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TwoCalories

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Everything posted by TwoCalories

  1. I've been thinking about this mission report for a long time. As of now, my KSP game is quite horribly optimized, and the lag is still painful anywhere in the save file. And for the mission report itself, I've noticed that the bulk of any updates I've added for the past couple of months are just retcons. Even now I'm not completely satisfied with the storyline. And it's hard to fix these issues, especially the optimization, because removing mods will probably break the install. Also, old screenshots don't align with the changing storyline. So, I made a decision. I've put a lot of thought into this, and I've decided that the best course of action is to shelve this report. BUT this won't be the end of The Sky is Not the Limit. I'm going to start an entirely different thread and a new save file. Consider it a reboot, if you will. I'm doing this so that I can safely remove mods without breaking vessels to optimize my game better, and I can revise the storyline and make it something that I can build upon for not only the report itself, but perhaps some spinoffs, too. The same space race and KASE plots are still going to continue, and once the new save and mission report are created, I'll make it my goal to quickly catch us back up to where we left off. It was a hard decision to undo a literal year of progress, but I want to be able to take this save to big places. The TL;DR version of this is that this specific thread is going to get shelved due to lag and stuff, but the storyline will be restarted and continued in a different thread. However, like I did say, this report was already a year's worth of dedication. While I promise that I'll go through with the reboot of this report, I'll have to take a bit of a break before I start again. I'll also have to take that break so that I can lay out a storyline that I'm satisfied with so that I don't have to do nearly as many retcons. I hope you guys are okay with this decision. I'm sorry if the wording is a bit confusing, but I promise this storyline will be continued, just in a different thread, and potentially with a name change. Thank you all for the continued support of this mission report. -TwoCal
  2. Banned for being able to sleep and not giving us your secret!
  3. Floor 5050: An empty gray void. Your feet stand on nothing, and there are no walls to border off the room. It seems the building itself has given up after the calamity of the previous floors.
  4. The Abrams tries to shoot at the nanobots but keep missing due to them being so small. The 20 nanobots climb on the tank but they're too small to do anything to it. It's a draw! Rock-paper-scissors-shoot, anything you want to do!
  5. Granted, but you have to get it at the Department of Manned space Vehicles (DMV). Have fun. I wish for an actual concept of NASA's lunar base and deep space vehicle.
  6. Ace Combat 7: Skies Unknown If I'm the average person, I'd say I'd have a roughly 50-50 chance of survival depending on where I live. If I live in Osea, for instance, I'd have a near 100% chance of survival. If I live anywhere in Usea, I'd probably get killed by a stray missile from a fighter jet participating in one of the like 15 wars they have there every second. If I'm a main character, I'm invincible because of the plot. That's that.
  7. "Actually, it's called the Thunderbolt II, not the Warthog."
  8. "X-15 taking off by itself isn't real, it can't hurt you." X-15 taking off by itself:
  9. I have it on PC, but I have a HOTAS for DCS which makes it more enjoyable. The other way is to play it with the mouse and keyboard, which is finicky. Also, the game doesn't have a cursor because it was designed as a console game first. The main benefit to PC AC7 is the better performance and graphics, but it probably won't work on a potato PC, which overrules the performance and graphics part. So, console is probably the best choice.
  10. "Sorry sir. We had baked and iced your blue cake, but a duck ate it." Waiter, two AMRAAMs and a drop tank for my F-16C please.
  11. An aircraft carrier and an F-22 Raptor? Not to mention this picture is from Ace Combat 7, so the aircraft carrier is cutting-edge and packed with more fighter jets and supplies, has a full crew, and the F-22 canonically has carrier-capability and over 130 missiles. I'd say I'm set.
  12. Floor 5036: The KSP Doomsday Clock. The new patch has provided a small slimmer of hope that the game isn't fully dead, but it's still not much. The clock is now at 11:59:25 (35 seconds to midnight).
  13. I really, really hope that the forums don't come to an end. The forum is filled with good people, and it's given me a place to share my Kerbal adventures with other KSP players. It's so rare to find a community that will support each other, have positivity for the developers, and keep aside politics and the like. My mission report is one of my proudest accomplishments in writing, and I've had tons of fun with forum games and community events. If the forum goes down, there may be nothing that can really replace it. The forum is almost as old as KSP itself. But if the forum does go down, I'd just like to say, to the moderators, to my fellow Kerbonauts, and to the forum and game themselves, thanks for providing a safe haven on the internet, away from conflict and toxicity, to just be able to nerd out on space stuff.
  14. UPDATE: I continue procrastinate making new chapters by making a new lore update! This one only involves the first chapter, setting up some more backstory. I wanted to make some lore for the craters you found on Kerbin, so I did. I also wanted to integrate some lore into why military technology is so advanced (i.e. F/A-18s alongside Apollo 11-esque spacecraft) and why crew seemed to be launched before satellites. Also, I modified the Vankadian Air Defense Force roundel. Here's the new one:
  15. Linus Kerman was playing with the Offset Tool in the VAB while none of the engineers was looking when he accidentally locked the node to his head. He tried pulling it off, but he pulled the X-axis down, smashing him paper-thin instantly. The engineers came in and found a paper-thin Linus on the floor. They took him back to R&D while the KSC scientists figured out how to undo the Offset. One of the engineers suggested just using the Offset tool to restore him to 3D. However, at that moment a CS/T-77 trainer jet had a mechanical failure above the KSC and jettisoned its drop tanks as part of emergency procedures. The drop tank smashed into the R&D and right into 2D Linus. Durnan Kerman: Trying to beat Jebediah Kerman to the Mun in an unplanned mission.
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