softweir Posted August 14, 2023 Share Posted August 14, 2023 @StolasNow that is interesting and different! What mods did you use in that? - it sure looks like a few of the modules are from ones other than HabTech2. Quote Link to comment Share on other sites More sharing options...
Stolas Posted August 14, 2023 Share Posted August 14, 2023 12 minutes ago, softweir said: @StolasNow that is interesting and different! What mods did you use in that? - it sure looks like a few of the modules are from ones other than HabTech2. yes, there is not only HabTech2 and its accompanying mods. there is also bdb and Planetside Exploration Technologies Quote Link to comment Share on other sites More sharing options...
softweir Posted August 14, 2023 Share Posted August 14, 2023 Thanks. Quote Link to comment Share on other sites More sharing options...
Stolas Posted August 18, 2023 Share Posted August 18, 2023 Quote Link to comment Share on other sites More sharing options...
benjee10 Posted August 21, 2023 Author Share Posted August 21, 2023 Just a quick update on the current situation - As of last week the dead hard drive has been successfully removed and a new SSD put in its place, so the computer is usable again! Seems like the issue is probably with the read/write head on the drive, so there is potential for data recovery (but I'm not holding my breath on that). When I have chance I'll get a Unity install up and running and get back to it, for the time being though I am focusing on my freelance work and hopefully will be able to afford data recovery sooner rather than later (as being able to get my old setup back would really speed things up). Thanks again to everyone who donated. You have helped massively and got me back on track, and I was really quite overwhelmed by the support I received - so thank you. Quote Link to comment Share on other sites More sharing options...
infinite_monkey Posted August 24, 2023 Share Posted August 24, 2023 On 8/18/2023 at 7:12 PM, Stolas said: Gorgeous! Whenever I try to build larger space stations though, after a while (many launches for building it, and than many supply missions), they are all messed up, every part is shifted in some direction. Does that happen to anyone else? Is Kerbal Joint Reinforcements or some other mod to blame, or is this just KSP? Quote Link to comment Share on other sites More sharing options...
softweir Posted August 24, 2023 Share Posted August 24, 2023 2 hours ago, infinite_monkey said: Gorgeous! Whenever I try to build larger space stations though, after a while (many launches for building it, and than many supply missions), they are all messed up, every part is shifted in some direction. Does that happen to anyone else? Is Kerbal Joint Reinforcements or some other mod to blame, or is this just KSP? It's just KSP, unfortunately, and nothing can prevent the accumulating errors (that I know of). Quote Link to comment Share on other sites More sharing options...
Stolas Posted August 25, 2023 Share Posted August 25, 2023 9 hours ago, infinite_monkey said: Gorgeous! Whenever I try to build larger space stations though, after a while (many launches for building it, and than many supply missions), they are all messed up, every part is shifted in some direction. Does that happen to anyone else? Is Kerbal Joint Reinforcements or some other mod to blame, or is this just KSP? thank you. I use super-heavy rockets to launch multiple models at the same time without docking. They are already connected together. this allows you to reduce the number of details (but that still doesn't rule out some problems) Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted August 25, 2023 Share Posted August 25, 2023 @benjee10 Some of the Habtech science labs seem to process data much too fast or slow. I think it's because of their researchTime parameters. Fortune/Destiny processes data way too fast. In my install it generates thousands of science points per game day. Tomodachi/Kibo is far too slow. I'm getting only 0.07 science points per day after filling the lab with scientists. I haven't noticed any crazy speeds using other labs. Maybe some are a little fast or slow but they seemed within the realm of reasonableness. I'm not sure that I've tried every lab, though. I found this other discussion at https://github.com/CobaltWolf/Bluedog-Design-Bureau/issues/311. If the science formulas mentioned there are roughly correct, each 1 point change in researchTime affects lab processing speed by 10x. The stock lab uses a value of 7, and IMO any part that exceeds the 6 - 8 range would feel unbalanced. Players who use science or career mode are overly rewarded by spamming Fortune labs because they are 100000x faster than Tomodachi. That's probably an oversight rather than a conscious design decision when you made the parts. Both modules look good and should be used, so what do you think about resetting both labs to researchTime = 7 for closer balance against the stock lab? Thanks for listening, and thanks for making great mods. Quote Link to comment Share on other sites More sharing options...
Stolas Posted August 25, 2023 Share Posted August 25, 2023 Quote Link to comment Share on other sites More sharing options...
Stolas Posted August 28, 2023 Share Posted August 28, 2023 Quote Link to comment Share on other sites More sharing options...
Stolas Posted September 1, 2023 Share Posted September 1, 2023 Quote Link to comment Share on other sites More sharing options...
Karii2145 Posted September 4, 2023 Share Posted September 4, 2023 Hi, @Lil_Bread402. I was just wondering where I can download your fork of HabTech2? I've looked around, but have found no obvious folder to download. Thanks. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted September 5, 2023 Share Posted September 5, 2023 (edited) 16 hours ago, Karii2145 said: Hi, @Lil_Bread402. I was just wondering where I can download your fork of HabTech2? I've looked around, but have found no obvious folder to download. Thanks. On 6/18/2023 at 10:04 PM, Lil_Bread402 said: for anyone who wants to try out the freedom truss. A link to my fork of Habtech with the link can be found here. Obviously it's still in development. but if you want to use them right now you can. @Lil_Bread402Are there any dockingports for the truss? Edited September 5, 2023 by Cheesecake Quote Link to comment Share on other sites More sharing options...
Lil_Bread402 Posted September 6, 2023 Share Posted September 6, 2023 16 hours ago, Cheesecake said: @Lil_Bread402Are there any dockingports for the truss? No they're built on orbit via EVA construction. On 9/4/2023 at 9:55 AM, Karii2145 said: I was just wondering where I can download your fork of HabTech2? I've looked around, but have found no obvious folder to download. https://github.com/LilBread402/HabTech2 Quote Link to comment Share on other sites More sharing options...
TwoCalories Posted September 10, 2023 Share Posted September 10, 2023 On 9/1/2023 at 11:45 AM, Stolas said: Nice Interstellar-esque KASA flag. Did you make it? Quote Link to comment Share on other sites More sharing options...
Trenkiw Posted September 11, 2023 Share Posted September 11, 2023 I installed the mod but and when I load the craft file I can't click launch, nothing happens when I click launch, I can't edit it aswell, like if it's blocked, can somebody help me? https://youtube.com/shorts/43-OluvnzCg?feature=share Quote Link to comment Share on other sites More sharing options...
Stolas Posted September 11, 2023 Share Posted September 11, 2023 14 hours ago, TwoCalories said: Nice Interstellar-esque KASA flag. Did you make it? I found it on the internet Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted October 3, 2023 Share Posted October 3, 2023 On 2/8/2023 at 11:03 PM, Kuiper_Belt said: This new content is superb! Fantastic work! If I may ask, what are the other mods you are using for all the little details in this? It’s very impressive. Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted October 3, 2023 Share Posted October 3, 2023 As for other parts, Tantares for the russian parts, Boring Crew Services for the Starliner and presumably Tundra Exploration for Dragon 2. I think there's also quite a few Conformal Decals there, too. As for visual mods, I would suspect the usuals; EVE, Scatterer and TUFX, though I couldn't say what configs. Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted October 12, 2023 Share Posted October 12, 2023 (edited) Snip Edited October 12, 2023 by CollectingSP wrong image Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted October 12, 2023 Share Posted October 12, 2023 (edited) Zvezda Failed on launch? no fear, the interim control module is here! (designed for launch on a Delta-IV-H or other expendable, with ORION-ESM TUG) More info about the ICM can be found here: http://www.silvereng.com/icm.html. Edited October 12, 2023 by CollectingSP Quote Link to comment Share on other sites More sharing options...
AdrianDogmeat Posted October 27, 2023 Share Posted October 27, 2023 My own take on the International Space Station (partially complete) Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted October 31, 2023 Share Posted October 31, 2023 Hey @benjee10, I was just wondering how the hard drive situation was going. I still hope that you can still recover the old files from the failed hard drive! Quote Link to comment Share on other sites More sharing options...
AdrianDogmeat Posted November 29, 2023 Share Posted November 29, 2023 International Space Station - 2018 Quote Link to comment Share on other sites More sharing options...
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