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Everything posted by Soviet_Velir
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Jesus.....its so amazing!!!! Can you send a craftfile, please? I like it!
- 22,701 replies
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- totm march 2020
- mod
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Damn, man, its a really beautiful. One day we will see Buran and Clipper shuttle in fashion.....
- 22,701 replies
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- totm march 2020
- mod
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[1.12.x][WIP] K-38 Crew Return Vehicle
Soviet_Velir replied to Smallant55's topic in KSP1 Mod Development
Still alive? -
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Soviet_Velir replied to tony48's topic in KSP1 Mod Releases
Thank you! Before your message I was able to find ModuleIntegrator, everything worked out without any problems) But with the Kennedy Center it is already relevant for me, I will install and remove what is necessary! Thank you!- 1,978 replies
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- totm mar 2022
- rss
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Soviet_Velir replied to tony48's topic in KSP1 Mod Releases
Hi all. I may not be the first, but I really hope I am the very last person to encounter this problem. Having installed all the necessary folders in Gamedata, after loading I find that instead of the Earth, Kerbin is still shown, and all the launch pads installed by KSCExtended have disappeared (the Kennelly Space Center mod is installed). What is the error?- 1,978 replies
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- totm mar 2022
- rss
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I set everything to maximum in the game settings, but the black textures disappeared only in VAB
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Hello! Truly wonderful continuation mod of Starships from Tundra Exploration! A few years later I wanted to start Starship again, but a couple of problems arose and one request: 1.Can anyone please send a craftfile for the Crew Starship on the launch pad from another mod? 2. Starship has a darkened, non-reflective texture. Is this how it should be? Or am I making a mistake here? 3. IVA has a standard appearance, and not one that is mod-dependent. What is the problem? Tnanks for answers early!
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Yes, I looked at the author's Twitter a little later, the aircraft development process is visible there)
- 72 replies
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- stockalike
- for all mankind
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Congratulations on the release of this wonderful mod!Pathfinder is just great! But I have a question: how can it be easily launched into space?:P Or does everyone have their own fantasy have to work here? I just tried to combine the shuttle and the A300, and was able to take off only 2000m by plane, which is very little
- 72 replies
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- stockalike
- for all mankind
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Very, very thanks!
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OOOOH, ITS AWESOME! Can you please send a craftfile for my MAKS program?
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Hi! The mod is truly magnificent and this is what I was looking for! But what confuses me is the difficulty in creating launch pads for the ship. Will there be an alternative launch vehicle in the future? Or cooperation with Alphamensae's MLP?
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Benjee, its looks just great! But I'm wondering if there is a SLS in fashion? Or is a Redirect also needed?
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[1.12+] Shuttle Orbiter Construction Kit Repainted [v1.2]
Soviet_Velir replied to Arthurism's topic in KSP1 Mod Releases
Oh, no, I thought I could do without it. I'll install it now, thanks!- 77 replies
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- texture pack
- recolor
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[1.12+] Shuttle Orbiter Construction Kit Repainted [v1.2]
Soviet_Velir replied to Arthurism's topic in KSP1 Mod Releases
Hey! How install this mod? I put folder into Gamedata, but when i launch game and try repaint, for example, Columbia, i dont see repaint a elevon, payload bay, cockpit and other- 77 replies
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- texture pack
- recolor
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