake replied to DECQ's topic in KSP1 Mod Releases
He means the part in the VAB. Are you forcing d3d11? It is not working with this shuttle -
Did you install ModuleManager?
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But there is a Button in the right-click-menue 'open docking port' ant it happens nothing if you click this button. Also the dockingport is a separate part.
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[1.2.2] Space Shuttle System new release 26.01.2017
Cheesecake replied to DECQ's topic in KSP1 Mod Releases
You are meaning the Cockpit? They (there are two, one analog and one with glas-cockpit) are already included (as we said several times yet). -
First: Thank you for this mod Alcentar. There`s a problem with the docking ports. There`s a point "open Dockingport" in the rightclick-menu but it happens nothing. Also: where can I attach the dockingport?
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Cheesecake replied to Galileo's topic in KSP1 Mod Releases
@1990eamWhy do you have Astronomers AND SVE? Because both do the same so you must delete one of them. Also Kopernicus needs ModularFlightIntegrator which is included in the Kopernicus-Download. You don`t have it. -
Is this a mod or why is it in Add-On Developement???
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[1.7.2] KK Launchers - Delta, Atlas Pack
Cheesecake replied to Kartoffelkuchen's topic in KSP1 Mod Releases
It isn`t broken. You dind`t installed it correctly. I installed it just now (with KSP 1.4.2) and: it works. Also the crafts are working. Your path must be: GameData/LaunchersPack/ -
[1.7.2] KK Launchers - Delta, Atlas Pack
Cheesecake replied to Kartoffelkuchen's topic in KSP1 Mod Releases
It seems you didn`t install the mod correctly. You must have a folder 'Launchers Pack' in your GameData. This mod is real size. You mean RO-compatibility? If you can read the last posts before yours you can see that there are already configs in RO. -
Did you read the last post above yours???
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I know and I installed your Animated Decouplers for 1.3.1. But there is no Staging-Symbol for them.
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Another Question: How can I release the Russian Launch Stand Arm Assembly? I can retract the Crew Elevator and the Service Arm but not the four other arms. With the first "toggle"-Button the arms move to the middle but do not swing apart to get the Launcher free.
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Cheesecake replied to Pak's topic in KSP1 Mod Releases
It`s KSP Historian or KSP Historian expanded:- 2,351 replies
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Using the latest release in KSP 1.3.1 and the most parts didn`t show up in VAB. The reason is: The most parts has no categories (category = -1 or the category is commented out). Do you have some plans for TweakScale compatibility because teh most parts are too big for smaller launchers.
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Cheesecake replied to Pak's topic in KSP1 Mod Releases
Did you install this mod correctly? And did you installed all dependencies (download them separately for the neweset version)? Also: do not ask for updates. PAK is working on this and it is done when it is done.- 2,351 replies
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- space shuttle
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