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KSP2 Release Notes
Everything posted by Neebel
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[KSP1.12.x] RealPlume - Stock v4.0.8 & RealPlume v13.3.2 [25/JUN/2021]
Neebel replied to Zorg's topic in KSP1 Mod Releases
Thanks from me too, was just scrolling through the forums to see if anyone had the same issue -
First of, this is an amazing mod, just started a new save with it. Thanks for making this! Quick question, do you have some info for us about the next update?
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Does Beyond Home still work in 1.12? Based on some reports here it apparently didn't work in 1.11 either- 1,647 replies
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[KSP 1.5.x] Community Terrain Textures Pack [1.0.4] [25 Oct 2018]
Neebel replied to Galileo's topic in KSP1 Mod Releases
ahem -
[1.12.5] Restock - Revamping KSP's art (August 28)
Neebel replied to Nertea's topic in KSP1 Mod Releases
It does work with 1.12, you just don't get the new docking ports. I'm currently playing with it. -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
I deleted the CityLights config from AVP now, too, though I liked seeing them from orbit. Hoping Gameslinx can fix it, but if not, it's fine too- 3,126 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Have the same issue, too, I installed Parallax only very recently and until then, everything was fine with the city lights. .- 3,126 replies
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Yes, and I had the exact same issue as some other guys here. KJR can't handle the new docking ports, though I could temporarily work around this by installing Restock which hasn't been updated for 1.12 yet and prevents the new docking port designs & features from loading.
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@Rudolf Meier will you update this mod for 1.12?
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
I don't know if you're still playing Beyond Home and my comment is still relevant, but you can go to the Kopernicus Github (make sure you got the latest release installed), look at the assets of the release and download 'MultiStarSolarPanels.cfg'. Put the file into the 'Config' - folder of Kopernicus. I'm not sure if you have to delete the original 'SolarPanels.cfg' file, so if it doesn't work, remove this and try again.- 1,647 replies
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[1.12.x] Custom Asteroids 1.9.0 - January 24
Neebel replied to Starstrider42's topic in KSP1 Mod Releases
So does that mean if you install Kopernicus, CA will become useless? -
[1.12.5] Restock - Revamping KSP's art (August 28)
Neebel replied to Nertea's topic in KSP1 Mod Releases
1.12.1 is identical to 1.12.0, it's only a hotfix for a bug that didn't allow players without Making History to enter buildings and recover crafts. -
Mind me if I ask you which mods you use besides JNSQ?
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Are you also going to resume work on the Beyond Home update to implement the ground collisions from the newer Parallax versions?- 3,126 replies
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[WIP] Nert's Dev Thread - Current: various updates
Neebel replied to Nertea's topic in KSP1 Mod Development
Looks amazing! Just curious, do you play with the stock solar system or something bigger like JNSQ? -
[1.8.x] B9 Aerospace | Release 6.6.0 (Feb 5 2020)
Neebel replied to blowfish's topic in KSP1 Mod Releases
NVM- 640 replies
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- spaceplane
- parts
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Neebel replied to Nertea's topic in KSP1 Mod Releases
Does this mod support FAR? -
[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
Neebel replied to Starwaster's topic in KSP1 Mod Releases
Much thanks for the recompilation!- 5,917 replies
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- 1
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- reentry
- omgitsonfire
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None specific, just the Near Future mods.
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Does MANGO work with mod solar panels and antennas?
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Neebel replied to Poodmund's topic in KSP1 Mod Releases
Sorry for impatiently asking, but is there any release date for the Space Dust update in sight?