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KSP2 Release Notes
Everything posted by dave1904
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[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
dave1904 replied to R-T-B's topic in KSP1 Mod Releases
What will you be looking into first in Ksp 2. Planet modding again? -
I agree with everything you say but fundamentally I am a pessimist and you're an optimist haha. No worries though, I am aware that what I am saying is based on assumptions and not evidence so I will not be saying I told anyone so. Believe it or not I actually think the game is going to be good in the end. The gameplay looks great and the visuals are amazing. There is no point in this discussion anyway. We will know soon enough.
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they provide alot of useless data. I agree.
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A team of 50 qualified testers are better than 1 million unqualified players. Developers hire testers because it works. Early access by definition is publicly funding your game development. After 4 years of development someone is not to keen on continuing financial support for the game and that is a bad sign. They are releasing the game to get a return for their investment man and when it comes to money they do not care about passion anymore. Maybe KSP2 is going to be the best game ever but dont tell me my arguments are unwarranted. You are making emotional arguments about passion and making guarantees about a developer that has never sold you a game and a publisher that has a history of exploiting their playerbase. Hype is good when it comes to games but more often than not you have a devastated playerbase and the forums become toxic. Honestly I hope I am wrong about everything because I really like this community and do not want it to be disapointed. No they didnt because they didnt have the money to delay it again. Its business.
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I factor in those things but they dont change anything. If the game is not performing well they are well aware of that and do not need us to tell them. The new features are things they knew we wanted from KSP 1 so they are aware of what we want. Early access is a way to make money and an excuse to release an incomplete game. Unacceptable and people defending developers with large publishers behind them are exactly why we have so many incomplete and broken games being released. They told us they were releasing a feature complete game. I expect them to do so and the fact that we have early access is another sign that things are not going to plan and thats always a very bad thing. Another big issue with early access is dlc. They release 1.0 in 1 or 10 years and then some dlc a month later. Half the community will go insane that they payed for the development of the DLC.
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What complex new systems are coming out on day 1 of early access? From what I see its KSP 1 sandbox with different visuals.
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Just calling it a certain build doesn't change anything. The devs are not your friends. They are selling us a product. It doesnt matter what state the game is at launch anyway. They will use early access as an excuse for it and thats why I am considering if I am going to get it on day one. Early access for a single player game with a major publisher behind them in unacceptable imo. Take two should pay for it and then sell us the finished game. Then people are aware what they are paying for. Sorry I don't want to be all negative but I do not like it when people start defending developers that have never sold them an actual game. And lets face the facts. So far they have not had the best track record when it comes to their words and their actions.
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I'm expecting a disaster to be honest.
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Hey. This topic is so large its hard to find things sometimes. When the pioneer probe was released there was talk about voyager being made sometime in the future. I think it was mentioned to be a separate mod but cannot remember. Any news on that? I assume its still a wip but I can be really slow sometimes. I find out about great mod releases 6 months after they come out hahah
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Are you flying manually using mechjebs sas or using autopilot? If you're flying manually atmosphere autopilot. Forget about the -15 control point and eyeball it. Just use the the bottom part of the V of the level indicator. When you do the roll the shuttle will keep its angle of attack and orientation even if it looks off. Ive never used the -15 control point. Its confusing imo. I also have the shuttles Gimbal disabled for the first minute or so. In real life the SRBs did the roll program if I am not mistaken and it flys better.
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Mass Relay. The reapers are coming.
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Ive no idea anymore. Try EVA_CONSTRUCTION_RANGE = 7
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OMG nice! May I ask why it took 7 long years in WIP? Was this mod so hard to make? I always thought it was not possible or would have been done already.
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Should celestial bodies in KSP 2 have axial tilts?
dave1904 replied to intelliCom's topic in Prelaunch KSP2 Discussion
I'm not to bothered by the stock system having no tilt but I really don't get the argument that it somehow makes things alot harder. I would argue that its easier to understand axial tilt than it is to get to minmus. Its very easy to visualise compared to transfers.