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Everything posted by RealKerbal3x
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Banned for embedding a video in a spoiler.
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One sentence you could say to annoy an entire fan base?
RealKerbal3x replied to Fr8monkey's topic in Forum Games!
Here's one: Star Trek is better than Star Wars. -
My friend wants me to download Instagram for this project thing we're doing, because we don't have the phone numbers of the other members of our group. I told him that I was NOT getting Instagram because I'd have to sign up for an account, which would mean giving them my email address, which would mean getting promotional emails until I figure out how to get off their mailing list. Besides, most people on there just post images of dogs wearing stupid costumes. And to expand on the email thing, a while ago I got a promotional email from some hotel chain. I have absolutely no idea how they got my email address, but it says at the bottom of the email (it was something about 'special offers') that "you opted into this list when you filled in the registration form at [company name] you can opt out at any time using the unsubscribe button"
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If I ignore a user, are they notified?
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My finest hour? Unlike many it wasn't my first orbit or even Mun landing. I chose an Apollo-style mission for my first Mun landing, and it only took me a couple of tries to actually land. However, the rendezvous in Munar orbit afterwards was the most difficult thing I'd ever done in a video game (at the time). When I finally managed it, I jumped out of my chair and shouted "YES!". That was an awesome feeling...and I couldn't have done it without the help of this awesome forum
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I thought I'd bring this back, because I just passed 1000 posts, too! Yes, I know that I've probably made a lot more in the Lounge and Forum Games, but it's pretty cool to see the indicator tick over to 1000, anyway.
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I don't know, but the numbers might be in the .craft file of your helix, if you know your way around there. (I personally don't) EDIT: 1000 posts
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Not necessarily. My laptop has integrated graphics and it runs KSP fine, provided that you keep the settings at default and don't use graphics mods.
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
RealKerbal3x replied to Pak's topic in KSP1 Mod Releases
Are the black tiles on one wing the wrong way up? In that case you can just click on that wing and click ‘Flip tiles’.- 2,351 replies
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[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
RealKerbal3x replied to IgorZ's topic in KSP1 Mod Releases
@IgorZ Small question: if I have a part from a mod in a container and I remove that mod, will the part just disappear from the container or will it delete the ship? -
Banned for having less reputation than @KerbolExplorer.
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[1.5.x] Engine Tweaks for Making History [Deprecated]
RealKerbal3x replied to Tyko's topic in KSP1 Mod Releases
I agree with @overkill13 that you should nerf the Wolfhound’s Isp a bit. 350ish sounds right. Maybe also reduce the Wolfhound’s thrust a little, but so the Poodle trades off some thrust and Isp in return for being a shorter engine more suited for landers. As for the Skiff, it’s gameplay versus realism. The Skiff is based off the cryogenic J-2 engine used on the second and third stages of the Saturn V, so it needs to have quite good Isp (as cryogenic engines generally do) while having decent enough thrust to push Making History Saturn V stages. Not really sure on the specifics, but I reckon it should be around that ballpark. -
[1.5.x] Engine Tweaks for Making History [Deprecated]
RealKerbal3x replied to Tyko's topic in KSP1 Mod Releases
@Tyko It was recently announced that the Poodle engine will be revamped in 1.6 (looks awesome by the way) and I'm sure that many, including me, will want to use the new version. So maybe for 1.6, you could un-hide the Poodle and maybe change the Wolfhound's stats so that it's a bit more powerful than the Poodle? I'm not sure, it's up to you. -
Mostly mucked about with my VTOL. I found that if you just let it liftoff on the VTOL Juno engines it'll tumble around in the air for a while until it eventually settling into a stable forward flight configuration without using the forward engine at all. In the end, it flew ~100km on only its vertical engines and without a pilot before losing altitude and crashing into the ocean
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2001: A Space Odyssey rocket launch
RealKerbal3x replied to Foxster's topic in Science & Spaceflight
Not really. The Crawler Transporter does carry the Mobile Launch Platform to the pad, but then the MLP is locked in place at the pad and the CT is withdrawn before launch. -
Welcome, @Dan Kerman! Yep. It took me WEEKS and a lot of grief to figure that out. I had to make a thread to get help:
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I have a half day at school today...yay Unfortunately I have a double French lesson...dang
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Hello my fellow rocket engineers! I actually did this mission yesterday, but didn't have the time to write up the report, so here it is today. A Constellation-style Mun mission! By the way, I have installed two of @TriggerAu's lovely plugins, KAC and Transfer Window Planner. I can see them being super-useful in the future. Anyway, let's begin!
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If you were the first person on mars, what would you say?
RealKerbal3x replied to KleptoKat's topic in Forum Games!
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Your lasers are no match for photon torpedoes!
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Banned for having a link to give damns in your signature.
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ANY Symmetry Number Using a Stock Glitch
RealKerbal3x replied to Kronus_Aerospace's topic in KSP1 Discussion
One player's bug is another's feature... -
Me when someone suggests multiplayer in Suggestions and Development Discussion:
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