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KSP2 Release Notes
Everything posted by Gargamel
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Moved to mod discussion
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Signatures are under your profile tab, under settings. It’s then an option of that drop down menu. It uses the same WYSIWIG editor that the rest of the forum uses. So the limits of the editor are the limits of the signature. If you would really want to, go ahead and create the tutorial yourself if you’d like. We can post it here in the network section. And don’t worry, the best way to get the correct answer on the internet is to post the wrong one, so feel free to post away. If there’s a better way, or you did it plain wrong, somebody will be along to correct you, and then you can just edit the OP to make it look like you had it right all along!
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Well, apparently there’s an easy way to find out, boot it up and tell us.
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We don’t need a copy of game we already have running, especially for only one player.
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Huh…. Just got an email that my Eagle Board of review was 30 years ago today. I’m not sure how I feel about that.
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A number of off topic posts have been removed. This thread is about what you actually did in KSP2, not anything outside the game.
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For tundra, do you mean Molniya/Kolniya orbits? Those are just very high Ap, low Pe, high eccentricity inclination orbits. To make a relay cloud from that, just space out 3 satellites like you would in any other orbit. Edit: Meant inclination, already described the high eccentricity with the Ap/Pe
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[WIP] SheepDog Institute [VAB Organizer Support Mod]
Gargamel replied to SheepDog2142's topic in KSP1 Mod Development
@SheepDog2142, if you would kindly add a license to comply with our add on posting guidelines, that would be great. Please add it to the OP of this thread, the download site, and a full copy included in the download package, thanks. -
Building vessel Bug KSP 1 ver 1.12.5
Gargamel replied to WoZz3N's topic in KSP1 Technical Support (PC, modded installs)
moved to tech support modded. -
any tips for engagement on kerbalX?
Gargamel replied to Bobbejans's topic in KSP1 Gameplay Questions and Tutorials
Moved to Gameplay Questions. Your best bet is to ask questions in this sub, post a pic of the craft in question, and then say I want it do "this", but I can only do "that" with it, how do I make it better?- 1 reply
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Soooo ummm…. Apparently I won the eBay auction for the loot crate cards that I forgot I made a minimum bid of$10 on. Soooo… cool, yeah. Especially since they’re going for like $50 normally.
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Welcome to the forums. There’s apparently a permission error for that sub forum that we’re working on. It should be open soon(ish). Feel free to post anything else you’d like in the meantime. Thanks for letting us know we’ve been slacking
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KSP running in background Windows
Gargamel replied to DeadJohn's topic in KSP1 Technical Support (PC, unmodded installs)
Oh trust me, I get it, I used to boot up KSP and then go make dinner, and come back to see it just finish loading. -
KSP running in background Windows
Gargamel replied to DeadJohn's topic in KSP1 Technical Support (PC, unmodded installs)
I might be wrong here, but there might be something else going on. For me KSP was never GPU intensive, but CPU. Does the GPU using more power really affect your system? If it’s causing issues with the system cause it’s using too much electricity, you should be looking at getting a bigger power supply first and foremost. -
First time I read SevenEves, I couldnt get into act III, just lost interest. Second time I read it, finished it, still didn’t like act III. Dunno, just didn’t enjoy it. Heard this one mentioned a few times over the recent past, I’ll have to give it a go once I finish the 3 body problem, again. I don’t know why, but the first time I read it (3BP) , I was completely confused as to what was going on, the jumping between the VR and reality, and the I couldn’t keep any of the characters straight. I enjoyed it then I guess, enough to look forward to the Netflix adaptation. And after watching that, I gave the book another try. No idea what my issue was previously, but this time I might have some issues keeping characters straight, the names throw me a bit, but I have no issues with the plot. Dunno, guess it just clicked.
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I pretty much have that, aside from the Crime and Punishment, the 3 extra Firefly ships (Those might have been the 10th box), and the promotional cards that were distributed through magazines and such. Since a set of 4-6 cards is going for over $50, I’ll pass till they land on my lap. I’ve been designing a carrier box that might look like a prop cargo box, or something a little more custom that would still fit on the set of the show.
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Does anyone have a link to the EVE Mac configs?
Gargamel replied to Aliquido's topic in KSP1 Mods Discussions
Moved to mod talk. Have you tried asking in the mod thread? -
Having just found a pack of most of the expansions for Firefly: The Game, I’m in no financial condition to delve into anything else deep right now. I still have to print out box organizers for the major 4 expansions I got, with room for the fifth major one and maybe a 6th or 7th additional bling style add on. Then I have to do something with the extra base game that came in the pack. Most likely I’ll “donate” it to the cafe mentioned above for an annual membership and a bar tab. As a game alone, it’s okay. But as a fan of the show, it just tickles me pink.
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What's the best way to Recreate KSP2's Nuclear Engines?
Gargamel replied to stephensmat's topic in KSP1 Mods Discussions
Moved to Mod Discussion -
Moved to Mod discussion. What you’re looking for is MSFS, but with a plane editor. BUT, with a combination of mods, you should be able to accomplish some of your goal. Those who know the details should be along shortly to answer.
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[Plugin] [0.22] [WIP] Foundations - UPDATE: ALPHA RELEASE 0.2
Gargamel replied to Sparkle's topic in KSP1 Mod Development
Glad you pointed it out though. Might want to check the age of a mod and see if there’s a more current version first.