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Everything posted by spacegamer7
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i have SOME knowlage of coding, by making a smol moon. and that planet i was mentioning. and danke for your help also i lost access to my spacedock account so yeaaah
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pog i made a planet https://imgur.com/gallery/qQAr1p9
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Release-0.1 will be coming sometime this year, might be a while though because i know NOTHING about coding..
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epic, but i have an idea: a version that DOESNT replace the kerbol system possibly? just an idea. EDIT: now that i've seen alot of the comments, im pretty sure it doesn't.
- 205 replies
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- interstellar
- system replacer
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not that i know, but its possible to make them!
- 419 replies
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- kopernicus
- star systems
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not much of a problem, but it annoys me... why are the light directions on the new bodies pointing towards nothing?
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no i meant it to be on ksp1 dev...
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Infinite Discoveries 0.9.9 (1.12.x)
spacegamer7 replied to Sushut's topic in KSP1 Tools and Applications
best part is about the update, i already have niftynebule installed! -
scatterer coming along? i also really enjoy your mod, and i would like to help make it!
- 69 replies
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[1.12.x] [INDEV] Endless Expanse: a journey beyond.
spacegamer7 replied to TheOrios's topic in KSP1 Mod Development
INSANELY EPIC -
Taking insperation from the GLORIOUS I.A.R., ive decided to revive it... soon to be compatible with an insane amount of mods when i find out how to code. pics drawings: https://imgur.com/gallery/utjLAAJ Ideas for systems: Kerbol: Home star. Entire re-arrangement and addition of new bodies. Altoo-A System: Planetary system for... Uh... Yeah none of these have planets yet so suggest some. Altoo-B System: I actually have something planned for this system. Planets: (If you have a suggestion, just comment it.) Destorm: Desert world with an intense atmosphere. Raang: Habitable world with a ring. Lonnde: Moon of Raang. Also habitable. Altchure: Giant rocky world on the brink of a gas giant. Trappa: Casual red dwarf. Trappa-B Aka. Ion: Small rocky world. Trappa-C Aka. Inferno: Lava world that has a thick atmosphere. Everything is open to suggestions.
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[Kopernicus] Light Intensity Curve Calculator
spacegamer7 replied to RJVB09's topic in KSP1 Mods Discussions
arent they non- centered? that makes them harder to see stuff.- 9 replies
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- calculator
- light intensity
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mmm tomato icecream minimus DLC...
- 6,461 replies
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- totm mar 2024
- kerbfleet
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Outdated Fourm
spacegamer7 replied to Astronaut #1's topic in KSP1 Modelling and Texturing Discussion
plox exist i like this mod and also make scatterer compatibillity.- 2 replies
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- kopernicus
- ideas
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[1.1.3] [Kopernicus] Kerbal Visions [1.0]
spacegamer7 replied to _Augustus_'s topic in KSP1 Mod Releases
u dead man? -
do you exist?
- 41 replies
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- axial tilt
- stepping stone to rss
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Infinite Discoveries 0.9.9 (1.12.x)
spacegamer7 replied to Sushut's topic in KSP1 Tools and Applications
i think i broke it, its been loading for a DAY now.. -
exist.
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I SHALL SUMMON WILLTHE84TH. PLEASE COME BACK
- 26 replies
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- dresisnotalie
- kopernicus
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Infinite Discoveries 0.9.9 (1.12.x)
spacegamer7 replied to Sushut's topic in KSP1 Tools and Applications
i stand corrected. -
Infinite Discoveries 0.9.9 (1.12.x)
spacegamer7 replied to Sushut's topic in KSP1 Tools and Applications
i found the issue, i downloaded the linux version instead of the windows source... of imagemagik atleast -
[1.12.x] [INDEV] Endless Expanse: a journey beyond.
spacegamer7 replied to TheOrios's topic in KSP1 Mod Development
STILL STILL VERY EPIC