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Galileo

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Everything posted by Galileo

  1. Too shiny. Still looks plastic in that last screenshot @Electrocutor. Particularly on the right side of the screenshot where its reflecting light. That material covering those modules (heat-insulating material) aren't made of metal at all as far as I know and wouldn't reflect light like that. There are multiple layer of metal that are a part of the padding but as far as I know, you don't see those in these particular parts. I have tried a few of the TU cfgs out there for stock parts and other part packs and it appears that the metallic effects are overused a lot of the time. Too much of a cool thing can be bad.
  2. The optional mods wouldn’t cause the main menu hang. But if you aren’t interested in posting logs for troubleshooting, I can’t help you further. Glad you have the base game running.
  3. This is an ocean on Icarus, it’s called a hazardous ocean, which is how Kopernicus allows for crafts to heat up and explode. But you are right, there is not an actual ocean you can land in. It’s not a bug, it’s just the only way to simulate “heat”. Just ignore the contract.
  4. If @Alvaro was missing the textures, GPP would inform him, as we have a plug-in that tells you. What I think is happening, is that he is running a completely fresh install of KSP, and hasn’t run the game once before adding mods. KSP must be run once without mods in order for it to create its settings and such. but since he hasn’t posted logs or any other files that aid in troubleshooting, I can only guess.
  5. EVE (probably SVE based on the terminator color) Scatterer, KS3P, TexturesUnlimited, and @JadeOfMaar sun flares. Probably Distant Objects Enhancements, And Planetshine for good measure.
  6. GPP comes with its own version of a fusion sun flare. These are for the stock system. All you have to do is install scatterer and you will have the sun flare in GPP
  7. Yep you can just find any black texture on google if it helps. Just make 3 copies and rename them to match the 3 ghost textures and replace them in the sun flare folder
  8. Mac OS is a 64 bit only operating system. That being the case, KSP can only be run in 64bit and does so by default.
  9. I’m convinced the monolith coordinates are hard coded in KSP. The monolith that is located near the KSC is actually part of the KSC model and I assume the coordinates are not tied to the actual monolith, thus making the waypoint be way off.
  10. I have never used KSPRC so I don’t know, but SVT seems to improve performance, even over the stock game.
  11. You need to replicate this with a minimal install. Basic GPP and it’s included visual pack. I would do a fresh install before you go testing. This means removing all mods and starting from scratch. Also, you are using contracts packs that do not work with GPP, like Giving Airplanes a Purpose. This is causing ALOT of null ref spam in your logs. I noticed you have some SETI mods installed as well. I didn’t read enough to see if you gave SETI contracts, but it does not work with GPP either. Read the GPP Info linked in the OP to find out which contract packs are compatible. it also looks like you are using multiple life support mods. That’s a no no, as they are using the same resources in some cases and have different rates of use.
  12. If you decide to run SVT alongside this mod, you will have jool rings.
  13. Basically, what he is saying is if the parts are named the same, they will work, and they are, so you can enjoy real plume with kw rocketry rebalance.
  14. We stopped supporting kerbalism as kerbalism is no longer being developed, and currently cannot support more than one star, which can cause some issues. That said, you can find the old cfg somewhere in the kerbalism thread, but you will need to search for it.
  15. Unfortunately? That’s great news lol also i haven’t checked yet, but have you looked into the white caps? I figured out the issue for black volumetric clouds so that’s not a big issue any longer
  16. Scatterer works fine in 1.3.1. If you are having problems see the “how to get support” button in my signature and return with the correct troubleshooting files.
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