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Everything posted by adriangm44
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
adriangm44 replied to stupid_chris's topic in KSP1 Mod Releases
Hello guys! I’m having an issue with this mod. Well, it’s not exactly an issue, it works as it should. When a parachute is clipped inside another part, if you try to deploy it, it will tell you it failed and a message will pop up saying it’s “Inside a fairing” which is totally fine and would be quite unrealistic that they could actually be armed like that . The problem comes when I want to use the SpaceX pod from Tundra Exploration. It has no working parachutes on it’s own and the actual craft files given by the morder come with clipped in parachutes, which they will never work with this mod. I love both mods, and I need a way of making this one to bypass the fairing shielding check. Is there I can modify the code to myself? Which lines and what program? Thank you very much everyone! -
Hello @damonvv! I've been researching about mipmaping dds files and I can't get them to work on my personal decals for F9-FH. I'm using GIMP 2. Can you help me with the export configs? What optiond do you think it should have to work? PS: I know about layers, DDS don't accept them, there's only one layer (I used yours as template and the assets are already flipped upside down) Thanks!
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Okay it makes total sense. Does it have the science config though?
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The idea is quite good! Why not the smallest one?
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I was about to post the same thing. You are right, the cofigs are outdated due to the new SSPX update. Also a more and more famous mod to make surface bases called Planetside Exploration ain't supported at all either... Please someone help
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[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
adriangm44 replied to IgorZ's topic in KSP1 Mod Releases
Solution? -
[KSP 1.8+] Kerbal Konstructs (Continued)
adriangm44 replied to NathanKell's topic in KSP1 Mod Releases
On a Hangar facility type says: "Cannot roll craft out clear the way first". I cannot make it clearer! It won't load the vessel no matter where I put the static (on the surface, floating mid air, move it around, further, closer). HELP -
I can't get it to work... is the Fuel Cell supposed to have this new module? It doesn't show up, nor any option in the part's right click menu
- 22 replies
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[KSP 1.8+] Kerbal Konstructs (Continued)
adriangm44 replied to NathanKell's topic in KSP1 Mod Releases
What are the statics called? (the bottom pad) -
[1.10.1.2] The Martian for KSP (MAV Release)
adriangm44 replied to bcink's topic in KSP1 Mod Releases
Yeah I know. But the original author discontinued updating the mod... Even the topic got closed... -
[1.10.1.2] The Martian for KSP (MAV Release)
adriangm44 replied to bcink's topic in KSP1 Mod Releases
Any plans for the Hermes? -
[KSP 1.8+] Kerbal Konstructs (Continued)
adriangm44 replied to NathanKell's topic in KSP1 Mod Releases
This feels like "-What you eating? -Food" I meant the models! What kk building mod pack, names, etc... I know it's kerbal konstructs -
[KSP 1.8+] Kerbal Konstructs (Continued)
adriangm44 replied to NathanKell's topic in KSP1 Mod Releases
Where? How! :O -
What visual mods?
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Yes! The new update is awesome. I'm sorry it messed up most of your work. Yaaaayyyyy! Thanks mate, I can't wait! I wanted to simulate a "The Martian" inspired base. That new dome looks like a perfect fit! (Not the windowed cockpit in the pictures)
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Will you be adding support for the new Station Parts Expansion Redux's NEW DOMES? I'd love to use them on top of Benjee's Planetside mod parts but it's too big..
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[1.8.x] KerboKatz - SmallUtilities - 18.10.2019
adriangm44 replied to SpaceTiger's topic in KSP1 Mod Releases
AutoBalancingLandingLeg (Currently not maintained) What happened to this? What was it like, this mod? Could I have the old files for myself? -
[KSP 1.8+] Kerbal Konstructs (Continued)
adriangm44 replied to NathanKell's topic in KSP1 Mod Releases
Terrain editing won't pass on to 1.12 from 1.11. My duna base slides down the hill . Duna doesn't have a flat surface at all, and I can't get my base to stand still, that's why I really loveod this feature. I'm putting this coment up so I can get notified when an update is up. -
It's in the Github tab in that Discord Server. But here you go: https://github.com/Kari1407/Starship-Expansion-Project