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Everything posted by Beetlecat
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MAD - Aerospace Parts (v0.6.1) KSP 1.8+
Beetlecat replied to Citizen247's topic in KSP1 Mod Releases
Those are some splendid additions! The airbrake is dreamy! Thank you. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Beetlecat replied to Ger_space's topic in KSP1 Mod Releases
A fond dream would be to utilize the functionality of @allista's Hangar [Or does this already? I often forget what's what with these wonderfully elaborate mods] -
Avatar Buddies!!! And, yes -- maybe so. Greetings, @The_Cat_In_Space. I like your choice in suits.
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[1.12.x] Augmented Reality (AR) Docking Revived (released!)
Beetlecat replied to linuxgurugamer's topic in KSP1 Mod Releases
Okay. Bra-Vo! for this one. Bravo. -
MAD - Aerospace Parts (v0.6.1) KSP 1.8+
Beetlecat replied to Citizen247's topic in KSP1 Mod Releases
There *is* something funny happening with the folder structure. Is it attempting to place two copies of the same file? CKAN is barfing because of this, but a close look at the archive shows two literal instances of Mk1RazorBack.mu and MK1TRazorback.mu in the /Parts/Command directory. Each file in the pairs has a different file size, and one of the pairs has different capitalization, which normalizes in Windows. -
Raptor's Craft Download Catalog - Tested & Proven
Beetlecat replied to Raptor9's topic in KSP1 The Spacecraft Exchange
what set is that? It's pretty cool to see all the analog gauges! -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Beetlecat replied to Nertea's topic in KSP1 Mod Releases
And the TB2 was nearly/literally the inspiration for these parts. -
That second one is phenomenally cool to watch. Just screeching to a halt. Next, you'll have to create a power-slide parallel parking autopilot for high performance rovers.
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I think that works well with other rotor mods--as it properly simulates the pitch/collective performance of many helicopters and rotorcraft.
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USI Freight Transport mod has some nice ones, too!
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[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
Beetlecat replied to pizzaoverhead's topic in KSP1 Mod Releases
Okay -- reading comprehension fail! -- though I may have somehow thought your post was from yesterday, as well.- 779 replies
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[1.8.x] Kerbal Foundries -- Continued - Tracks, Wheels, and Gear
Beetlecat replied to Shadowmage's topic in KSP1 Mod Releases
I'd not call that awkward -- terrific is the word I'd use! Cetera's suits, yeah? -
[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
Beetlecat replied to pizzaoverhead's topic in KSP1 Mod Releases
Oh, shoot. Did I miss it? I guess that said Eastern Time...- 779 replies
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[1.2.2] Kerbal Aircraft Expansion (KAX) v2.6.4
Beetlecat replied to keptin's topic in KSP1 Mod Releases
Awesome! Cheers for doing this. Between KAX and Airplane Plus, it's easy to forget that this is actually a "rocket" game. -
[1.12.x] IndicatorLights v1.8.3: Small, convenient, informative.
Beetlecat replied to Snark's topic in KSP1 Mod Releases
Totally. Just need to create configs for each. -
This is spectacular! Great video.
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[1.1.3] K.R.X Kerbal Rotor Expansion 0.31.1
Beetlecat replied to Eskandare's topic in KSP1 Mod Releases
Oh, yeah! That chopper. my earlier idea was simply to angle them so that they do not cause lift in forward flight--or manually set the trim of the control surface so that it offsets the lift? I'd have to play with a similar craft to see what might work to maintain the visual effect of having the tail surfaces.- 264 replies
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KerbalX.com - Craft & Mission Sharing
Beetlecat replied to katateochi's topic in KSP1 The Spacecraft Exchange
I really appreciate that feature -- I was worried when I first saw the nested list, and thought I had to open a ton of spare tabs before I lost the new notification, but, voila! You built in that safety. I was thinking "updated" could be another button in the sorting selectors on the top right of a mod browsing page (such as here: https://kerbalx.com/Raptor9/craft ). It would make it super easy to see the latest changes to existing craft for a specific author, or the main craft list in general. This way, if the notification is dismissed/ignored, the newest versions of things could still bubble up to the top. Still using our friend @Raptor9 as an example: If the "updated" button was clicked, the 'Titan 4N' (a brand new upload) could still be near the top (as "update/date" could be set to the same at first upload?) along with the older X-plane craft that all got action group tweaks this week. I hope that makes sense, and thanks for considering this! -Layne -
KerbalX.com - Craft & Mission Sharing
Beetlecat replied to katateochi's topic in KSP1 The Spacecraft Exchange
Hey @katateochi -- I can't express how awesome kerbalx has been and continues to be as you develop it. I especially like (sorta) the new nested announcement/update feed. Any chance of an additional sort-by criteria for "updated" ? This is a major way I browse KerbalX these days --well, for Raptor9's updates, anyway. -
[1.1.3] K.R.X Kerbal Rotor Expansion 0.31.1
Beetlecat replied to Eskandare's topic in KSP1 Mod Releases
Put much smaller lift surfaces back there (or do you even need them?) or adjust their angle so that they don't create undue lift when moving forward.- 264 replies
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It's likely because the clouds info has to overwrite each other -- I think there was some efforts at making the clouds config be more modular so that different mods could contribute and not overwrite the whole thing.
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CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Beetlecat replied to politas's topic in KSP1 Mod Releases
Not at all trying to harp on this, or beat a dead horse---- Can mods themselves (optionally) provide the "updated" date as a property? I'd love to just be able to sort the overall list by "date" to see the freshest stuff on top of the list. If I release version blah.blah.blah of my mod, and give it an arbitrary "February 23" as a release date, then the CKAN network doesn't need to track the date internally, it's just part of the mod details. I think this could/should be included in the .version info, as well. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Beetlecat replied to Galileo's topic in KSP1 Mod Releases
PlanetShine is what you're looking for. A spectacular mod (no pun intended)!