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Everything posted by Gargamel
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Topic names removed from "Next Topic" button?
Gargamel replied to Benjamin Kerman's topic in Kerbal Network
I think we're going to need pics if you have any, as most of us (mods) don't understand what you're talking about. -
I already get that message, right after the ship goes RUD. I don't think I'm ok with this. One of the things that makes KSP cool is the cute little rubbery green bouncy guys that love to explode randomly. Making them mortal on a clock is kinda disturbing to me.
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Then you're probably not the OP's intended target audience with their question.
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what is happening with my s. station
Gargamel replied to PiGiCooL's topic in KSP1 Gameplay Questions and Tutorials
Well.... without a link to the video, it's kinda hard to watch. But usually this is caused by you having set some autostruts to "Heaviest part" and the act of docking gives some parts a new heaviest part to strut to. The shaking is due to all those autostruts trying to realign themselves. It's partially a bug, partially a feature. More a side effect of an intended function. :D. So turn off your autostruts on both vessels before docking and you should be ok. And as as this is most likely a Gameplay question, moving there. -
@Thelizard, Please use formatting that is easy to read, the horrible colors you chose were removed. On some platforms, that post was almost unreadable. And there is a reason why people are still looking for the old versions of KSP, the pre-alpha and the like. Nostalgia. Of course KSP will eventually cease to be produced or worked on as a commercial product, and KSP2 will takes it's place in the commercial sector, but there will always be a group of players who, for whatever reason, will continue to play it. 8 years of modding will dictate this.
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Is Kerbal Space Program 2 a Simple Rockets 2 copy or....
Gargamel replied to VoidCosmos's topic in The Lounge
As this is more about SR than KSP it seems, moving it to the lounge. -
My game version is 1.7.3, but now I don't know why these strange stripes appear on the ground. Hi Juijote, Welcome to the forums. We have a rule that outside of the international forums, all posts must be made in English. If you'd like, you can post in Chinese and then use Google Translate to make an English version. Thanks, and good luck with your problem. 嗨Juijote,欢迎来到论坛。我们有一条规则,在国际论坛之外,所有帖子都必须用英语制作。如果您愿意,可以使用中文发布,然后使用Google翻译制作英文版。谢谢,祝你好运。
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As this post is looking for mods, moved to Add-on discussion. While they claim to release the game in 2020, we all know delays happen. It could be much later than promised. Why make them wait when there are plenty of mods that exist now for this exact purpose?
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[New] Space Launch System / Orion Discussion Thread
Gargamel replied to ZooNamedGames's topic in Science & Spaceflight
Some posts have been removed. While we understand there is a lot of crossover between the two topics, and some cross topic talk is to be expected, let's stay focused on NASA/SLS. If there is some mention of SpaceX, that's fine, it'll happen, as they work closely together, but let's not drag the discussion solely about SpaceX, they have their own thread. -
No prob! You weren't the only one, 3 of these threads were posted within 30 minutes of each other. Each had a great OP, so I did feel a little bad merging them, but I think we have our "New Drive Mega Thread" :D.
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And another overlapping thread has been merged.
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Overlapping Threads have been merged.
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Moved to Add-on Development. Upon Further review, this isn't a KSP mod, so it's being moved to the Lounge.
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Assembly Building and Hangar Glitch
Gargamel replied to Vizone's topic in KSP1 Technical Support (PC, modded installs)
Moving to Modded support. Which mod? How did you install it? Since you said you already validated and reinstalled, it sounds like you installed the mod wrong and over wrote some files. -
Admins to create sticky threads on info please..
Gargamel replied to Radar's topic in Kerbal Network
I too am guilty of this, as having been on many different forums, I assume I know what's in them, and of course they don't apply to me! And having written a few posts with the sole intent of them being stickied, it does bug me when I do this and the info I needed was right there in a dang FAQ. Every few months it seems, one of us mods gets a bug and we peruse the stickies and start pointing out ones that are a little outdated. So we try to stay up on this. -
Am I the only one who dislikes the new versions of KSP?
Gargamel replied to xXKSP_playerXx's topic in KSP1 Discussion
I'm a big fan of KW, been using this mod as one of my standard mods since .17. But there a lot of parts from MH that aren't in KW. -
Cruel Veterinarian's rocket KSP version
Gargamel replied to GroupJW's topic in KSP1 The Spacecraft Exchange
Moved to Spacecraft Exchange. -
If you read the announcement post (which, granted, isn't the OP, but we're working on that), you'll see a lot of your questions have been answered, including price.
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Admins to create sticky threads on info please..
Gargamel replied to Radar's topic in Kerbal Network
Official threads from SQUAD (and now Star Theory) are always stickied, usually in the announcements sub-forum. We have been constantly merging threads for the past two days now, as yes, people don't look to see if there is an existing thread on a topic. If you see a thread that should be merged, please report it, and include a link to the thread it should be merged into. And since this isn't about the game, but the Forums, moving this thread to Kerbal Network. -
KSP 2 Multiplayer Discussion Thread
Gargamel replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
Overlapping threads have been merged. This sub forum is only 24 hours old. If you have a question, others probably have had the same one. Check the short list of existing threads before starting a new one please.- 1,629 replies
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Couple threads merged into this one, apologies for any confusion.
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For Questions That Don't Merit Their Own Thread
Gargamel replied to Skyler4856's topic in Science & Spaceflight
Unobtainium thread merged with "Questions that don't merit their own thread", as that is where most science-ish related author tropes go. -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
Gargamel replied to IgorZ's topic in KSP1 Mod Releases
@Treikan, I've had to remove the huge log file you posted. Even contained within a spoiler, it will cause issues for some users on some platforms. Please upload your files to a third party hosting service and link here. -
There are very valid uses of a DRM free KSP. Let's make sure we stay on that side of the topic, and not venture into areas prohibited by our Community Guidelines, thanks.