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Olympic1

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Everything posted by Olympic1

  1. CTT will be downloadable for 1.0.5 when this PR gets merged. It overrides the compatible version from 1.0.4 to 1.0.5
  2. The "silent" patch isn't causing trouble, maybe that's why they called it a "silent" patch
  3. This is because KIS and KAS use Curse as a download host. Because of the Curse API, we can't automatically get the lastest available update from the site, I will add these updates manually to CKAN. - - - Updated - - - https://github.com/KSP-CKAN/CKAN-meta/pull/799
  4. I fixed this problem on CKAN, it will now download the config file.
  5. That is only the case for automated netkan files, we can easily change that to find the correct folder if it doesn't has a GamaData folder
  6. You have to click on "Filter" and select "All" instead of "Compatible". Also keep in mind that Kopernicus and planet packs aren't updated for KSP 1.0.5. They work, but if you encounter a bug, you won't get support for them.
  7. DMagic just updated OS to 1.0.9.1 and by this removed the 1.0.9 download from Github. The new version will be added to CKAN Soonâ„¢
  8. Seen it, you just need to add a comma at the and of line 5 to be able to merge the changes
  9. You have to click where it says, "Filter" and select "All" instead of "Compatible". But it is very risky to use Kopernicus and planet packs in KSP 1.0.5
  10. You went from v0.1.5 to v0.1.4.0 shouldn't it be v0.1.6.0
  11. It isn't GN causing these errors, it is Kopernicus because it is NOT updated for 1.0.5. I don't get it why people use mods that aren't updated yet to the next version
  12. Vassa and C2-1 are from the Other_Worlds pack, but I only see that you moved the star into another orbit. So the moon shouldn't orbit inside the planet
  13. Go the profile page of KSPTV - http://www.twitch.tv/ksptv/profile - and choose a video with 1.0.5 in the title
  14. 1.0.5 not 1.05 Idk really, they are still fixing some bugs and balancing stuff.
  15. When you click the screen you go to a docking control panel with a window (duuh).
  16. You forgot some things: NathanKell's work on sunlight and energy for solar panels New internals for Mk1 Cockpit and Mk2 Crew Cabin Using and creation of shaders (partially, will be completed in 1.1) - - - Updated - - - Navball for Kerbals on EVA. Navball follows the camera and the possibility of maneuver nodes while on EVA.
  17. I never said that, I just said: what does it matter if you rename the mod, KillAshley's mod will be better if you have the same planets
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