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Everything posted by KeaKaka
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This is so cursed and I love it.
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After literally imploding multiple times trying to figure it out, I can finally enjoy ksp again after a single bug with engine ignitor (that prevented me from launching any rockets that required launch clamps for ingition) seemingly fixed itself. Guess I'm off to the moon!
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
KeaKaka replied to tony48's topic in KSP1 Mod Releases
Looks like an unsupported version of scatterer. Try an older version, like scatterer 0.7XX- 1,976 replies
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- totm mar 2022
- rss
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(and 3 more)
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
KeaKaka replied to tony48's topic in KSP1 Mod Releases
On the main menu screen turn terrain detail to max, and then hit save and restart.- 1,976 replies
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- totm mar 2022
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So I have Engine Ignitor and Cape Canaveral for 2.5x KSRSS installed, and some weirdness is happening which means that all launch clamps can't supply ignitions to engines with external ignitor specified seemingly only when using launch pads provided by Cape Kanaveral. This issue does not affect the stock launch pad. Modlist (note that JNSQ is there just for the skybox)
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Well today has been interesting. About a week ago I was pulling my hair out over the Saturn IB, and the fact that it seemed to be completely unable to deliver a CSM or anything for that matter to LKO in JNSQ. I tried reducing tank loads, increasing tank loads, following Zorg's ascent profile instructions to the letter, but whatever I did the Saturn just did not have enough Dv to reach orbit. Yesterday I upgraded to KSRSS 2.5x. Today, with the exact same configuration, I can reach LEO with still a fair amount of Dv left in the S-IVB. I am moderately confused.